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Live patch du 17/10/2017: Reklar's Reclamation

Avec ce nouveau patch sur les serveurs réguliers, les nouveautés des Delta 299.3 à 300.1 sont disponibles au plus grand nombre. Au programme, le festival Fall Harvest fait son retour, le General Reklar attend de cracher sa Breath of Plague sur les aventuriers dans sa nouvelle forteresse et l'école Knight of Creation a bénéficié d'un bon lifting. On peut également citer les nouveaux sorts pour Dragons qui font confortablement renforcer les spellcasters ou l'apparition de certain pets épiques très rares.

Rebirth of Fall

Content Summary

- Reklar's Fortress (Rebuilt)
- Knight of Creation Upgrade
- Return of the Fall Festival

Excerpt from a report by the Imperial Scouting Corp, 33 A.R.
... Devouring Plague, led by General Reklar Plaguebearer, has greatly expanded and fortified the plateau upon which the General resides... now heavily fortified with battlements protecting what appeared to be an inner courtyard... Unknown how many guards were present, but it also appears that there are far more than previously encountered... Caution is advised if venturing deep into the deadlands...


Knight of Creation

This adventure school has undergone a sizable overhaul including the replacement of abilities and a change in the school's purpose.  The school is now focused on being a "Tank" that draws the attention of monsters to itself and attempts to hold it, protecting other party members in the process.  It does this through a series of new abilities and summoned items including reactive shield abilities such as Shield Slam and taunts such as Brandish and Battle Shout.  A series of quests are also available from Honored Demonte Seviris in Dalimond.


Feature - The Fall Festival

- The Fall Festival grounds have received some decorational upgrades.
- Spawns in the Fall Festival Haunting Ground have been revamped to be less linked and more diverse.
- Several truly terrifying creatures have been spotted in the deepest reaches.
- All fall festival masks, as well as the fall festival shirt, can now be used to create a tech kit to put on your fighting gear, though this requires some candy each time! Stacks with all types of armor.
- A new dragon head scale and biped mask - Regal Head Scale and Regal Mask - are now available for purchase from Jacques.
- New Dragon masks and one new Biped mask are available for purchase from Jacques as well as per the results of the fall festival contest!
*2017 Fall Festival Blighted Masque Head Scale by NegraLuna Star (Winner)
*2017 Fall Festival Worn Head Scale by Fiedlerite (Winner)
*2017 Fall Festival Monster Head Scale by PurpleShadow (Winner)
*2017 Fall Festival Skin Head Scale by Azramael Akharosh (Runner-Up)
*2017 Fall Festival Skinwraith Mask by Shaadravari (Runner-Up)
- New stories have been added to the world as per the results of the fall festival contest!
*"The Lurker in the Depths" by Machaeon Endrad (Winner)
*"Borban Bagglecogs, the Butcher" by Theeda Novelia (Winner)
*"The Mindlasher's Trail" by Saso (Runner-Up)
- New murals have been added to lairs as per the results of the fall festival contest!
*"Skeleton Mural" by Azramael Akharosh (Winner)
*"Fall Friends" by Theeda Novelia (Winner)
*"Burnbones Mural" by Theeda Novelia (Runner-Up)
- A new banner has been added to plots as per the results of the fall festival contest!
- "Lurker in the Depths" by Hetanko Grumpmaster (Winner)
- The follow icons have received some quality assurance adjustments: Celestial Head Scale, Alien Head Scale, Killer Head Scale, Paperbag Head Scale, Pumpkin Head Scale, Skull Head Scale, Skunk Head Scale, Saris Head Scale, and Sun & Moon Head Scale
- Spider Head Scale, Madame Butterfly Head Scale, Triclopse Head Scale, and Nyrevin's Apology Head Scale now all have custom icons corresponding to their actual look.
- Fall Harvest Mask now has its own custom icon.
- Removed tinting on some head scales: Clown, Cow, Gruok, Skull, Ruxus
- Removed tinting on some masks: Ruxus, Skull, Mika, Undead Mika, Pumpkin, Maggot, Gruok and Demon
- Jacques' guild tag has been updated to reflect his status as a Mask Vendor, not a Costume Vendor
- A Dead Spider can once again be looted from fall festival creatures.


Adventure

- DoT damage from Plague, Swamp Leech and Burning has been increased to 75-90
- Stone Smash and Desert Whirlwind now deal slightly less damage but have become an AoE abilities
- Disoriented and Bewildered debuffs are now removed after more hits taken
- Gift of Algontoth now increases health by 416
- Gift of Ebbe'it now heals for 46-52 and has a chance to give Lethal Poison Immunity
- Poisoned Arrow now has 20% chance to apply Lethal Poison
- Expiration damage from Lethal Poison has been reduced to 10,000
- Different types of arrow enhancements (Flame/Ice/Spirit/Lightning) of the same tier will now overwrite each other
- Different types of attack enhancements (Flame/Ice/Energy/Primal) of the same tier will now overwrite each other
- Wolf's Bane Aura will now properly apply from ranged attacks as well
- Fixed typo in Cursed Misty Health Potion effect.
- Platemail Chestguards that have Armor Tech Kit: Champion applied, will properly show the graphics from the tech kit.
- Group Instant Heal and Superior Heal no longer have a shared cooldown
- Antidotes sold by Imperial Menders will no longer provide one hour poison immunity, crafted ones remain unchanged
- Rift Spirit Form now adds +15 to speed while equipped to compensate for loss of gliding in the Rift.
- Smashed debuff no longer has a level requirement.
- Unlinked Improved Mystic Blaze from Mystic Blaze (all tiers)
- Group Instant Heal is no longer linked to Superior Heal
- Life Giver bonuses increased by 40%
- Illustrious Stand now boosts the incoming healing amounts on players by 10%.  It also applies a percentage penalty to the monster's to-hit instead of a flat value.
- Boosted the Aura of Health buff percentage and duration. It now lasts 25 seconds (up from 15) and heals 3% (up from 2%). II now lasts 35 seconds (up from 30) and heals 4.5% (up from 3.5). III now heals 6% (up from 5%)
- Inspired Freedom now gives guaranteed chance for Slivers of Freedom to drop
- Priceless weapons now give +144 skill bonus instead of +36
- Misty Aura no longer conflicts with other auras
- Misty Aura Effect now gives 100-150 instead of 100-100 health
- Cursed Health Potion now heals for 2500 health
- Dragon's Primal Rebirth post delay has been reduced.
- Dragons now have unique effects for several spells instead of placeholders: Prime Bolt, Improved Prime Bolt, Gust, Blast, Barrage, Tempest


Crafting

- Master Antidote no longer requires different resources from the other tiers of Antidote formulas to create the same potions.
- Formula: Master Cargo Boots requires 1120 Tinkering (incorrectly set at 1020)
- Master Formula: Cargo Boots -- Steelsilk Cargo Boots - Minimum/Optimal level of resources fixed to correctly show 1120/1345 instead of 1020/1245
- Formula: Adult Dragon Statue will properly engage with Stoneworking Pedestal instead of Stone Cutter machine.
- A new item called "Armor Cleaning Kit" - sold by Geoff - has been added as a way to remove graphical effects from things such the Champion or Hours of Frost 2017 tech kits on head scales, masks, etc.
- Formula: Dragon Journal Collection and Dwarven Relic Collection now require Intuition skill instead of Ingenuity
- Formula: Purified Essence Powder once again uses Intuition skill for the resource. It was inadvertently changed to Alchemy skill in June.
- All icy plot structures now use Ice Construction materials instead of Sandstone
- Adjusted resources quantities for Ice Wall Pillar, Ice Wall Archway, Ice Wall 5m, Ice Wall 10m, Ice Wall 20m


Monsters

- Surtheim Fragment Ally's Aura of Flame effect will no longer dispell from mob when Breath of Lightning is cast.
- Werewolves in the Dusk Forest can transmit a weak lycanthropy on bite.
- Crabs of all types are now less evasive
- Falgut the Slaver is now less healthy but deals more damage
- Machine of Inhibition will now properly spawn Palmyran Defenders around itself and fight back
- Gruk and Fafnir now have new appearances
- Epic bosses (with the exception of Surtheim/Daknor/ProjectX) now all have a very, very rare chance to drop pet versions of themselves
- Fallen Plague Dragons and Warriors can now be damaged while Primal Boon is active


Quests

- Quest items related to the Dusk Forest now properly stack.
- Speaking to Fillet while on quest: Mementos for Fillet would not progress quest.
- Quest "Earn Title: Expert Crystalshaper" now checks if you have completed the quest, not if you have the title or not.
- Tame the Cyclone quest requires level 95 and 950 Nature skill
- Town Marshall: Dancing Through the Fire quest will now also count Zal'kuk Adept that are killed.
- Town Marshall: Bludgeoner Bother quest will no longer count Zal'kuk Scout, Zal'kuk Shaman, Zal'kuk Adept that are killed
- Anarie the Loyalty Vendor will now be offering small quests for cosmetic titles to players with 100, 365, 500, 1000, 2000, 3000, 4000, and 5000 days since creation.
- T1 - T5 Dragon Crafting Mastery Quests (that collect resources) now award a small amount of experience (instead of no experience). Previously only Crafting Mastery quests that you crafted an item would award experience.
- Valkoth the Ancient now offers attunement quests to Pyrakis and Nu'delak to all dragons.


Other

- All capes now properly tint to the material they are constructed from.
- The Snowdragon Head Scale has received a unique texture so that it no longer is a copy of the Phantom Head Scale
- Renamed Spider Head Scale (obsolete) to Spiderwebs Head Scale
- Put Killer and Spiderwebs Head Scale back in Jacques Allantyrn's Inventory
- Hours of Frost biped Mask tech kit can now be applied to all mask types
- Updated mobile resource node gather distances.
- Typos fixed in the Hours of Frost tech kit descriptions.
- The Hours of Frost dragon scale and biped masks have had a facelift done to their icons as well as their respective tech kits.
- Four new Dragon spells have been added and their formulas are now obtainable as regular loot from various monsters and chests: Primal Burst, Primal Strike, Primal Chains, and Primal Spark


World

- Resized Drakul lairs: Ar'akis, Chirdelak, Incignat, Sylrak, Myrkjira, Pyrakis, Liakis, Soklifak, Aklet.
- Arena Gatekeeper is now known as Akalivar and has a regular appearance and clothing.  Master Akalivar now offers attunement to the Isles of Battle through a quest instead of his regular dialog.
- The Imperial Commission on Gambling has authorized the re-introduction of the Large Gambling Den for construction on player lands. The new structure is greatly improved with enhanced furnishings and as a result is significantly more costly to construct; it requires Tier 6 resources as well as the purchase of a Gambling Permit from the Empire.
- Ssaulios no longer sells Tavern Hiring Permit; Pawnbrokers continue to sell this permit in addition to a new Gambling Permit for 1g.
- T1 Community Lair at NW corner of Lesser Aradoth Deadlands 198/232 now has Storage Tier 1 Community Shop storage (2 slots/80,000 bulk). Great for nearby Viridian Azulyte and Dim Wisps.
- South Gate and Harton Valley have been decorated.
- Increased limit for Slayer of the Myloc Queen banner and mural to unlimited
- Fishing distance raised from 30m to 40m
- Demonte Seviris is now known as Most Honored and has updated dialog.
- Galean Adair the KnoC Trainer is now known as Honored Galean Adair and has updated dialog.  He has relocated to Aughundell.


Client Changes

Features:

- Dragons now play a unique animation when entering and exiting sleep. (Bipeds to come!)
- Allow state change to specify an animation macro
- Increase Chat Tabs from 8 to 20
- Dragons perform bow_respectful emote after a trade
- Gnome, dwarf, and half-giant males now have sleeping animations as well as khutit dragons and both genders of dryads.
- Visual Timer for Buffs / Debuffs
- Updated Map Tiles for Drakul Map
- Dragons will now play a unique animation when taking off from a run.
- The dragon sleep animation has been given slight adjustments to feel more natural.


Fixes:

- Noncas' Bi-Directional Scanner's icon no longer looks unfinished.
- Typos and misgendering in Khutit Emotes
- Fix for when an ability caps the fly height, permanently clips wings.
- Crash fix for renaming hot key setup
- Crash fix for emblem check at startup
- Print error message to console if terrain lines are enabled (makes client unstable)
- Hours of Frost scale and mask technique kits no longer appear as a question mark.
- Plot Windmill doesn't activate machine
- Akkinelos cultist robe should now display a texture.
- Hatchlings no longer make the happy dance emote sound effect while dying.
- Attempt to detect broken chat UI (incompatible mod) and print feedback message
- Myloc Birthing Sacs can't be selected
- Review dragon flying from run
- If structures are restricted from plot, don't fill in blank rows
- Potential crash fix in window hide UI
- Toy attachment for Holcomb house
- Background textures loading for unloaded windows
- Remove dev debug messages for flight
- Attune on Equip Messages
- Stuck in running animation when transitioning to Khutit form or Dragon form while running
- Environment Effects Persist (sometimes)
- Provide feedback if unable to update java launcher
- Ulmus Beetles (green) appear red on certain graphic cards
- Floating black spot behind the fins on dragons using head style 2
- Mobile resource nodes will perform proper distance to gather check
- When a dragon dies in the air, death to ground animation is shown to everyone surrounding (no longer stuck in the air)
- Special effect locators for bows fixed (for playing special effects with bow weapons) #4546
- Add time to casting bar
- The take-off from run animation has had some slight adjustments to speed and transitioning.
- Timer window crash
- Animation fix for entering sleep state
- The movement (primarily running) animations of elves, fiends, half-giants, humans, khutit, saris, satyr, and sslik have been adjusted to be a more appropriate speed compared to real movement speed.
- Fafnir no longer plays Boss music. Gruk now plays Boss Music.
- Mesh clothing does not adjust to body
- Mouse can click/hover/highlight/interact with hotkeys/UI while cursor invisible (free look, etc.)


Server Changes

Feature:

- Health check constraints (future content)


Fixes:

- Fix for Parry, Block and Dodge feedback
- Attuned Item disappears when swapped to a container that is for sale
- If applying novians, can only apply to plot owned by player (so that players can't apply novians to empire projects)
- Remove skipping school feedback message
- Only send the death point timer info when reducing death points (was sending bind location, etc. which was confusing in feedback)
- Allow monsters to spawn other monsters (future content)

 

Live patch du 11/07/2017: Surtheim Ascending

Ce nouveau patch sur les serveur régulier rassemble les Delta 298 à 299.2 de Blight.Celui-ci se focalise sur les monstres et équipements épiques et offre de nouvelles quêtes. Le système d'emotes est en cours de refonte et seuls les Dragons sont pour l'instant concernés.

Surtheim Ascending

 

Content Summary

- Epic Boss and Item Updates!
- The Gnomes of New Rachival are having trouble with wolves in the Dusk Forest
- Mysterious activity in the Eastern Deadlands
- New Decorative Plot Items

Excerpt from the New Rachival Research Institute Quarterly Letters
… Increased volcanic activity on the Island of Fire prompted the Directors of the NRRI to request an updated survey.  Dantor the Scout undertook the bounty and reported that the Fire Elemental known as Surtheim appears to have weakened significantly in strength.  The cause is not known at this time.  The NRRI has put in a request for an investigation.

Dantor also noted that while investigating the crater he found that a landslide has exposed what appears to be a mine entrance.  The entrance was collapsed so he could not investigate it further or discern where it might lead.  The NRRI…

Imperial Scout's Report, June 33 A.R…
Something strange sighted deep in the Eastern Deadlands; an object lay in the middle of a canyon surrounded by numerous grotesque, twisted trees and the minions of the Withered Aegis.  Due to the distance, my fear of discovery and the swirling maelstrom overhead, I could not discern many details.  I did not recognize the creatures, but they appeared to be undead as they walked with a strange gait.  Nor could I make out the nature of the object itself, except that it was as black as night and was nearly as large as those who stood near it … One thing, however, was clear and that was that they were protecting it.  It is certainly worthy of further investigation, though I advise extreme caution.


Feature Change - The Epics

- Son of Gigaroth
*Is now calling himself a Demonic Lord and specializes in summoning and supporting minions.
*He and his Shields are now members of the Demonic Guard faction.
- Falgut the Salver
*Will now fight back more fiercely.
*Shard of Freedom is now usable on other friendly targets at the range of 10 as well as self. For self-cast during combat the caster must target himself.
*Plague Breath, Life Breath, and Venomous Breath have now been renamed to fit with the current dragon breath ability naming convention. They are now: Breath of Plague, Breath of Life, and Breath of Venom. (Note: Renaming these will cause them to sort with your other breaths in your ability tab for easier searching)
- Memory of Elial
*Now counts as a Greater Epic, drops Void Essence, and has the Greater Epic loot tables.
*Is now level 140 as per other Greater Epics. (Down from 150)
- Surtheim
*Now counts as a Greater Epic, drops Fiery Essence, and has the Greater Epic loot tables.
*Is now level 140 as per other Greater Epics. (Up from 130)
- Fafnir the Defiler
*Got some of his old abilities back.
*Scorch once again deals potentially survivable damage but it's cooldown and cast times were slightly reduced.
- Valkor the Impaler
*Is now sporting some sweet shoulder pads.
- One new epic resource can now also be received from Epic Crates: Fiery Agate Gemstone
- A new component formula, Mystic Component, is now available for purchase from Vargas the Bold. It creates two new components for the creation of new epic items, utilizing Epic Spell Cores - Elemental Shard and Ethereal Rune.
- Multiple brand new epic items are available for creation! Please be aware that currently Elial's Thorn has no proper graphics. (This will be remedied soon!) Their formulas are available for purchase from Vargas as per all other epic formulas.
- New epic weapons crafted with Void Essence (Memory of Elial):
*Void Claw - Claw - +120 power, +100 primal, improves recycle of spells by 5%, 10% chance per spell hit to apply Disturbance, an ethereal Mind DoT
*Elial's Thorn - Dagger - +75 power, +75 focus, improves recycle of spells by 5%, 10% chance per spell hit to apply Disturbance
- New epic items crafted with Fiery Essence (Surtheim):
*Flame Elemental Ally - Dragon Only - Grants a passive Aura of Flame, which is a 10m AoE Flame DoT. Grants the active ability Breath of Magma, which is a 30m ranged Breath that costs 7.5k hoard and does major damage in a 7m area. Inflicts an unstoppable flame DoT.
*Surtheim Fragment Ally - Biped Only - Grants a passive Aura of Flame, which is a 10m AoE Flame DoT. Grants the active ability Magma Bomb, which is a 30m ranged attack that costs 5 Class 5 Recharge Cells and does major damage in a 7m area. Inflicts an unstoppable flame DoT.
*Combust - Biped Only - Epic flame spell that is a slightly toned-down version of Surtheim's Combust. Inflicts Total Combustion.
*Primal Combust - Dragon Only - Epic primal spell that is a slightly toned-down version of Surtheim's Combust. Inflicts Total Combustion.
- New epic weapons crafted with Myloc Essence (Shaloth the Queen):
*Primalist's Claw - Claw - +120 primal, +100 power, +25 dps on ranged spells, 10% chance to proc Primalist's Power on spell hit (spell delay/cooldown reduction), 5% chance to proc Primalist's Shell on spell hit (heal on receiving hits, spell immunity)
*The Queen's Vertebrae - Maul - +65 life, +65 nature, +100 power, 5% chance of "The Queen's Wisdom" (heal boost, +life/nature) on spell hit, 5% chance of "The Queen's Strength (+power and health) on spell hit
- Greater and Lesser Epic Auras will no longer conflict with each other.


Adventure

- Holy Armament of Istara (I through IV) now give the proper buff.
- Growling Purple Presents now use the proper loot table
- The casting animation should now properly play when casting the spells Resurrection I - V.
- The techniques Spell: Mind Range I-V now have the proper coin and hoard values.
- The description of Citrine Golem Chips now correctly displays the tier of the Heal Recycle technique.
- Accurate Breath will no longer be awarded from leveling at levels 15, 25 and 35.
- Key to New Rachival and 2017 Hours of Frost Ice Mask (Dragon & Biped) now properly show what they consume.
- Disorienting Venom debuffs are now known as Slightly, Moderately, Greatly and Enormously Disoriented.  They also now do unstoppable damage and all have increased damage output (up from 1-2).
- Fortified buffs now have a duration by Tier of 120, 135, 150, 165, and 180 and no longer conflict with Enhance and Raise Armor.
- Spell: Fortify V tech now has a correct 65% chance of applying Fortified V (down from 100%).
- Increased the duration of New Rachival's Blessing from 30s to 300s and lowered its coin value from 1000 to 300. Now boosts your Magic Defense by +50.
- Changed all Cure Poison spells to no longer be attuned (initial change pushed with the Menders)
- Changed level Breath of Flame Burst is received for Fire Golems to lvl 80 instead of lvl 20.
- Increased coin values of Pulsing Spectrum buffs so that they will overwrite Cloak of Thorns.
- Various small adjustments have been made to the damage output and buff application chance of some items.
- Lethal Poison will no longer conflict with other poisons
- Mind Bolt (all tiers) now have regular bolt casting animation
- Mind Damage technique (all tiers) now applies name modifiers
- Piercing Winds technique (all tiers) will no longer change attack type and prevent damage abilities from being used


Dragons

- Dragons now have five new decal tints. (Thank you Aekaitz!)
- Adult Dragon Statue Formula now requires use of Stone Cutter instead of Stoneworking Pedestal


Portal System Changes

- The portal system in general has been streamlined, removing extraneous and duplicate destinations from the outlands portal in Bristugo.
- Portal destinations have been renamed from "[Region Name]: [Destination]" back to their previous designation of Guild, Settlement, City, or no label.
- The portal menu now has a "region" column to the left of the destination that lists the region a destination lies in. All destinations should now conform to this new visual system.


Plots

- New plot decorations:
*Flower Planter, Mixed Flowers 1
*Flower Planter, Tulips
*Flower Planter, Mixed Flowers 2
*Flower Planter, Fruit & Herb
*Flower Planter, Sslik w/Pond
*Tree, Large Willow
*Tree, Leafy Branched
*Tree, Autumn Branched
*Tree, Twisted
*Tree, leafy 2
*Tree, Twisted Dead
*Tree Stump
*Tree Stump, Moss
*Tree, Dry Pine
*Tree, Scrub Pine
*Enchanted Fiendish Tree
*Dead Oak Tree
*Dead Hollow Tree
*Hollow Tree Log
*Hollow Tree Log w/Spider Webs
*Driftwood
*Cluster of Mushrooms
*Bush
*Fallen Rocks
*Cluster of Desert Rocks
*Large Snow Column
*Large Cactus
*Medium Cactus
*Small Cactus
- Player windmills now have rotating blades


Quests

- Ancient Barasavian Charm (tech kit) now properly requires the correct quest to use.
- The Sigil of Telak no longer requires you to be a dragon to wear, but requires level 40 adventure instead of level 7.
- Tsraari's Spirit Form Aura Effect now properly makes you glow instead of giving you a "no asset" box.
- "Avenge the Fallen (Part 5)" no longer incorrectly refers to the Fallen Patriarch as the Risen Patriarch and hints to the player to loot the corpse as required by future quests.
- "Blacksmith:  High Demand for Large Axes" now properly refers to Large Axes rather than "Bastards Swords"
- "Gerix's Quest:  Visit the Grand City of Chiconis" will no longer block attunement to Sable Shores.
- New trophy quests that ask for 100 trophies per turn in has been added to all trophy hunters from Tier 2 to Tier 6.
- Quest "Kerian: Learn to Technique a Spell" no longer sends you to Braekhis Camp, but instead sends you towards the Ore Refinery.
- Removed "quest_task_dragon" from Gerix and Xarinnis" quests so you can obtain more than one now.
- In'athoi at the Tower of Healing now offers the "Lore Quest: The Forgotten Ones"


Monsters

- Turoth the Fire Golem should no longer be able to use Breath of Flame Burst.
- Re-arranged and updated the spawns and rates of Brownback Wolves near Reed Lake.
- Dark Crawlers can now be found near Reed Lake and the Southern Swamp
- Large Muck Flies can now be found within the Southern Swamp
- Adjusted the spawn quantities within the Chiconis Battlefield
- Undead within the Chiconis Battlefield now have more predictable social behavior (followers are social with their leaders - Commander Turclid and Risen Adepts) but otherwise aren't social
- Scorpions now properly use all of their attack abilities
- Aggathos now has more health
- Some monsters in the Rift now have lower health


Trade

- Master Invisible Cargo Cap now exists as a formula and can be bought from Finagle Biggletorque alongside the rest of the master cargo gear set.
- Enchanting skill is now a primary skill for Alchemist school
- Tool: Tier 2 and higher Smithing Hammers and Tongs have tricking options when creating them.
- Staves now have a tricking (customization) option for blue orbs.
- Ssaulios sells Dirt for those who don't have patience to collect free Dirt from Barrels.
- Doubled the cost of Green Licorice
- Spell Mystery Boxes from Formulatrons can now give Mind Bolt formulas as they are drop-only formulas.
- Regular (not blighted) weapons re-verified and updated for consistency on texture, geometry, tinting, tricking. This round includes weapons that require Weaponsmith skill to create and those that should have wood handles and metal blades. These weapons will now have a normal wood (tinted) handle attached to a metal blade/head.


World Changes

- Decorations added to the Rift
- Lemnus now provides attunement to Frostwatch
- Shelter Pass now has outgoing destinations from its portal.
- A new emblem "Looking for Role-Play" is now available for purchase from Geoff.
- Emblem: AFK now limits your speed and fly speed to 0 as a reminder to take the title off when you return from being away.
- Drakul has been greatly beautified and has two new destination pads.
- Lerena once again has an NPC that offers attunement.
- New quests are available in New Rachival, involving the Dusk Forest.
- Re-adjusted the treasure chances (in particular the weights of "no treasure" and Rift Tokens) on all monsters in the Rift
- Crows now have color and don't look like a void. (Thank you Ghuran)


Client Changes

- The default dragon sit animation has been greatly slowed down and extended to avoid the ‘too much sugar' effect.
- Fixes to structure / lair build window so things move more smoothly from planning to being build.
- Fixes to planning window so that structures are properly scaled in planning window.
- Fixes to NPC dialog and quest channels so that NPC chat pop ups can not be hidden
- Dragon tiger-stripe and ripple markings cleaned up so they appear much smoother and more clearer.
- The dragon eating animations have been redone to be much more natural to the race.
- Special target frame to make GM recognition easier
- Support for teleporter regions in quests (future content)
- Idle animation integration with quest steps
- Fix for gem resource nodes sometimes being without color
- The beginning of the revamp for emotes with sound has begun. Dragons are the first to receive changes, though other races will be following suit in the future.This means:
*All emotes for the dragon stages (hatchling through ancient) no longer require or support /emote_s to add a sound to it. Sound is played by default. Emote sounds can, however, be silenced still with /setpref muteemotes true
*Nearly all dragon emotes have had their sounds changed to use existing and/or more natural sounds rather than music, sound effects, or chimes.
*The emote "dance" has been renamed to "cower" and given updated text to reflect the new purpose.
*A replacement brand new "dance" emote animation has been added to fill the gap.
*Emotes have been placed in proper alphabetical order.
- Fix for texture env / specularity rendering and multiplied env / specularity when re-equipping items so that double, triple, etc. equipping doesn't double / triple apply the env or specularity effects.
- Region columns in the teleport window no longer cut off the region names and the destination list now properly alphabetizes by default.
- Fix steelsilk cargo wristband so that color/tint shows when a dye kit is applied
- Change the color of feedback errors so that it's easier to see (make slightly less red). First pass is item creation window.
- Add creature rating to target window
- Fix broken textures for some normal weapons (normal + tricking options). Blighted not verified this round.
- Cancel AFK if player moves
- Support for hotkeys holding state about things they consume and updating ready status
- Set effect unload distance to be pref->effectMaxRange instead of object load distance
- Make emblem slot auto-hide when not in use
- Add pet slot to checks for novians when performing construction
- Noncas' Bi-Directional Scanner's icon no longer looks unfinished.


Server Changes

- Future support for max attribute checks with abilities
- Future support for steal health and convert into hoard
- Tighten up the variability of high interval timers to within 1 second.
- When consigning items, 5% up front and 5% when sale completes
- Correct the community name returned for plot
- Cap run speed at 275 because Friz Freleng says so
- Future support for spawn event in quests
- Adjust all combat so there's a 2% of failure, and 2% chance of success, no matter the stats.
- Future content support for preventing a player from unequipping an item
- Future support for kill target trigger
- Fix "ouline" to "outline" in feedback messages
- Optimize network messages for community info (sc-extended-community)
- Changes to fix npc name lookup / referencing problems
- Increase view distance of players / monsters to 150m to load and 200m to unload.
- Revise feedback message when equipment is preventing recall.
- Allow khuitit to hoard items
- Support for min/max % of health constraint (future content)

 

Live patch du 11/04/2017: The Cults Chapter II

Un nouveau patch a été appliqué sur les serveurs réguliers couvrant les Delta 294 à 297 publiées sur Blight. Les points les plus importants sont une nouvelle série de quêtes liées aux Cultes et une améliorations des terrains de certaines communautés.

Content Summary

- Major overhaul of player communities on the mainland.  Plots have been merged or enlarged, towns beautified, portals and pads added to some.
- Monk levels 1 to 10 has been given an upgrade.
- New Rachival and surrounding lands have undergone a transformation that includes new monsters and quests!


Communities

- Guild: Serenity - Has acquired a teleport gate and Tier 1 and 2 resources have been spotted nearby.
- Lower Sslanis - Merged all of the community's plots into a single large plot of land and has constructed a road from the beach to the top of the ridge.
- Sanctuary Bay - Merged and expanded some of the plots, added two Dragon lairs, and added a teleport gate.
- South March - Removed one of the lairs and several plots to make room for expansion of others.  There has been a boon of Tier 1 resources discovered near the community.
- Slate Hills - Removed several plots to make room for expansion of others.  Beautified the area including trees, a new gazebo, and a pond in front of the dragon lair.  Flax now spawns near the western side of town and the slate has been adjusted to align better with the terrain.
- North Mahagra - Merged the plots into one larger one, expanded the lair, and added an artifact for the community to enjoy.
- Parsinia - Merged and expanded the plots of the community. New structures have sprung up around town.
- Ar'delak - Formerly plots and lairs above Parsinia, this new community contains only the two lairs that have been expanded and the area in front beautified.
- Heart - Merged and expanded the plots, beautified the area in front of the lair and added a large plot that was formerly in Lower Heart to the community.  Some farm resources have been planted for the residents near the south end of town.
- Lower Heart - Removed all of the plots, making it a lair-only community, and renamed it Vel'akir.
- Pleasant Canyon - Constructed a teleport gate and renewed interest has led to the discovery of significant Tier 1 resources around the canyon.
- Duskhold - Merged and expanded the plots, added a destination pad, and beautified the area.
- Granite HIlls - Added a teleport gate and moved the destination pad into the Tazoon Region group (it now requires attunement).
- Frostwatch - Added a destination pad and teleport gate.
- Sable Shore - Merged and expanded plots.
- Lower Bridgeview - Merged and expanded plots.
- Upper Bridgeview - Merged and expanded plots, added the lair from Lower Bridgeview, and added a destination pad.
- Elmnic - Merged and expanded plots
- Scorpion's Claw - Moved teleport gate into the community, merged and expanded plots.
- Water's Edge - Added a teleport gate
- Bridgehold - Merged and expanded plots
- North Parsinia - Removed the plots, leaving only lairs.  Large Sand Beetles have quickly taken over the beaches and flax has been found in the hills across the road.
- Spire's Gate - Resized the lone plot, added a teleport gate near the northern end of town.
- Spire's Trail - Merged and expanded plots and enlarged the lair.
- King's Cross - Merged and expanded the plots, added a teleport gate, a shrine, and a new trade center.
- Dalimond Ridge Gate - Removed the lone plot, renamed the community Selikoth
- Frost Boulder - Resized the plots and added a destination pad
- Winter's Peak - Added a teleport gate, increased the size of the tiniest plot.  The destination pad now requires attunement.
- Shelter Pass - Merged and expanded the plots, added a destination pad and teleport gate.  Kenaf and Cedar have been found west and north of town.
- Forest Guard - Enlarged some plots, planted trees, redrew the roads around town, and added a teleport gate.
- Selen Shore - Community is now known as North Selen to match the map label, merged and expanded the plots, added a destination pad and a teleport gate.  Planted some trees to improve the look of the town and redrew the roads around town.
- Saritova - Beautified the area of the twin lairs.
- North Saritova - Added a pier and merged plots.
- Cedar Cove - Merged and expanded plots, redrew the cedar trees around town to align better with the new terrain and to not cross over roads, added more roads around town to plots as well as a lake and bridge.
- Mahagra now requires attunement, Gruntour the Trophy Hunter will offer it to players.
- Kirasanct now requires attunement, Maakhil the Sentinel will offer it to players.
- Feladan now requires attunement, Master Tareviel will offer it to players.
- Asenath in Lower Bridgeview now offers attunement to Upper Bridgeview as well.
- Dralk has been beautified! (Thanks Tilithia!)
- New Rachival NPCs have gotten a facelift and have re-arranged themselves in preparation for the continuance of the Tier 3 revamp.
- North Sarivota - Resized a small plot
- Saritova - Merged and resized several plots
- Guild: Surin - Merged and resized several plots
- Guild: Nong - Merged and resized several plots and added an artifact
- Fixed a tear in the terrain near Water's Edge
- Several Harro plots have had their plot markers moved outside of their boundary.
- Further improved looks of following Communities: Elmnic, Scorpion's Claw, Water's Edge, Bridgehold, South Point, Kenaf Port, North Parsinia, Spire's Gate, Spire's Trail, King's Cross, Selikoth, Frost Boulder, Winter's Peak, Shelter Pass, Forest Guard, North Saritova, Saritova, Cedar's Cove, Mia's Edge, Grayling, Dikaina, Lerena.


General

- The following creatures that have a polymorph potion to transform into them now have had some animation state fixes applied, or new animations created to fill voids in states. They should now be able to respond properly to most player actions while transformed such as gathering, fighting, sitting, sleeping, etc:  Deer, Wisp, Cow, Chicken, Sheep
- Polysplash potions are now correctly set up to consume themselves upon use
- Alchemists now get 8 Enchanting per level
- The Gnomekindle Cashiers have received a new shipment of presents to exchange with players for a hefty sum of ornaments.
- Cows and Sheep will now stand still while you gather resources from them
- Ancient Dragon Ghost costume fixed to appear as ghost instead of zombie
- Elm Tree spawns on Abandoned Isle have been split up
- Large Elm Trees have been spotted on Abandoned Isle
- Expanded the Blighted Glowing Essence Residue near Shelter Pass
- Enraged Glowing Wisps now spawn near Shelter Pass
- The following items can no longer be traded to Nadia (used by quests): Intact Mainboard, Corrupted Shade Ectoplasm, Greater Ghost Vapor, Undead Ectoplasm, Veteran Ghost Vapor, Weaker Ghost Ectoplasm
- Dragons have one new stripe marking.
- Durghol the Chaos Warrior Trainer is now known as Durghol Blightsmasher
- Allain Bakkhar is a new Chaos Warrior Trainer located in Dalimond.
- Biped Cargo Gear now requires craft rating instead of craft level and follows a uniform 15, 25, 55, etc, pattern instead of each individual part having a different requirement.
- A new set of Steelsilk Cargo Gear has been invented and is now available to the general public. See Finagle Biggletorque in Delgarath for the formulas.
- The Clerical Order has sent out menders to various towns and cities.
- Seal of the Clerical Order technique no longer tries to consume the wrong technique when being applied to armor.  
- Dragon Acceleration can now be used while in flight and lasts 20s (down from 30s).
- Improved Flame Wave I no longer gives enemy is immune to damage error. Now properly gives bonus damage when target is Burned.
- Shadowstem Processing now properly asks for a bucket in the tool description
- Parsinia has acquired a Loose Sand Deposit
- Jendre the Astronomer has taken Zebrie's Telescope and placed it near him as a memorial for the Winter Event … and science!
- Elixir of the Myloc's Focus and Strength both now produce 2 potions instead of 1, but also now require 2 Glass Vial.
- Personal Epic loot crates are now distinguishable from normal epic loot crates.
- Desert Scorpion Venom has been renamed to Hoarspur Venom and now drops solely from Stark Hoarspurs and Bound Hoarspurs.
- Pinion's debuff, Pinned, now lasts 15 seconds (up from 5 seconds).
- Memory of a Lost Elder can now be traded and consigned.
- New Trismus has become more fortified and residents are attempting to rebuild.  (Thank you Azramael)
- Reworked the cost of portals and pads across Istaria.
- Dragons have one new marking pattern.
- A spiritual remnant of Karvanoth now retells the story of the Hours of Frost
- Master Cargo Boots now properly creates Steelsilk Cargo Boots instead of Steelsilk Cargo Belts.


Monk

- Ki Strike is now received at level 1 instead of 4 and does 10% greater damage while in Red Stance.
- Evasion Boost I is received at level 2 (instead of 3)
- Chain Attack I is received at level 4 (instead of 2), recycles every 45s (down from 60s), and does 10% more damage while in Red Stance.
- Red Stance is received at level 3 (instead of 15)
- Foresight now recycles every 30s (down from 60s),
- Critical Strike I is received at level 6 (instead of ,
- Mind Over Body I is received at level 8 (instead of 10) and heals more while in Blue Stance
- Blue Stance is received at 8 (instead of 5)
- Coordinated Strike I is received at level 10 (instead of 9)
- Green Stance is received at 15 (instead of 10


Monsters

- Sand Crab's Dizzy mesmerize now breaks after 3 hits, but is no longer dispellable.
- Sand Crab's Sand Spit is no longer considered magic, can be used at melee range, and does nature instead of crush damage.
- Crabs of all kinds now have more health, some have more skill.
- Blighted Brambles no longer gets 3 attacks.
- Enraged Azulars now favor spellcasting over melee attacks.
- Noxious Maggots now respond to a Dung Pile's request for aid.
- Elial can no longer be damaged if you aren't in Rift Form
- Cleaned up the Dire Wolf spawns within the Selen Forest, removing the linked spawns, adjusting spawn times and quantities.  Mani can now spawn anywhere in the forest.


Quests

- Quest "Cleric's Quest 7: Speak with Mera in Kion about further training" now refers to Mera as Curate instead of Rector.
- Quest Earn Title: Expert Crystalshaper, from Aratanosh will now properly reward the title ability.
- Plundered Tombs: The Ritual of Eternal Rest quest will no longer add a counter to acquire 10 Pale Essence orbs. You don't need to gather these (can acquire from other players), but the quest was still forcing this as a required step.
- Drain Strike I quest now shows that you need to speak to Gerix instead of offering no quest steps.
- Quest: Momentos for Fillet will no longer deletes the Tattered  Book and Iron Mixing Spoon. Those items have always been needed, to exist, to begin Iron Confectioner quest.
- Quest: Iron Confectioner now requires Mementos for Fillet to be completed.
- Previously both quests required that both of these quests was incomplete. If you did Momentos quest, then was impossible to start Iron Confectioner, catch 22.
- Accurate Breath I now refers you to Vortis instead of the now retired Master Parsinia.
- Quest "Kerian's Quest: Learn How To Socket A Chest Scale!" has been updated to allow players to loot 10 ectoplasm instead of just 5 to help prevent it from getting "stuck".
- "Discover the Secrets of the Burning Archer" is now obtainable once again.
- "Tazoon Region: Attunement to Desert's Edge" now gives proper chat feedback
- "Tazoon Region: Attunement to Dryart" now gives proper chat feedback.


Plots

- Warehouses are available! These structures have a plot limit of 1, and offer massive bulk storage power. They are being offered at a massive resource reduced cost to an equal number of silos their size replaces. Silos are now best used for quick and cheap storage with a small footprint, while warehouses are meant for massive bulk and in the long run are cheaper than the ‘silo farms' you might see around.
- A standard warehouse grants 9 silos worth of stack and storage at its respective tier. It costs 40% of the resources of 9 silos to build at its tier.
- A large warehouse occupies the space of 16 silos approximately, but offers the bulk and stack of 20 silos at its respective tier. It costs 40% of what it takes to build 16 silos, and offers double the storage power of a standard warehouse.
- A grand warehouse is designed for overly ambitious individuals and guilds to build. This storage behemoth occupies the space of 36 silos, but offers the bulk and stack of 45 T6 silos. It costs 20% as much as the resources listed to build 36 silos at every tier, but offers double the bulk of a T6 large warehouse.
- To avoid devaluing certain structures such as houses and guild houses with their massive stack and bulk power - warehouses generally are only able to hold various kinds of resources and ingredients.
- Large Ice Statue: Adult Dragon has been renamed to Large Ice Statue: Adult Dragon (Facing Left).
- By popular request, there is now a Large Ice Statue: Adult Dragon (Facing Right) that mirrors the original.
- With winter (mostly) over, the ice statues now have versions of themselves made of stone.


Tazoon Region

- The valley near the community of Frostwatch has undergone a transformation and is now known as the Hoarfrost Vale.  Into this new landscape the Cult of Akkinelos has appeared and is spreading poisons and death.
- Earthquakes have shaken the land around New Rachival, causing landslides within the canyons.  Some cliffsides have collapsed, closing some passages and opening others.  Into this changed landscape has come the Cult of Telak, worshippers of the god of technology.
- Spirits and new enemies can now be found along the road between the Tower of Healing and New Rachival.  Old enemies, the Desert Wolves, have fled.
- A new passage has opened creating a quick route between New Rachival and the Granite Hills.  Into this new land, beyond that claimed by the Cult of Telak, a forest has begun to grow and flourish.
- New quests are available for players from New Rachival (level 45) as well as the settlement of Frostwatch (level 50).


Client and Server Fixes

- Fix movement of pets on irregular terrain (they will stay on the terrain when running really fast)
- Allow some monsters to stick to the the terrain
- Player search "tell" button should be a chat button
- Player chats going to the "npc chat" window
- When underground, don't do drowning checks
- Create separate channel for NPC tells to ensure they go to a read only / separate window 

 

Patch sur Blight du 19/12/2016 (Delta 293) et Live Patch du 20/12/2016

Ce nouveau patch sur le serveur de test apporte les bases du nouvel événement hivernal à venir, Hours of Frost, qui semble remplacer cette année l'habituel Gnomekindle. Cet événement, teasé sur le forum, recouvre Istaria de neige et apporte des paquets cadeau carnivores (vous n'avez pas été sages cette année) que vous pouvez apprivoiser et se terminera par un grand final orchestré par les GM. Les poisons ont été également encore rééquilibrés.

Edit: Ce patch est passé directement sur les serveurs réguliers le 20/12/2016 pour commencer l'événement.

Hours of Frost

- Istaria has been plunged into a quick and cold winter! All across the land, green land has been blanketed in a cold sheet of snow.
- Mysterious present-shaped mimics have been spotted popping up everywhere in the world, from the Lesser Aradoth to Harro and the edge of the Eastern Deadlands. Some intuitive Gifted have even managed to take them in as pets.
- Superior Antidote now requires a rating of at least 100 to use (instead of level 114).
- Updated the Gem Golem spawns west/northwest of the Tower of Healing Canyons.
- Primal Alacrity, Primal Health, Gift of Velocity, and Primal Restoration now can be used while costumed.
- You must now properly complete The Hidden Dragon: Recovering Knowledge to be able to pick up The Hidden Dragon: Primal Restoration.
- Lethal Poison is now even more lethal.
- Son of Gigaroth's Entangled debuff now gives a Deadly Poison instead of a Lethal.
- Gerix now sells a Sandstone Strength Wing Scale.
- Sheep and cows now have properly capitalized names.
- Ancient Barasavian Charm now refers to Magic Defense instead of MagDefense.
- Aura of the Forgotten now allows you to correctly loot the Faded Souls for their Recovered Memories.
- The quest "Memories of the Forgotten (Part 2)" now correctly asks for 12 memories in the quest step instead of 16.
- Rift Spirit Form now properly allows you to damage mobs in the Rift.
- Rift Spirit Form no longer turns you into a sparkly ghost. Instead, you are now a ghostly version of your own character's design!
- Fixed quest "Farmer Idamon's Chicken Troubles" so that the egg step says "Loot" instead of "Collect"
- "Avenge the Fallen" and "Remnants of the Artifact" and "Pacifying the Angry" quests from the Tower of Healing now all give XP and Coin upon completion and have had various fixes and tweaks.
- Quest "The NRRI needs your help!" is now "The NRDF needs your help!"
- Amulet of Scorpus now properly has 5% chance to trigger the buff Moderate Poison Immunity
- Updated the description and effect of the Pulsing Artifact Fragment tech kit.
- Amulet of Istara tech kit now applies a name modification to the item it is installed into, has a correct description, and applies to the proper statistics/skills.
- Seal of the Clerical Order tech kit is now fixed and given out as part of the "Avenge the Fallen (Part 2)" quest.
- Sshranu has researched his recently discovered potion formula more, and has made a new prototype that he has mailed to all apprentices who have helped him before. (Polymorph Splash Potions have been added, and been given to players who have completed the quest)
- Druid's Growth will, temporarily, only give Lesser Growth until the issues can be resolved.
- Quest "Trials of the Gifted: Test of Knowledge" no longer refers to Jarl and has an updated timeline.
- Lethal Poison now lasts only 5 minutes and does no recurring damage, but after nearly 5 minutes will kill you if not cured.
- Guild: Amon now has an outgoing portal.
- Corrected the terrain near one of the Guild: Amon plots so that the plot boundaries are no longer on the cliffside.
- Blighted Brambles no longer gives a Lethal Poison, but does damage over time directly.

 

Live patch du 13/12/2016: The Cults

Du nouveau contenu a été déployé sur les serveurs réguliers Chaos et Order. Celui ci a été appliqué en 2 fois, via le patch du 22/11/2016 avec les Delta 288 à 290 et le 13/12/2016 avec les Delta 291 et 292. The Cults est une refonte partielle de Dalimond Bay avec une nouvelle ligne de quêtes. Pour les autres modifications majeurs, on retrouve des ajustements sur les écoles d'aventure de base et le passage des écoles de construction au système d'expérience Primary Skill qui existe déjà pour les Confectionners et les Dragon Lairshapers.

The Cults, partie 2 (13/12/2016, Delta 291 et 292)

Content Summary

- Improvements to the first 10 levels of Druid!
- Biped Construction Schools now use the Primary Skill system!
- Fixes for update "16.2 The Cults"


Dragons

- Keori in Chiconis is now looking for willing Dragons to deliver a package for him.
- Rift Spirit Form now caps FlyHeight/FlySpeed at 0 and makes you a proper spirit.
- Dragon's Essence Harvesting Mastery, Quarrying Mastery, Mining Mastery quests have been fixed so the counter will work. It will also prevent the quest completing from across the world (without needing to speak to NPC).
- Focus of Spirit now has a 15s recycle (down from 60s) and does not share a timer with anything.
- Gerix in the city of Kion is now known as BattleMaster Gerix and his tag-line is now "Adventurer Trainer".  He also sells basic Tier 1 unteched scales to young Dragons who need a boost.
- Xarinnis in the city of Kion now has a tag-line of "Tradeskill Trainer"
- Avariatus on the island of New Trismus is now known as BattleMaster Avariatus and has a tag-line of "Adventurer Trainer".  He also sells basic Tier 1 unteched scales to young Dragons who need a boost.
- Kerian on the island of New Trismus is now known as Kerian the Wise and has a tag-line of "Tradeskill Trainer".
- Resliak on the island of New Trismus is now known as Resliak the Great.
- Denizens of the Rift can no longer be damaged by someone who is not in Rift Spirit Form.
- New decorations and decorative NPCs were added to Chiconis.
- Rift Guardians no longer count as Lesser Epic bosses


Druid

- Growth I now recycles every 30 seconds (down from 60), is received at level 5, and gives Greater Growth I while in Green Stance.
- Growth I buff is now known as Lesser Growth I.  Both Lesser and Greater Growth I have a duration of 30 seconds (down from 60) and pulse every 5 seconds (down from 6).
- Instant Heal I is now received at level 3
- Green Stance is now received at level 3
- Smash 1 is received at level 1
- Blue Stance is received at level 6
- Nature's Fury now recycles every 60 seconds (down from 90)
- Cloak of Thorns is received at level 8
- Petrify is received at level 6
- Coordinated Lightning Bolt I now recycles every 60 seconds (down from 180)


New Trismus

- Adjustments made to the spawns of wolf, deer, cedar treant saplings, spiders and wild gruoks.  Some areas have had more spawns added (treants, wolves, spiders).
- Red Tusks on now has a patrol route instead of a regular spawn, and it no longer stretches over the side of a hill.
- Added two new small brown wolf spawns east of the flax.
- "Blacksmith: Help the Gatherer Gather Wood" has been renamed to "Blacksmith: Help Elenna Gather Wood".  Broken step that doesn't recognize the creation of the 5 tree axes has been fixed.
- "Blacksmith:  Make Short Work of Short Swords" will now properly accept the 5 Bronze Short Swords and advance the quest.


Spirit Isle

- Spirit Isle Brown Spider Hatchlings are now known as Brown Crawlers
- Quest "Cellardus' Quest: Mage Part II" now refers to Fireball and Magic Shell (instead of Enhanced Flame Bolt and Safety) and Brown Crawlers instead of hatchlings.
- Quest "Cellardus' Quest: Cleric Part II" now refers to Brown Crawlers instead of hatchlings.
- Quest "Cellardus' Quest: Mage Part I" now refers to Magic Shell instead of Safety
- Quest "Cellardus' Quest: Mage Part III" now uses Incinerate instead of Engulf and refers to Fireball instead of Enhanced Flame Bolt.
- Quest "Cellardus' Quest: Scout Part II" now refers to Brown Crawlers instead of hatchlings.
- Quest "Cellardus' Quest: Warrior Part II" now refers to Brown Crawlers instead of hatchlings.


Tazoon Region

- New Rachival, Dalimond, and Chiconis are re-assigned to the City Racial Pads teleporter group.
- Aura of the Forgotten now properly works on Forgotten Souls, not Enraged Souls and Fallen Curates.  It also does not cap the total quantity of Recovered Memories at 1, but properly at 12.
- Grave Miasma will now last 5 minutes (up from 2 minutes) and will no longer appear as a pink box on a player's head.
- Cleaned up quest "Pacifying the Angry (Part 2)".  The quest also refers to the High Confessor instead of Senior Confessor
- Attuning to Tishlar now provides feedback.
- Amulet of Scorpus now has an armor crystal icon.
- Ancient Barasavian Charm now lists what it can be applied to and what it conflicts with.
- Cleaned up quest "Avenge the Fallen (Part 5)" and fixed it so that the quest now properly requires completion of quest "Remnants of an Artifact (Part 2)"
- Sigil of Toval is now properly called a Weapon Tech Kit, applies to weapons and claws (instead of armor and scales) and details what it does in its description.
- Depolarized Remnant nodes will now properly give Dull Fragments while on "Remnants of an Artifact (Part 1)" quest. These nodes will no longer give Amber Azulyte crystals nor any resources, unless you are on the quest.


Other Changes and Fixes

- Sshranu in Sslanis is looking for assistants to help him with a new potion formula.
- Deer are now known as Bucks and Does.
- Rend Armor debuff is now known as Rended.  Rend Armor I causes a greater reduction in armor while the user is in Green Stance.
- Adjusted the respawn rate and times of Adamantium Golems within the Barrier Vale.
- Son's Shields, Son of Gigaroth's guards, are now significantly taller.
- Commander Jatell now offers the title "Demon Slayer".
- Epic Combat Ally abilities now use a skill value of 1600 (up from 1000) to determine to-hit and damage.
- A number of Bolt (Standard and Improved) spells have had their damage adjusted to be more consistent with other bolt spells within the same tier.
- Incinerate I now causes a greater reduction in flame resistance while the caster is in Blue Stance. Note, the 10% increase in damage while in Red Stance remains as well.
- Updated some of the Jungle Crawler spawns within the Sslanis Jungle
- Scorpions have been given a facelift with ability rebalancing and, for Stygian Scorpions, more health.
- Scorpion Left Pincer attack now recycles every 30 seconds (was 15s).
- Scorpion Tail Stinger attack now recycles every 35 seconds (was 30s).
- Monster-generated poisons now have a much longer duration.
- Blight Poison and Ally Poisons are no longer dispellable
- Poison Bite is now known as Poisonous Bite and has a chance to inflict a Benign Poison instead of a simple DoT
- Root I to VI are now known as Slightly, Partially, Moderately, Greatly, Extremely and Completely Rooted.  They can no longer be dispelled (Slightly could not before), last 25 seconds (across the board), but have varying rates at which they will be removed when hit (ranging from 1 to 6 hits and 50 to 800 damage).  Note that for now this does not impact other root-like debuffs such as Ice Shackles, Patch of Bramble, Debase, etc.
- Construction schools now use the Primary skill system (this means you will only get XP from creating products that use your finishing skill or from applying resources to structures).
- Master Leather Construction Canvas formula  is now for sale by Frig Tallowgar at the Imperial Outpost.
- Oastic Belch now has a 15m range and does nature damage.
- Guardian of Rage in the Fiery Rift no longer counts as a Lesser Epic boss
- Spirit Form, a Spirit Disciple ability, now has a 120s recycle (down from 300s).
- Rhagool and Rhahool now have "Oddities Broker" beneath their name instead of a title
- Two new junk dealers have begun offering their services in Istaria.  Kelansu in the city of Kion and Elber Helmsplitter in the outpost of Delgarath.
- Missing water added to ponds east of Pleasant Canyon 232/202
- Flattened a plot at the guild community of Crucita.
- The guild community of Crucita has requisitioned a new outgoing teleport gate.
- Doc Tarrant at the outpost of Delgarath now sells a Master Antidote formula.  Superior Antidotes are the only known way of curing a Lethal Poison.
- Weapon Tech Kit: Flaming Weapon will now be usable if either the Warrior or Scout #6 quest on New Trismus is completed


Client and Server Fixes

- Construction Contribute UI
*Slider bar allows click of the arrow to move the amount used by 1 unit (calculates how much you could contribute)
*If tool needed is not equipped, UI shows red lettering for the tool and disables OK button
*If not enough material in inventory, disables OK button
*If resources are added to inventory, auto-calculates new max resources, etc.
*Clicking "Use Novians" recalculates totals and adjusts the slider to the new possibility
- When trying to delete a structure, sometimes the selected structure will shift after clicking the Okay button
- After planning a structure and then clicking the "move" controls, the wrong structure is moved (until you select in the structure in the planned list)
- Disable camera look when plot editing controls are pressed (alt or ctrl)
- If clicking on plot structure, require ctrl and alt keys to rotate / move structure ( so that no confusion with look camera / unintended movement)



The Cults, partie 1 (22/11/2016, Delta 288 à 290)
    
Content Update Summary

- Lands along the Dalimond Bay coast have seen a flourish of life and an explosion in population.  New enemies, friends, stories, and rewards can be found in Tishlar, Desert Shore, and the Tower of Healing.
- Levels 1 to 10 abilities for Clerics, Dragons, Mages, Scouts and Warriors have been tweaked to produce a better new player experience.


The Cults

- The lands along the coast of the Dalimond Bay have undergone some dramatic changes including more growth of trees and more thanks to the continued efforts by the Dryad.
- As a result of this new growth, new monsters and enemies have moved into the regions along the Dalimond Bay. Wolves, spirits, and even more humanoid enemies can be found in these regions.
- Tishlar, Desert Shores Outpost and the Tower of Healing have become more populated as a result of the growth and change.  Numerous quests can be obtained from these locations and its residents.
- For those who completed the Vandus Confederation quest line in T2, speak with Micklin Vandus to begin "Vandus Confederation: Unease in Tishlar".  Note that this quest is not required to begin the T3 quest series in Tishlar, but it does provide a bridge between the T2 and T3 storylines.
- Master Dryart, the Gatekeeper, is now known as Felnith and has moved south of the teleport gate to a shop.  He will offer to attune players to Dryart.
- Bixben Lindnottin is now the Guard-Captain, a member of the NRDF, and will offer to attune players to New Rachival.


Adventure

- The Dragon spells Ignore Mysticism, Countercheck Primal, and Arcane Refusal now conflict instead of outright overwriting one another.
- Skilts now properly share armor values with greaves instead of chest pieces.
- Exsanguinate now has a 150 second recycle (down from 300).
- Epic Travel Scrolls Box 1 (Sold by Vargas) no longer contains Tower of Healing travel scroll, but instead is replaced with Tower of Summoning scroll.
- Epic Travel Scrolls Box 2 (Sold by Vargas) no longer contains Council of Chambers travel scroll, but instead is replaced with Tower of Bonds scroll.


Cleric

- Increased the damage bonus on Smash 1 from +3 to +5
- Smash now has a 50% chance of causing "Smashed", a debuff that lasts for 15s and causes -25 crush resistance.
- Instant Heal 1 now heals better while the Cleric is in Green Stance.
- Green Stance is now received by Clerics at level 3 instead of level 5.
- Increased the damage bonus on Power Strike 1 from +5 to +8.  
- Power Strike 1 now does 10% more damage in Red Stance (as opposed to simply +5).
- Dispirit Foe and Dispirit Foes no longer reference simply melee attacks as they alter ranged and spell attacks as well.
- Dispirited debuff no longer has a level 10 minimum requirement.


Dragon

- Claw Strike 1 does 10% more damage in red stance (instead of +5), +8 instead of +5 additional damage
- Bite 1 does 10% additional damage in Red Stance
- Galewind 1 does 10% more damage in Green Stance
- Refreshing Breeze 1 recycles every 60s (down from 90s), heals 10% more while in Blue Stance


Mage

- Enhanced Flame Bolt 1 is now known as Fireball.
- Fireball will cause the target to be "Burned" when it hits.  While a target is "Burned", Tier 1 Flame spells (Bolt, Strike, Bomb, Spear, Wave) will cause 10% additional damage.
- Safety 1 is now known as Magic Shell.
- Magic Shell 1 now enhances ethereal armor as well as physical armor.
- Engulf 1 is now received at level 5 instead of level 3.
- Blue Stance is now received at level 3 instead of level 5.
- Melee Ward is now known as Androgos' Armor.
- Androgos' Armor now increases physical wards by +17 instead of +11.
- Burnout 1 is now known as Affinity to Flame.
- Burn Armor 1 is now known as Incinerate and gives a debuff called Incinerated.
- Incinerated 1 now reduces flame resistance by -25 instead of -22.
- Incinerate 1 is now received at level 3 instead of level 5.
- Incinerate 1 now does 4-7 flame damage when it hits.


Scout

- Increased the damage bonus on Power Shot 1 from +7 to +10.
- Power Shot 1 now does 10% more damage while in red stance (instead of +5)
- Block is now received at level 8 instead of level 3
- Dodge is now received at level 3 instead of level 8
- Long Shot 1 now gives a damage bonus of +7
- Blue Stance is now received at level 3 instead of level 5


Warrior

- Increased the damage bonus on Power Strike 1 from +5 to +8.  
- Power Strike 1 now does 10% more damage in Red Stance (as opposed to simply +5).
- Red Stance is now received at level 3 instead of level 5
- Rend Armor 1 now does +5 additional damage
- Defensive Style now recycles every 30 seconds (down from 90 seconds)


Tradeskills

- Minnows in Crystal of Tear Lakes (2 smaller ponds) no longer swim on land.
- Beginner Key and Journeyman Key formulas are now purchased from Tinkerer trainers (instead of Finagle Biggletorque). Beginner costs 3s and Journeyman is 14s. Expert formula continues to be a quest reward from Finagle Biggletorque: Frozen Towers quest.
- Resources: Basic Key Pattern is now 100c (from 375), Advanced Key Pattern is now 200c (from 375) and Complex Key Pattern is 300c (from 375). Key Mold resources can now be purchased from Tinkerer Trainers (no longer sold by Finagle Biggletorque of Delgarath).
- Set T2 Pale, T3 Glowing, T5 Shining and T6 Radiant wisp AI to be like T1 Dim and T4 Bright wisp AI
- Radiant Sources applied to Large Human Tavern are now 2 optimal/3 non-optimal (instead of 1 optimal/2 non-optimal).
- Fixed the description of tech "Statistic: Speed IV"
- Tool Tech Kit: Atta-nuk's Stylus will no longer conflict with other Papermaking or Scribing techniques.
- Round Shield formulas (not Fine) are no longer available from the Formulatron
- Golden Grouper Cargo Disk now has 8,000 bulk capacity
- Formulas sold by NPC's, for regular coin, and marked as attuned are no longer attuned.
- Geleon's Master Scroll Replica is now tradeable (the formula is not) and has a coin/hoard value


Monsters

- Ice Elementals near Winter Vale will now agro
- Project X is now a level 130 Lesser Epic boss
- Sumaac, the Named Forest Oastic will no longer spawn on Saritova Isle (near Guild Clearport/Yewn). It will continue spawning in Yew Forest.
- Emerald and Peridot Golem spawn quantity on Saritova Island has minor increase.
- Flame and Fire Beetles spawns on Char has been overhauled. Each spawn region will only contain one type of monster and no longer have multiple species mixed. They will progress from Small Flame Beetle, Flame Beetle, Small Fire Beetle to Fire Beetle as you travel from DeSokul to southwestern section of the fiery areas.
- Small Ice Beetle and Ice Beetle spawns in Mahagra Tundra has been overhauled. Small Ice and regular Ice Beetles no longer share spawns. There are dedicated spawns for Small Ice Beetles and regular Ice Beetles (near Frozen Lodge). Spawns on Trandalar continue to be mixed small and regular Ice Beetles. Shiktin will only spawn where normal Ice Beetle spawns.
- Obsidian Boulder Golems spawn quantities has a minor increase.
- Obsidian Golems are no longer cross linked to more than one region.
- Adamantium Golem spawn quantity and timers slightly adjusted.
- Undead Warriors on New Trismus are now known as Raiders and Pillagers.
- Undead on the road to the Minor Anchor on New Trismus now have more consistent spawn quantities and rates.
- Undead near the camp also have more consistent spawn quantities and rates.
- Weaker Saris Ghosts no longer spawn near the Minor Anchor.
- Forgotton Souls are now Forgotten Souls
- Myloc Harbringer Heart is now known as Myloc Harbinger Heart
- Myloc Harbringer Claw is now known as Myloc Harbinger Claw
- Adamantium Golem drops have been alligned with the loot system
- Adjusted the spawn rate of Ul'zilgat Fyakki in the Eastern Deadlands
- Evolved Fyakki now have a whirlwind attack
- Ul'Zilgat Broodmasters now spawn amongst the other Ul'Zilgat Fyakki


Quests

- 'Unsung Hero: Need A Hero'  now refers to the Major Blight Anchor rather than a Greater Blight Anchor.
- Various quests have received more fixes in their text.
- Cedar Treant Seed Cone, used in the Withered Bane quest, now stacks.
- Updated quest "Joggler Snimms: Bonding the Blades" to have list of items needed in step 15.
- "Breath of Acid: Thunder Underground" now asks for a Brachine Beetle Membrane rather than a Brachina Beetle Gland Membrane.
- Quest - "Kalas: Haunt in the Attic" is now correctly handed out by Mayor Clause instead of Kalas.
- Quest - "Kalas: A Tale for the Present" - Broken link in chat dialogue fixed.
- Attunement: Winter Vale now gives proper feedback.
- Fixed a broken chat link in quest "Traditions of Gnomekindle"
- Quest "Town Marshall: Thinning the Crowd" now refers to the New Rachival Town Marshall, rather than Mahagra and points players at the new location for Jasper golems.
- Quest "Go Bag 5 Citrine Golem Gemstones" refers to the correct location for Citrine Golems
- Quest "Dragon Healing Expert: Defeat Dramentus the Citrine Golem" now refers to the updated location for Dramentus.
- Quest "Drain Strike V: Battle in the Desert" updated to refer to the new location for Aquamarine Golems.
- Quest "Town Marshall: Color Blind" now refers to the New Rachival Town Marshall, rather than Mahagra and points players at the new location for Aquamarine Golems.
- Dimensional Pocket IX: Deliver Supplies to the Guards will now properly prevent the use of teleporters. The 45 minute timer now works correctly.
- Trials of the Gifted: Test of Endurance - The item given ‘Weight of the World' now has a very large bulk 15,000 that will overburden you and slow you down as intended. The very high bulk also prevents clever players from putting it on a cargo disk (highest possible disk is 13,500).
- Avariatus' Quest: Claw Up The Local Spiders now refers to Brown Spiders rather than Brown Spider Hatchlings
- Spirit Isle School Quests
*"Cellardus' Quest: Cleric Part II" and "Cellardus' Quest: Cleric Part III" both refer to Smash instead of Instant Heal
*Minor wording changes to "Cleric's Quest 1:  Display your Clerical Skills!"
*Cellardus' Part 4 quests now require you to be level 1 in your respective school (Mage, Cleric, Scout or Warrior).
*"Cellardus' Quest: Mage Part III" now refers to Engulf instead of Burn Armor.
- New Trismus School Quests
*"Warrior's Quest 1:  Prove your fighting skills!" now refers to Charge instead of Negate Attack.
*"Warrior's Quest 6: Coordination against Beetles" is now known as "Warrior's Quest 6: Critical Help" and refers to Critical Strike instead of Coordinated Strike.
*"Cleric's Quest 6:  Coordination Against Beetles" is now known as "Cleric's Quest 6:  Protecting Others" and refers to Protectorate instead of Coordinated Strike.
*"Scout's Quest 6: Coordination Against Beetles" is now known as "Scout's Quest 6: Seeking Beetles" and refers to Heart-Seeker instead of Coordinated Shot.


World

- Various races have received fixes in their emote text
- Flax no longer spawns north of Lakes of Crystal Tears on Lesser Aradoth (206/231). Flax spawns were previously linked to spawns near Kion Clothworking Center. Spawn quantities in this area has been adjusted slightly.
- Furniture Additions/Upgrades (Thanks Tilithia)
*Elemental Towers (Cleric, Nature, Sorcery, Spirit, Wizard).
*Player structures - Vaults
*Player structures - Barn
*Player structures - Consigners
*Player structures - Pawn Brokers
*Player structures - Small Houses
*Player structures - Medium Houses
*Player structures - Large Houses
*Player structures - Stores
*Player structures - Taverns
- Date Trees, Cedar Trees and Deer can now be found near the guild community of Immons
- Guild: Immons has acquired a teleport gate and has had a few plots resized.
- Resized plots in Mia's Edge and Dikaina
- Desert's Edge now has an outgoing portal
- Desert's Edge, Dryart, Tishlar, and Sanctuary Bay are now all linked to a Tazoon Region portal group that starts/ends with Bristugo
- The Tower of Healing now has a destination pad and shrine