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Patch sur Blight du 12/10/2017 (Delta 300.1)

Un patch a été publié sur le serveur de test avec principalement des correctifs pour l'événement Fall Harvest. C'est le genre de petit patch qu'on voit généralement avant l'application sur les serveurs réguliers, ça ne devrait donc pas trop tarder.

- Bony, Paper Bag, Wolf, Killer, 2008 Fall Festival Shark, 2008 Fall Festival Skull, and Celestial Head Scales has gotten slight adjustments to their textures to remove the extraneous black texture around the edges.
- Tower of Bonds Travel will now properly consume itself
- Added Cooking Table & Oven, Gem Cutting Bench, Smelter, Anvil to Human Trade Center in King’s Cross
- Alistair now sells several Fall Festival inspired boxers, as well as Dragon Mummy costumes for all ages!
- Lowered crafting requirements for backpacks and scale packs across all tiers
- Half-Giant Skeleton Costume now properly turns you into a half-giant instead of an invisible gnome.
- Harvest Decorative Head Scale and Harvest Shirt now have their own respective icons rather than borrowing from the Harlequin versions of themselves.
- All 76 costumes now use their own icons displaying the results of use rather than a nondescript skull.


- Allow monsters to spawn other monsters (future content)

- Quest action to delete items by keyword (future content)


Patch sur Blight du 06/10/2017 (Delta 300)

Après un dernier patch pas franchement excitant, celui qui vient d'être appliqué sur Blight est beaucoup plus intéressant et riche en nouveautés: les armes Tier VI prennent un gros bonus, les monstres épiques peuvent donner des pets à leur effigie (très rares) et on note de nouveau sorts pour les Dragons ainsi que des animations uniques qui viennent remplacer les effets provisoires moches qu'on se tapait depuis le début du jeu. Alléchant. De plus, à l'approche d'Halloween, le Fall Festival est de retour avec de nouveaux masques à collectionner.

- Boosted the Aura of Health buff percentage and duration. It now lasts 25 seconds (up from 15) and heals 3% (up from 2%). II now lasts 35 seconds (up from 30) and heals 4.5% (up from 3.5). III now heals 6% (up from 5%)
- Inspired Freedom now gives guaranteed chance for Slivers of Freedom to drop
- Falgut the Slaver is now even less healthy but deals more damage
- Priceless weapons now give +144 skill bonus instead of +36
- Misty Aura no longer conflicts with other auras
- Misty Aura Effect now gives 100-150 instead of 100-100 health
- Cursed Health Potion now heals for 2500 health
- Machine of Inhibition will now properly spawn Palmyran Defenders around itself and fight back
- Gruk and Fafnir now have new appearances
- Epic bosses (with the exception of Surtheim/Daknor/ProjectX) now all have a very, very rare chance to drop pet versions of themselves
- Dragons now have unique effects for several spells instead of placeholders:
*Prime Bolt
*Improved Prime Bolt
- Four new Dragon spells have been added and their formulas are now obtainable as regular loot from various monsters and chests:
*Primal Burst
*Primal Strike
*Primal Chains
*Primal Spark
- South Gate and Harton Valley have been decorated.
- Updated mobile resource node gather distances.
- Typos fixed in the Hours of Frost tech kit descriptions.
- The Hours of Frost dragon scale and biped masks have had a facelift done to their icons as well as their respective tech kits.
- Valkoth the Ancient now offers attunement quests to Pyrakis and Nu'delak to all dragons.
- Increased limit for Slayer of the Myloc Queen banner and mural to unlimited
- Alyssa's Touch (all versions) now work correctly and give casting delay bonus (hotfixed all shards)
- Dragon's Primal Rebirth post delay has been reduced
- Fishing distance raised from 30m to 40m

Fall Festival

- The Fall Festival grounds have received some decorational upgrades.
- Spawns in the Fall Festival Haunting Ground have been revamped to be less linked and more diverse. Several truly terrifying creatures have been spotted in the deepest reaches.
- All fall festival masks, as well as the fall festival shirt, can now be used to create a tech kit to put on your fighting gear, though this requires some candy each time! Stacks with all types of armor.
- A new dragon head scale and biped mask - Regal Head Scale and Regal Mask - are now available for purchase from Jacques.
- Four new Dragon masks and one new Biped mask are available for purchase from Jacques as well as per the results of the fall festival contest!
.2017 Fall Festival Blighted Masque Head Scale by NegraLuna Star
.2017 Fall Festival Worn Head Scale by Fiedlerite
.2017 Fall Festival Monster Head Scale by PurpleShadow
*Runner Ups
.2017 Fall Festival Skin Head Scale by Azramael Akharosh
.2017 Fall Festival Skinwraith Mask by Shaadravari
- Three new stories have been added to the world as per the results of the fall festival contest!
."The Lurker in the Depths" by Machaeon Endrad
."Borban Bagglecogs, the Butcher" by Theeda Novelia
."The Mindlasher's Trail" by Saso
- Three new murals have been added to lairs as per the results of the fall festival contest!
."Skeleton Mural" by Azramael Akharosh
."Fall Friends" by Theeda Novelia
."Burnbones Mural" by Theeda Novelia
- One new banner has been added to plots as per the results of the fall festival contest!
."Lurker in the Depths" by Hetanko Grumpmaster
- The follow icons have received some quality assurance adjustments: Celestial Head Scale, Alien Head Scale, Killer Head Scale, Paperbag Head Scale, Pumpkin Head Scale, Skull Head Scale, Skunk Head Scale, Saris Head Scale, and Sun & Moon Head Scale
- Spider Head Scale, Madame Butterfly Head Scale, Triclopse Head Scale, and Nyrevin's Apology Head Scale now all have custom icons corresponding to their actual look.
- Fall Harvest Mask now has its own custom icon.
- Clown Head Scale no longer is tinted purple.
- Cow Head Scale is no longer tinted brown.
- Gruok Head Scale is no longer tinted green.
- Skull Head Scale is no longer tinted white.
- Ruxus Mask is no longer tinted green.
- Skull Mask is no longer tinted white.
- Mika Mask is no longer tinted purple.
- Undead Mika Mask is no longer tinted green.
- Pumpkin Mask is no longer tinted orange.
- Maggot Mask is  no longer tinted white.
- Gruok Mask is no longer tinted brown.
- Demon Mask is no longer tinted red.
- Jacques' guild tag has been updated to reflect his status as a Mask Vendor, not a Costume Vendor


Patch sur Blight du 18/09/2017 (Delta 299.4)

Ce nouveau patch sur le serveur de test apporte son lot de correctifs et d'ajustements sans réel fil conducteur en dehors d'un coup de pouce pour les Healers:

- Master Formula: Cargo Boots -- Steelsilk Cargo Boots - Minimum/Optimal level of resources fixed to correctly show 1120/1345 instead of 1020/1245
- DoT damage from Plague, Swamp Leech and Burning has been increased to 75-90
- Stone Smash and Desert Whirlwind now deal slightly less damage but have become an AoE abilities
- Disoriented and Bewildered debuffs are now removed after more hits taken
- Gift of Algontoth now increases health by 416
- Gift of Ebbe’it now heals for 46-52 and has a chance to give Lethal Poison Immunity
- Poisoned Arrow now has 20% chance to apply Lethal Poison
- Expiration damage from Lethal Poison has been reduced to 10,000
- Different types of arrow enhancements (Flame/Ice/Spirit/Lightning) of the same tier will now overwrite each other
- Different types of attack enhancements (Flame/Ice/Energy/Primal) of the same tier will now overwrite each other
- The Imperial Commission on Gambling has authorized the re-introduction of the Large Gambling Den for construction on player lands. The new structure is greatly improved with enhanced furnishings and as a result is significantly more costly to construct; it requires Tier 6 resources as well as the purchase of a Gambling Permit from the Empire.
- Ssaulios no longer sells Tavern Hiring Permit; Pawnbrokers continue to sell this permit in addition to a new Gambling Permit for 1g.
- Tame the Cyclone quest requires level 95 and 950 Nature skill
- Wolf’s Bane Aura will now properly apply from ranged attacks as well
- Fixed typo in Cursed Misty Health Potion effect.
- Platemail Chestguards that have Armor Tech Kit: Champion applied, will properly show the graphics from the tech kit.
- Crabs of all types are now less evasive
- General Reklar’s area has been decorated and expanded (new map tiles generated)
- Fallen Plague Dragons and Warriors can now be damaged while Primal Boon is active
- Group Instant Heal and Superior Heal no longer have a shared cooldown
- Hours of Frost biped Mask tech kit can now be applied to all mask types
- Antidotes sold by Imperial Menders will no longer provide one hour poison immunity, crafted ones remain unchanged
- Rift Spirit Form now adds +15 to speed while equipped to compensate for loss of gliding in the Rift.
- A Dead Spider can once again be looted from fall festival creatures.
- Town Marshall: Dancing Through the Fire quest will now also count Zal'kuk Adept that are killed.
- Town Marshall: Bludgeoner Bother quest will no longer count Zal'kuk Scout, Zal'kuk Shaman, Zal'kuk Adept that are killed
- Anarie the Loyalty Vendor will now be offering small quests for cosmetic titles to players with 100, 365, 500, 1000, 2000, 3000, 4000, and 5000 days since creation.
- Formula: Adult Dragon Statue will properly engage with Stoneworking Pedestal instead of Stone Cutter machine.
- A new item called “Armor Cleaning Kit” - sold by Geoff - has been added as a way to remove graphical effects from things such the Champion or Hours of Frost 2017 tech kits on head scales, masks, etc.
- Formula: Dragon Journal Collection and Dwarven Relic Collection now require Intuition skill instead of Ingenuity
- Formula: Purified Essence Powder once again uses Intuition skill for the resource. It was inadvertently changed to Alchemy skill in June.
- All icy plot structures now use Ice Construction materials instead of Sandstone
- Adjusted resources quantities for Ice Wall Pillar, Ice Wall Archway, Ice Wall 5m, Ice Wall 10m, Ice Wall 20m
- Smashed debuff no longer has a level requirement.
- T1 - T5 Dragon Crafting Mastery Quests (that collect resources) now award a small amount of experience (instead of no experience). Previously only Crafting Mastery quests that you crafted an item would award experience.
- T1 Community Lair at NW corner of Lesser Aradoth Deadlands 198/232 now has Storage Tier 1 Community Shop storage (2 slots/80,000 bulk). Great for nearby Viridian Azyulyte and Dim Wisps.
- Unlinked Improved Mystic Blaze from Mystic Blaze (all tiers)
- Group Instant Heal is no longer linked to Superior Heal
- Life Giver bonuses increased by 40%
- Illustrious Stand now boosts the incoming healing amounts on players by 10%.  It also applies a percentage penalty to the monster's to-hit instead of a flat value.


Patch sur Blight du 15/08/2017 (Delta 299.3)

Un nouveau patch a été appliqué sur le serveur de test. A première vue, le contenu ne paie pas de mine avec les correctifs et ajustements habituels, mais il se cache dans ces lignes la refonte (partielle) de l'école des Knights of Creation avec un set d'abilities révisé et une nouvelle ligne de quêtes.

- Master Antidote no longer requires different resources from the other tiers of Antidote formulas to create the same potions.
- Quest items related to the Dusk Forest now properly stack.
- All capes now properly tint to the material they are constructed from.
- Surtheim Fragment Ally’s Aura of Flame effect will no longer dispell from mob when Breath of Lightning is cast.
- The Snowdragon Head Scale has received a unique texture so that it no longer is a copy of the Phantom Head Scale
- Formula: Master Cargo Boots requires 1120 Tinkering (incorrectly set at 1020)
- Knight of Creation has received a new improved skillset
- Speaking to Fillet while on quest: Mementos for Fillet would not progress quest.
- Falgut the Slaver now has less health.
- Resized Drakul lairs: Ar’akis, Chirdelak, Incignat, Sylrak, Myrkjira, Pyrakis, Liakis, Soklifak, Aklet.
- Demonte Seviris is now known as Most Honored and has updated dialog.  He offers two quests for new (or old) Knights of Creation.
- Galean Adair the KnoC Trainer is now known as Honored Galean Adair and has updated dialog.  He has relocated to Aughundell.
- Werewolves in the DUsk Forest can transmit a weak lycanthropy on bite.
- Quest “Earn Title: Expert Crystalshaper” now checks if you have completed the quest, not if you have the title or not.
- Arena Gatekeeper is now known as Akalivar and has a regular appearance and clothing.  Master Akalivar now offers attunement to the Isles of Battle through a quest instead of his regular dialog.
- Renamed Spider Head Scale (obsolete) to Spiderwebs Head Scale
- Put Killer and Spiderwebs Head Scale back in Jacques Allantyrn's Inventory


Live patch du 11/07/2017: Surtheim Ascending

Ce nouveau patch sur les serveur régulier rassemble les Delta 298 à 299.2 de Blight.Celui-ci se focalise sur les monstres et équipements épiques et offre de nouvelles quêtes. Le système d'emotes est en cours de refonte et seuls les Dragons sont pour l'instant concernés.

Surtheim Ascending


Content Summary

- Epic Boss and Item Updates!
- The Gnomes of New Rachival are having trouble with wolves in the Dusk Forest
- Mysterious activity in the Eastern Deadlands
- New Decorative Plot Items

Excerpt from the New Rachival Research Institute Quarterly Letters
… Increased volcanic activity on the Island of Fire prompted the Directors of the NRRI to request an updated survey.  Dantor the Scout undertook the bounty and reported that the Fire Elemental known as Surtheim appears to have weakened significantly in strength.  The cause is not known at this time.  The NRRI has put in a request for an investigation.

Dantor also noted that while investigating the crater he found that a landslide has exposed what appears to be a mine entrance.  The entrance was collapsed so he could not investigate it further or discern where it might lead.  The NRRI…

Imperial Scout's Report, June 33 A.R…
Something strange sighted deep in the Eastern Deadlands; an object lay in the middle of a canyon surrounded by numerous grotesque, twisted trees and the minions of the Withered Aegis.  Due to the distance, my fear of discovery and the swirling maelstrom overhead, I could not discern many details.  I did not recognize the creatures, but they appeared to be undead as they walked with a strange gait.  Nor could I make out the nature of the object itself, except that it was as black as night and was nearly as large as those who stood near it … One thing, however, was clear and that was that they were protecting it.  It is certainly worthy of further investigation, though I advise extreme caution.

Feature Change - The Epics

- Son of Gigaroth
*Is now calling himself a Demonic Lord and specializes in summoning and supporting minions.
*He and his Shields are now members of the Demonic Guard faction.
- Falgut the Salver
*Will now fight back more fiercely.
*Shard of Freedom is now usable on other friendly targets at the range of 10 as well as self. For self-cast during combat the caster must target himself.
*Plague Breath, Life Breath, and Venomous Breath have now been renamed to fit with the current dragon breath ability naming convention. They are now: Breath of Plague, Breath of Life, and Breath of Venom. (Note: Renaming these will cause them to sort with your other breaths in your ability tab for easier searching)
- Memory of Elial
*Now counts as a Greater Epic, drops Void Essence, and has the Greater Epic loot tables.
*Is now level 140 as per other Greater Epics. (Down from 150)
- Surtheim
*Now counts as a Greater Epic, drops Fiery Essence, and has the Greater Epic loot tables.
*Is now level 140 as per other Greater Epics. (Up from 130)
- Fafnir the Defiler
*Got some of his old abilities back.
*Scorch once again deals potentially survivable damage but it's cooldown and cast times were slightly reduced.
- Valkor the Impaler
*Is now sporting some sweet shoulder pads.
- One new epic resource can now also be received from Epic Crates: Fiery Agate Gemstone
- A new component formula, Mystic Component, is now available for purchase from Vargas the Bold. It creates two new components for the creation of new epic items, utilizing Epic Spell Cores - Elemental Shard and Ethereal Rune.
- Multiple brand new epic items are available for creation! Please be aware that currently Elial's Thorn has no proper graphics. (This will be remedied soon!) Their formulas are available for purchase from Vargas as per all other epic formulas.
- New epic weapons crafted with Void Essence (Memory of Elial):
*Void Claw - Claw - +120 power, +100 primal, improves recycle of spells by 5%, 10% chance per spell hit to apply Disturbance, an ethereal Mind DoT
*Elial's Thorn - Dagger - +75 power, +75 focus, improves recycle of spells by 5%, 10% chance per spell hit to apply Disturbance
- New epic items crafted with Fiery Essence (Surtheim):
*Flame Elemental Ally - Dragon Only - Grants a passive Aura of Flame, which is a 10m AoE Flame DoT. Grants the active ability Breath of Magma, which is a 30m ranged Breath that costs 7.5k hoard and does major damage in a 7m area. Inflicts an unstoppable flame DoT.
*Surtheim Fragment Ally - Biped Only - Grants a passive Aura of Flame, which is a 10m AoE Flame DoT. Grants the active ability Magma Bomb, which is a 30m ranged attack that costs 5 Class 5 Recharge Cells and does major damage in a 7m area. Inflicts an unstoppable flame DoT.
*Combust - Biped Only - Epic flame spell that is a slightly toned-down version of Surtheim's Combust. Inflicts Total Combustion.
*Primal Combust - Dragon Only - Epic primal spell that is a slightly toned-down version of Surtheim's Combust. Inflicts Total Combustion.
- New epic weapons crafted with Myloc Essence (Shaloth the Queen):
*Primalist's Claw - Claw - +120 primal, +100 power, +25 dps on ranged spells, 10% chance to proc Primalist's Power on spell hit (spell delay/cooldown reduction), 5% chance to proc Primalist's Shell on spell hit (heal on receiving hits, spell immunity)
*The Queen's Vertebrae - Maul - +65 life, +65 nature, +100 power, 5% chance of "The Queen's Wisdom" (heal boost, +life/nature) on spell hit, 5% chance of "The Queen's Strength (+power and health) on spell hit
- Greater and Lesser Epic Auras will no longer conflict with each other.


- Holy Armament of Istara (I through IV) now give the proper buff.
- Growling Purple Presents now use the proper loot table
- The casting animation should now properly play when casting the spells Resurrection I - V.
- The techniques Spell: Mind Range I-V now have the proper coin and hoard values.
- The description of Citrine Golem Chips now correctly displays the tier of the Heal Recycle technique.
- Accurate Breath will no longer be awarded from leveling at levels 15, 25 and 35.
- Key to New Rachival and 2017 Hours of Frost Ice Mask (Dragon & Biped) now properly show what they consume.
- Disorienting Venom debuffs are now known as Slightly, Moderately, Greatly and Enormously Disoriented.  They also now do unstoppable damage and all have increased damage output (up from 1-2).
- Fortified buffs now have a duration by Tier of 120, 135, 150, 165, and 180 and no longer conflict with Enhance and Raise Armor.
- Spell: Fortify V tech now has a correct 65% chance of applying Fortified V (down from 100%).
- Increased the duration of New Rachival's Blessing from 30s to 300s and lowered its coin value from 1000 to 300. Now boosts your Magic Defense by +50.
- Changed all Cure Poison spells to no longer be attuned (initial change pushed with the Menders)
- Changed level Breath of Flame Burst is received for Fire Golems to lvl 80 instead of lvl 20.
- Increased coin values of Pulsing Spectrum buffs so that they will overwrite Cloak of Thorns.
- Various small adjustments have been made to the damage output and buff application chance of some items.
- Lethal Poison will no longer conflict with other poisons
- Mind Bolt (all tiers) now have regular bolt casting animation
- Mind Damage technique (all tiers) now applies name modifiers
- Piercing Winds technique (all tiers) will no longer change attack type and prevent damage abilities from being used


- Dragons now have five new decal tints. (Thank you Aekaitz!)
- Adult Dragon Statue Formula now requires use of Stone Cutter instead of Stoneworking Pedestal

Portal System Changes

- The portal system in general has been streamlined, removing extraneous and duplicate destinations from the outlands portal in Bristugo.
- Portal destinations have been renamed from "[Region Name]: [Destination]" back to their previous designation of Guild, Settlement, City, or no label.
- The portal menu now has a "region" column to the left of the destination that lists the region a destination lies in. All destinations should now conform to this new visual system.


- New plot decorations:
*Flower Planter, Mixed Flowers 1
*Flower Planter, Tulips
*Flower Planter, Mixed Flowers 2
*Flower Planter, Fruit & Herb
*Flower Planter, Sslik w/Pond
*Tree, Large Willow
*Tree, Leafy Branched
*Tree, Autumn Branched
*Tree, Twisted
*Tree, leafy 2
*Tree, Twisted Dead
*Tree Stump
*Tree Stump, Moss
*Tree, Dry Pine
*Tree, Scrub Pine
*Enchanted Fiendish Tree
*Dead Oak Tree
*Dead Hollow Tree
*Hollow Tree Log
*Hollow Tree Log w/Spider Webs
*Cluster of Mushrooms
*Fallen Rocks
*Cluster of Desert Rocks
*Large Snow Column
*Large Cactus
*Medium Cactus
*Small Cactus
- Player windmills now have rotating blades


- Ancient Barasavian Charm (tech kit) now properly requires the correct quest to use.
- The Sigil of Telak no longer requires you to be a dragon to wear, but requires level 40 adventure instead of level 7.
- Tsraari's Spirit Form Aura Effect now properly makes you glow instead of giving you a "no asset" box.
- "Avenge the Fallen (Part 5)" no longer incorrectly refers to the Fallen Patriarch as the Risen Patriarch and hints to the player to loot the corpse as required by future quests.
- "Blacksmith:  High Demand for Large Axes" now properly refers to Large Axes rather than "Bastards Swords"
- "Gerix's Quest:  Visit the Grand City of Chiconis" will no longer block attunement to Sable Shores.
- New trophy quests that ask for 100 trophies per turn in has been added to all trophy hunters from Tier 2 to Tier 6.
- Quest "Kerian: Learn to Technique a Spell" no longer sends you to Braekhis Camp, but instead sends you towards the Ore Refinery.
- Removed "quest_task_dragon" from Gerix and Xarinnis" quests so you can obtain more than one now.
- In'athoi at the Tower of Healing now offers the "Lore Quest: The Forgotten Ones"


- Turoth the Fire Golem should no longer be able to use Breath of Flame Burst.
- Re-arranged and updated the spawns and rates of Brownback Wolves near Reed Lake.
- Dark Crawlers can now be found near Reed Lake and the Southern Swamp
- Large Muck Flies can now be found within the Southern Swamp
- Adjusted the spawn quantities within the Chiconis Battlefield
- Undead within the Chiconis Battlefield now have more predictable social behavior (followers are social with their leaders - Commander Turclid and Risen Adepts) but otherwise aren't social
- Scorpions now properly use all of their attack abilities
- Aggathos now has more health
- Some monsters in the Rift now have lower health


- Master Invisible Cargo Cap now exists as a formula and can be bought from Finagle Biggletorque alongside the rest of the master cargo gear set.
- Enchanting skill is now a primary skill for Alchemist school
- Tool: Tier 2 and higher Smithing Hammers and Tongs have tricking options when creating them.
- Staves now have a tricking (customization) option for blue orbs.
- Ssaulios sells Dirt for those who don't have patience to collect free Dirt from Barrels.
- Doubled the cost of Green Licorice
- Spell Mystery Boxes from Formulatrons can now give Mind Bolt formulas as they are drop-only formulas.
- Regular (not blighted) weapons re-verified and updated for consistency on texture, geometry, tinting, tricking. This round includes weapons that require Weaponsmith skill to create and those that should have wood handles and metal blades. These weapons will now have a normal wood (tinted) handle attached to a metal blade/head.

World Changes

- Decorations added to the Rift
- Lemnus now provides attunement to Frostwatch
- Shelter Pass now has outgoing destinations from its portal.
- A new emblem "Looking for Role-Play" is now available for purchase from Geoff.
- Emblem: AFK now limits your speed and fly speed to 0 as a reminder to take the title off when you return from being away.
- Drakul has been greatly beautified and has two new destination pads.
- Lerena once again has an NPC that offers attunement.
- New quests are available in New Rachival, involving the Dusk Forest.
- Re-adjusted the treasure chances (in particular the weights of "no treasure" and Rift Tokens) on all monsters in the Rift
- Crows now have color and don't look like a void. (Thank you Ghuran)

Client Changes

- The default dragon sit animation has been greatly slowed down and extended to avoid the ‘too much sugar' effect.
- Fixes to structure / lair build window so things move more smoothly from planning to being build.
- Fixes to planning window so that structures are properly scaled in planning window.
- Fixes to NPC dialog and quest channels so that NPC chat pop ups can not be hidden
- Dragon tiger-stripe and ripple markings cleaned up so they appear much smoother and more clearer.
- The dragon eating animations have been redone to be much more natural to the race.
- Special target frame to make GM recognition easier
- Support for teleporter regions in quests (future content)
- Idle animation integration with quest steps
- Fix for gem resource nodes sometimes being without color
- The beginning of the revamp for emotes with sound has begun. Dragons are the first to receive changes, though other races will be following suit in the future.This means:
*All emotes for the dragon stages (hatchling through ancient) no longer require or support /emote_s to add a sound to it. Sound is played by default. Emote sounds can, however, be silenced still with /setpref muteemotes true
*Nearly all dragon emotes have had their sounds changed to use existing and/or more natural sounds rather than music, sound effects, or chimes.
*The emote "dance" has been renamed to "cower" and given updated text to reflect the new purpose.
*A replacement brand new "dance" emote animation has been added to fill the gap.
*Emotes have been placed in proper alphabetical order.
- Fix for texture env / specularity rendering and multiplied env / specularity when re-equipping items so that double, triple, etc. equipping doesn't double / triple apply the env or specularity effects.
- Region columns in the teleport window no longer cut off the region names and the destination list now properly alphabetizes by default.
- Fix steelsilk cargo wristband so that color/tint shows when a dye kit is applied
- Change the color of feedback errors so that it's easier to see (make slightly less red). First pass is item creation window.
- Add creature rating to target window
- Fix broken textures for some normal weapons (normal + tricking options). Blighted not verified this round.
- Cancel AFK if player moves
- Support for hotkeys holding state about things they consume and updating ready status
- Set effect unload distance to be pref->effectMaxRange instead of object load distance
- Make emblem slot auto-hide when not in use
- Add pet slot to checks for novians when performing construction
- Noncas' Bi-Directional Scanner's icon no longer looks unfinished.

Server Changes

- Future support for max attribute checks with abilities
- Future support for steal health and convert into hoard
- Tighten up the variability of high interval timers to within 1 second.
- When consigning items, 5% up front and 5% when sale completes
- Correct the community name returned for plot
- Cap run speed at 275 because Friz Freleng says so
- Future support for spawn event in quests
- Adjust all combat so there's a 2% of failure, and 2% chance of success, no matter the stats.
- Future content support for preventing a player from unequipping an item
- Future support for kill target trigger
- Fix "ouline" to "outline" in feedback messages
- Optimize network messages for community info (sc-extended-community)
- Changes to fix npc name lookup / referencing problems
- Increase view distance of players / monsters to 150m to load and 200m to unload.
- Revise feedback message when equipment is preventing recall.
- Allow khuitit to hoard items
- Support for min/max % of health constraint (future content)