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Live patch du 24/07/2018 (Blight Delta 303.4)

Une vague de correctifs a été déployée sur Blight puis immédiatement appliquée sur les serveurs réguliers. Sont notamment corrigées les très importantes abilities Superior Resurrect et Primal Rebirth ainsi que les nouvelles potions d'expérience.

- Fixed description of quest “Honoring An Old Friend (Part 1)” to reference Niesa
- Combat Stance abilities no longer reference their old names when used
- Quest “Kion Militia: Protect the South Gate” now refers to the southern gate in lower case and will count all types of Risen Raiders along with Sergeant Khar.
- Thurid’s Stone of Wrath now uses a weapon crystal icon instead of tool
- Added a description to quest “Shady Dealings”, the quest now requires you to have an adventure rating of 10, and is repeatable once per day.
- Quest “Delivery for Felessi” now gives you a Flame Ward buff and refers to flame (instead of energy).  This quest can also now be completed daily.
- Packs of XP potions now describe the bonus and duration of the potions.
- Certain Clerical Order quests referred to wrong titles
- Orichalcum Ingot will now count as a metal resource and can be stored in workshops.
- Light Blue and Purple stances no longer create long lines over the terrain when on slopes.
- Pack of Lesser, Greater, and Superior potions now have their own icon and respective % increase on each icon.
- Fixed the spelling of Krisstelle’s name in the food item itself.
- Experience potions are now stackable
- Fixed a number of ghosts to be members of ghostly schools.  They now have the capability to be incorporeal.
- Ghosts above level 80 will be incorporeal all the time instead of just part of the time like those below.
- Combat Stances Defensive, Passive, Alerted, Armored, and Shielded abilities no longer have an augmentation effect assigned to them.
- Fixed an extra period in New Trismus 1: Welcome to the Battlefield (biped version) and changed the reference of ‘pigs’ to ‘young boar’, clarifying them as grulets.
- Treants now have a unique idle animation in which they pose as a tree.
- A number of decorative NPCs in Kion, Sslanis and New Trismus are now “instance npcs” (they can be “turned off”).
- Fixed terrain above lair in Elia 29350, 29556
- Expanded lair in Pleasant Canyon 22548, 19996
- T6 trophies now give 300k exp on the first 10 turn-ins and 175k on the rest. They also now require rating 100 instead of 101, allowing dragons to pick up the quests again.
- Tea leaves no longer have a coin value so that players can’t exploit the infinite resources to get infinite coin.
- Shady Dealings now has proper failure feedback messages.
- Fixed a typo in Ortan’s Teleporter
- Added a description to Illicit Goods, used in the quest “Shady Dealings”
- Changed all spider leg components back to the fyakki leg icon instead of the chocolate-covered beetle leg icon.
- Public Storage Silos added to Drift Point
- Two Hand Crush IV and V now use the proper technique icon.
- Fixed the treasure and AI of Gatus
- Monsters in Old Rachival will no longer drop Automata Power Cells
- Fixed Superior Resurrect and Primal Rebirth to properly detect targets

 

Live patch du17/07/2018: Haute Couture (+ Blight Delta 303.3)

Les Delta 303 à 303.3 ont été appliquées sur les serveurs réguliers avec leur lot de nouveautés. L'accent est mis cette fois sur les éléments cosmétiques qui peuvent être utilisés comme Tech Kits contre des consommables pour être appliquée sur des armures classiques: votre armure en plaques pourra donc avoir l'aspect aéré d'une chemise de Kirasanct! Les Monks voient leur école renouvelée (mais pas encore pleinement fonctionnelle) et l'un des plus anciens monstres épiques du jeu déménage dans une nouvelle forteresse.
Quant à la petite Delta 303.3 appliquée sur Blight peu avant le patch des serveurs réguliers, elle renforce la présence des dégats de type etheral.

Haute Couture

Live Patch:

Haute Couture

The world of fashion has arrived in Istaria!  Designers and connoisseurs from around Istaria have brought Haute Couture, high-end Istarian fashion, to the cities of the continent.  Visit them, purchase this exclusive clothing, and enjoy!  Every single fashion item can now create an appearance tech kit equivalent of itself, the items include but are not limited to:
- Fashion gear sold by fashion designers across cities
- Shoulder pets
- Hats sold by Sheila Jonis
- Boxers (new)
- Masks and festival gear that wasn't included in the Reklar's Reclaimation update.
- Time limited items like the anniversary fashion.
- All cosmetic items should now have icons that are unique to their looks rather than borrowing from other sources.

In addition, other changes include:
- New Koraelia (Summer) has received two new daily quests to help with gathering festival tickets. (and maybe give you something more too…)
- (Daily) A Race in the Sands, given by Cursan Litus on the beach.
- (Daily) Assistant Zookeeper's Task, given by the Assistant Zookeeper.
- Fashion Designers now only sell the fashion related to the city they inhabit, as well as commoner clothes.
- Several cities have received their own Fashion Designer.
- Sheila Jonis now also sells a sad paper bag.
- To go in line with some of the other changes, shoulder pets (aside from the shoulder treants) have been removed from the gnomekindle vendors.


Land of the Exile

Valkor has relocated from the mountain top castle to the Land of the Exiled.  He has become more deadly and dangerous by acquiring a couple of new tricks as well as new minions to guard his Blood Palace.


Monk Revamp

The monk school, long reviled as a support school with little focus and purpose, has been revamped!  Using the pattern created many years ago called neo-monk, the new school includes new mechanics (ability chains including builders, follow-up abilities and closers), abilities and icons!


Adventure

- xGenerate Health is no longer obsolete (also fixed the coin and hoard values of the spells)
- Stance Changes:
*Red renamed to Offensive, boosts outgoing damage.
*Green renamed to Focused, boosts to-hit with melee/ranged attacks.
*Blue renamed to Attuned, boosts to-hit with Spell attacks.
*Knight of Creation Armor Stance now known as Combat Stance: Armored, displays a stance effect and truly puts you into a stance.
*Shield Stance renamed to Combat Stance: Shielded and boosts Parry as well as Block.
*(NEW) Defensive (Yellow) (Reduces incoming damage)
*(NEW) Alerted (Orange) (Improves Recycle and Delay)
*(NEW) Passive (Purple) (Improves Dodge, Evasion and Magic Defense)
- Power Strike 1, Power Shot 1, Smash 1, Fireball 1 and Bite 1 now have a recycle of 15s (down from 30s).
- Power Strike 2, Power Shot 2, Smash 2, Fireball 2 now have a recycle of 20s (down from 30s).
- Power Strike 3, Power Shot 3, Smash 3, Fireball 3 now have a recycle of 25s (down from 30s).
- Cleric, Mage, Scout, Warrior and Dragon Adventurer gain all seven combat stances at level 0.
- Enhanced Flame Bolt 3 is now known as Fireball 3 and causes Burned on the target when hit.
- Fireball 2 is now received at level 11, Group Flame Defense at level 12, Fireball 3 at level 21, and Engulf 2 at level 23 for Mage
- Bite 2 now has a recycle of 22s (down from 30s).
- Spirit Arrows now have a 75% chance of healing, but transfer less damage to health (24, 27, and 30% by tier).
- Ice Barrier now has a range of 20
- Increased the range for using keys to 5m
- Updated Animal Bone (T1) to follow the new color scheme
- Spirit Walk's Incorporeal effect will now only fade on a hit.
- -500, -250 and -100 Charges Blighted Techs are now obsolete and will no longer be selected.
- Health Boost 1 now gives +40 health (up from +20)
- Health Boost 2 now gives +300 health (up from +60)
- Charge 1 now does some damage (since you are hitting your opponent) and so that it will give feedback to the player.
- Power Strike 3 now causes 10% greater damage (instead of +15) while in Offensive Stance.
- Power Strikes 1, 2 and 3 now get bonus towards to-hit of 20% while in Offensive Stance
- Source of Power Ring now boosts spell damage by 10% and gains a +10% bonus to-hit.
- Potion of Memories buff, Cognizance, now has a 25% chance of reducing the to-hit of incoming attacks by 80% and lasts for 10 minutes.  It no longer modifies Focus, Power and Spirit Resistance.
- Totally Hammered will no longer conflict with other stat modifying buffs
- Added a new passive ability, Protection (Passive Specialization), to the Knight of Creation school at level 1.  This is a non-masterable passive that increases threat generation for the school by 450%.
- Added a new active ability, Protection (Specialization), to the Warrior school at level 12 and Dragon Adventurer at level 11.  This is a non-masterable ability that increases threat generation by 450%, armor by 200%, ethereal armor by 200%, but reduces outgoing damage by 75%.
- Added a new passive ability, Vitae (Passive Specialization), to the Healer school at level 14.   This is a non-masterable passive that decreases threat generation for the school by 50%.
- General blighted techs (such as Race Restriction, NoRecall, and ChargeReduction) will now only apply one total for any individual item.
- Guaranteed Hit blighted tech now has a 5, 10 and 15% chance
- Thunder Cloud is no longer obsolete and gives a 6s stun.  The spell will now recycle every 60s at T1 to 36s at T5.  It is now an AoE spell with a range of 6m at T1 to 22m at T5
- Nerve Strike will now reduce target's Strength and Dexterity by 100, up from 50
- Resurrection spells and abilities now give Rapture, a 7s damage immunity and stun.
- Superior Resurrect now recycles every 180s (down from 300s)
- Shaman's Chant debuff, Bewildered, is now known as Befuddled.
- Disarmed debuff no longer conflicts with other stuns
- Pulsing Artifact Fragment tech kit can no longer be scribed and now has keywords.
- Many abilities, spells and tech effects (player and monster) that resulted in stuns now use a more standardized naming convention for them Short, Moderate, Long and Extra Long Stun
- Adventure: Eminence effect, Preeminent Acclaim, and Greater Renown effect now gives Long Stun and has a 15% chance (up from 5%)
- Tail Whip now gives Long Stun on hit and has a 7m range
- Electrified now gives a 6s stun (up from 3s)
- Tempest effects now have a straight 25% chance to stun, modifies the to-hit of incoming targets by 25 to 40% by tier and give a range of stuns (from Short to Long).
- Lightning Arrows once again applies to all attacks, not just special attacks.  It now converts damage to energy (instead of nature).  The chance to apply Electrified is now 15, 20 and 25% for each tier.
- Spirit Arrows will now return 25, 35, and 45% of damage as health
- Lesser Epic Aura, Greater Epic Aura and Invasion Aura to persist beyond death
- Multicast I-IV and Primal Cast now save on logout. (they will not disappear if you crash or relog)
- Skin Like abilities now give greater armor boost (44, 98, 160, 134, 318, and 416)
- Hero's Resolve will now overwrite other flurries
- Improved, Superior, Exceptional and Prescient Dodge passive abilities now only provide dodge bonus and has dodge bonus values increased by 10 for each tier
- Title: The Shatterer now gives a 10% bonus to damage against Azulars
- Title: Helian's Protector now gives +50 to T&C and Primal
- Armor of the Watcher ability now lasts for 30 minutes (up from 5 minutes) and has a recycle of 5s (down from 90s).  It will conflict with other buffs that boost ethereal armor.
- Form of the Void now boosts Ethereal Armor by +450 (up from +250)
- Players who become incorporeal using Geleon's Master Scroll will now do ethereal damage.


Crafting

- Wolf Hide Blade formula is now known as Wolf Hide Items and can be scribed by a player using Metalworking or Dragon Scalecrafting.
- Raw Gruok can now be gathered using a Bronze Istarian Army Knife and Intuition
- Improved Energy Bolt formulas now use proper icons
- Tri-cut Gems and Cast Stones now have a tier-appropriate hoard value (instead of 5)
- Silver, Gold and Mithril Armor Cloth/Leather Mystery Formula Boxes now properly consume themselves upon usage, and give out proper formulas.
- Jewelry Tech Kit: Necklace of Strength is now known as the Jewelry and Scale Tech Kit: Pendant of Strength and indicates which scale it can be applied to in its description.
- Wolf Hide Items can now properly be scribed


Dragon

- Added a Wolf Hide Dragon Claw to the list of available products on the Wolf Hide Items formula
- Quickening Breeze Beginner and Expert formulas no longer drop as loot (they are already sold on vendors).
- Dragon Lairshaping novians now have their own 'faded' icons and are tinted properly to their tier.
- Primal Alacrity spell now has the "buff" keyword


Monster

- Fierceteeth on Spirit Isle is now 2.5x the size of regular Grulets
- Temporary Stun, Root, Banish, Bleed, and Mesmerize Resistance now lasts for 6s (up from 3s)
- Surtheim is now immune to stunning effects
- Range for Epic Auras increased to 30m (from 20m).
- High Priest of Telak is now an engineer instead of a technomancer
- Wild Grulets on New Trismus can now spawn as level 5 or 6 and have an increased nerf of 50% (from 35%).
- Lowered the maximum number of Wild Grulets that can spawn on New Trismus slightly
- Gruoks now get ½ as much evasion and magic defense as before and will dodge less at lower levels.
- Wild Grulets now have their own resource node on death that gives far less raw gruok and animal hide than regular Gruoks.
- Undead Ogre now gives players within 25m a buff, Overpowering Enemy, that boosts health, armor, to-hit and damage.
- Gate Guardians in New Trismus Deadlands are now slightly weaker and are no longer social
- Brown Crawlers' standard attacks will now cause piercing damage
- Brown Spiders near the Homestead on New Trismus now have a poisonous bite
- Skeletons outside the Kion South Gate now have an affinity for fire.
- Incorporeal monsters will now do ethereal damage.
- Monsters in the Rift will now do ethereal damage
- Aegror, Automatons and Abominations of all tiers now have a better chance of dropping Blighted Items and less chance of dropping hoardables.
- Araneae Scavenger and Grave now get the proper version of Venomous Bite
- Some Withered Aegis schools get more skill to fuel their spells and abilities (where they got none before)
- Enraged Revenants on the Chiconis Battlefield get less health and will do less damage than before.  Its Incorporeal buff should now show up on the target window.
- Tainted Spirits, Enraged Revenants and Risen Adepts on the Chiconis Battlefield are no longer social
- Massive Rose Quartz Golem should now be appropriately massive
- Renegade Technomancers and Derelict Automatons outside of New Rachival are no longer social
- Improved the gem golem spawns at Desert's Edge


Quest

- Quest "Imperial Army: Locate Additional Battle Orders" now drops battle orders as part of the quest rather than at any time from the monster.
- Delgarath Militia Unsung Heroes: For the Empire will always hand out an imperial rank token upon completion.
- Updated quest "The Lone Wolf of New Trismus" and related sub-quests with alternative dialog that should help.
- Updated dialog in quest "New Trismus: Welcome to the Battleground" (for bipeds and dragons), added a feedback message when Miry hands you the bronze army knife, updated directions to Miry as well as the Wild Grulets.
- Fixed the quest steps for delivering cooked meat to trainers in quest "Welcome to the Battleground"
- Fixed directions to Johald the Outfitter in quest "Errands for War"
- Fixed some grammar in Krissol's dialog in quest "Errands for War"
- Corrected the failure message in quest "Field Duty" to refer to the Guard-Captain instead of "quest giver"
- Corrected the directions to the Guard-Captain in quest "Field Duty"
- Quest "Introduction to Fortshire" now directs you to the east part of town for Trinket and awards XP for completion
- Quest "Welcome To Spirit Isle" now awards XP for completion
- Updated quest "Blacksmith:  Help Put The Work Back In Stoneworking" to direct you to the smithy in town to speak to Guran
- Quests "Knowledge of Lairs: Become a Lairshaper" and "Knowledge of Lairs: Making Lairshaping Pieces" will now display as crafting quests, not adventure.
- The directions in all of New Trismus' story quests have been updated to be clearer and more helpful.
- In the final Skalkaar quest, Pratt no longer tells you to report to Avariatus for your quests.
- Damage from the Breath of Acid quest debuffs is now unstoppable and cannot be dispelled.
- Granstak now asks for a "Perfect Gofour's Gland" in the quest "Granstak's Shamanic Rituals"
- Red Tusks quest has been rewritten. Thank you Pastle!
- Trophy Hunter tasks (both Bag 5 and Bag 100) will now allow you to turn them in if your rating meets what was previously the minimum level.
- Typos fixed in: 'Spiked Scales IX: A Different Sort of Skulk', Revanus' Persistent Dialogue, 'Town Marshall: Dispatch to the Ice Palace', Dung Splattered Title, Creepy Crawler Crusher Title, The Lone Wolf of New Trismus Quest, Wild Grulet Snout, Closer: Pummel, Trials of the Gifted: Test of the Soul


World

- Anarie now sells packs of Experience Potions that, when consumed, will boost your XP gain while Adventure or Crafting.
- Anarie now sells packs of Rest in a Bottle potions that, when consumed, will increase your rate of healing while resting.
- Removed the Class-specific quests from Dragon, Warrior, Cleric, Scout and Mage trainers on New Trismus.
- Spell Forge and Helian Stone Shaper will now show up on the map
- Lesser Aradoth has been decorated
- The Kion Volcano has become more active and lava is actively flowing from the eastern side.
- Earthquakes have destroyed the gemworking shack on the southern slope of the volcano.
- Players can now build lampposts and light-sources on their plots.
- Added Amenak an Armorer Trainer to Kion near the south gate
- Gambling Halls
*Renamed "100 Copper Slot Token" to Copper Casino Token
*Added Silver, Gold, Platinum and Mithril Casino Tokens
*Added three new slot bot pulls: 50 silver, 100 silver and 1 gold.
*Added Analuus the Gambler to Bristugo who exchanges Casino Tokens for rewards
- Building stage for Transmutation Lair Chambers no longer says it is Tier1 since it is used by all tiers.
- Added Hedge Wall Arch,variant 2, to player plots
- Added three new plot items: Wooden Direction Arrow, Markerstone, Left Arrow, Markerstone, Right Arrow
- New Werewolf texture has been added. Thank you Caprica!
- Werewolves in Dusk Forest now use new texture
- CombataBot, MediBot and SpellaBot now uses an Etherium Recharge Cell instead of the Automata Power Cell
- Anarie now sells Etherium Recharge Cell formulas (these cells are used to power the Combat Bots purchased from her)
- Tinkerer Trainers now sell Orichalcum Ingots that are used in the creation of Etherium Recharge Cells.
- Cow, Chicken, Sheep, Phoenix, Deer animal textures got upgrade. Thank you Ghuran!
- New breeds of sheep discovered across Istaria (Abandoned Island, Bristugo, Granite Hills, Valley of Repose, Blackhammer Farmstead)
- Added a new Dragon eye, version two of a goat-like eye. Thank you Ghuran!
- Added teleporter to Old Oaks
- Decreased material cost for Sandstone Wall, 3 meters
- Pawnbrokers around the world now sell packs of Veteran Experience Vials
- Erelald the Scholar on New Trismus now sells all spell formulas from skill level 1 to 100 (including those that are on the loot tables).
- Added new dragon lair mural, Drulkar's Sentinel. Thank you Ghuran!
- Kion Florist now sells flower bulbs and dirt
- Lair Taverns now radiate a Tavern Aura up to 50m
- Bel'kath, a shady pawnbroker in Kion, needs some assistance.
- Added Cooking Table & Oven machine to Shisheroth's kitchen
- Food Merchant at the Summer Festival now sells the formula for Krisstelle's Banana-Berry Smoothie (Istarian Style) (Thanks Krisstelle!)
- New Wolf Paw icons have been created and associated with various tech components
- A new duality of user interface themes has been added: Lava and Ice, thank you Ghuran!
- A few fixes with the Island of Ice quests' icons: Villitis Bulb now has a smaller, bluer icon, Vilitus Pulp now also has a smaller icon that is properly blue instead of white-red, and Frozen Carapace Dust's icon should now actually show.
- Papyrus plants now properly have colored stems to differentiate their looks by tier. The icons of the resources made from Papyrus are also now less jarring and match the respective plants.
- All clay resources also are now colored by their specific tier, with porcelain being white, terra cotta red-brown, etc, to match their resource icons.
- Various confectioner resources have had an erroneous reddish tint removed and/or been given proper tints to differentiate similar resources (ex. flours). Some have also had their icons adjusted to be more accurate.
- Several Sslik in Sslanis have relearned how to speak in Sslik customs
- All racial cities have received their own oddities brokers. Junk loot has had its descriptions updated to reflect this change, referring to oddities brokers in major cities rather than Rhahool or Rhagool in particular.



Blight Delta 303.3:

- Wolf Hide Items can now properly be scribed
- Armor of the Watcher ability now lasts for 30 minutes (up from 5 minutes) and has a recycle of 5s (down from 90s).  It will conflict with other buffs that boost ethereal armor.
- Form of the Void now boosts Ethereal Armor by +450 (up from +250)
- Incorporeal monsters will now do ethereal damage.  
- Players who become incorporeal using Geleon’s Master Scroll will now do ethereal damage.
- Monsters in the Rift will now do ethereal damage

 

Live patch du 28/03/2018: New Awakening

La première mise à jour de contenu de l'année a été portée sur les serveurs réguliers avec notamment un New Trismus très réussi et très vivant. Le patch ne comportant qu'une grosse Delta et une série de correctifs, les notes de développement sont fatalement assez similaires à celle de la Delta 302:

New Awakening

Dragons

- Almost every dragon NPC in the game has been given some love to appear more unique visually.
- All dragons who previously used the red / green default textures now have a unique design. (Excluding Karane and Semeneth)
- All trainers that offer questlines now have a guild tag that reflects their profession. For example, Severant is "Drain Strike Mentor" and Kreig is "Quarrying Mentor".
- Any dragon NPCs who used rehashed default greeting text now should have their own unique text, especially towards bipeds. Lunus are now properly aggressive towards them and Helians are far more tolerant.
- Any dragon NPCs that offer questlines for crafting or adventuring now have unique text for any character that greets them after finishing all of their quests, recognising their efforts.


New Trismus

- Has undergone a transformation which includes new quests, new NPCs, and a new town.
- Frelic the Quartermaster now offers a daily quest for players to obtain pets.
- Two buildable towers added


Spirit Isle

- Spirit Isle has been completely revamped. Thank you Pastle for drafting!
- All tutorial quests are now completely rewritten and are now offered by the proper class NPCs instead of a singular craft or adventure NPC far from all the required mobs or resources.
- A number of new NPCs have been added to the island to spice it up and add some life.
- A town has sprung up on Spirit Isle known as Fortshire, offering a refuge for some wounded citizens of New Trismus from before its razing.
- The entire island has been beautified and received some love to be less barren and offer some small serene spots to relax and admire the view.


Other

- Predelay reduced from 5 seconds to 1 second while recharging Blighted gear
- Beginner Ice Brick requires Sculpting skill to scribe, instead of Stoneworking
- Common resource nodes have around a 30% increase in the minimum amount they yield before depleted. Most common resources have an increase in the maximum amount you can gather per ‘swing'.
- Music in Dalimond will no longer keep restarting after you walk a short distance.
- Cedar Treantwood Totem no longer needs to be equipped, but instead is usable to grant the Gift of the Forest.  It consumes a Cedar Treant Mettle on use.
- Sslanis Militia: The Bloodletters (Part 2) has been slightly rearranged so that the 3 tasks can be completed in any order. It was possible for the quest to get stuck. Beware, if you currently have this quest in your log, you might have to delete it and restart the quest.
- Expert (Mithril Mystery Boxes) prices for Formulatron and Techatron has been reduced from 500s to 150s.
- Banner Days quest can now be repeated weekly (Hermey in New Koraelia)
- Gnomekindle Helper Pants Tech Kit and Clause Pants Tech Kit now have the correct appearance
- Trophies and Junk loot tint colors updated
- Master Metal Hinges/Struts/Springs/Gears formula now has correct requirements to scribe
- Menacing Presence ability now properly gives buff: Menacing to player and debuff: Menacing Presence to mob.
- Silver Strike and Ravage abilities now properly put Primal Strike and Primal Burst spells respectively on a 100% cooldown upon use
- Brekhantoth now has over 5,000 health to avoid being killed too fast by the fyakki in his area.
- Shard of Faces is now looted only while on the Helian 2, Lunus 2 and Memni's Challenge quests.
- Witzel the Golden and the Scholars of the Age of Warrior Kings, Lamentations, and Sorcerers no longer have spacing issues in their name.
- Logging Camp (Tier 5) requires 1200 skill, for optimal, insead of 1225 on Ironsilk Bolt, Ironsilk Tapestries, Marble Construction Keystones
- Dragon's Edge now properly affects melee attacks as well as spells and no longer has a redundant ‘I' in its name.
- Typo fixed in ARoP19 in Dgaris' text. (Missing punctuation)
- Dragon's Winter Scarf now properly consumes Istarian Express checks to produce a tech kit.
- The quest to receive the title Grand Master Dragon Crafter and Expert Dragon Lairshaper no longer conflicts with lairshaping quests.
- Sigil of Kaasha crystal will now properly trigger healing augmentation
- Adult dragon costumes can now be used by both ancient and adult dragons. Juvenile dragon costumes can now be used by juvenile, adult, and ancient dragons.
- Formulatron v0.2 has received a firmware update and now known as Formulatron v0.3
- Large Stone Statue: Adult Dragon (Facing Right) now properly requires Sandstone Construction Blocks instead of Ice Construction Blocks.
- Saritova Logging Camp and Gemcutting Shack positions updated so they are rotated correctly and not buried in terrain.
- Satyr Portals no longer require attunement
- Sslanis Militia: Battle Sugar Cane quest now deletes the Tattered Book and Ancient Mixing spoon upon completion. The next quest in series Mementos for Fillet no longer requires you to have the book or spoon in inventory to begin quest.
- The Dralnok's Doom quest item "Instructions for Empowering the Artifact" now has its own unique formula icon.
- Nyasela properly no longer asks for you to acquire a Steel Rune Stylus for the Khutit form quest.
- Spell book capacity increased from 250 to 300.
- Primal Mastery IX: Lisandia now properly talks about getting flame gullet from Flamentus instead of flame gland
- Sheila Jonis now sells Hat Boxes for Paper Bag Hat: Sad
- Dolly Day now sells three pairs of Gnomekindle related boxers that can generate tech kit versions of themselves.
- Supply Crates added on the islands of New Trismus and Lesser Aradoth
- The Sinkhole portal no longer requires attunement and auto-teleports you into the Cave of Winds
- Added a new logging camp outside of Bristugo
- Added Sandstone Walkways for player plots
- Kion has undergone a facelift, including a buildable house, decorations and improvements to give it more of a "living town" feel, as well as two new resources: avocado and coconut palm
- Sslanis has undergone a facelift
- Racial cities portals and pads now use new coloring.
- Special portals received unique textures
- Lighting System - The gnomes enslaved wisp energies inside glass orbs. No more stubbed toes!
- "The Lone Wolf of New Trismus" quest was rewritten. Thank you Pastle for your contribution!
- Platinum within Mithril's Anvil Mine is now more balanced
- Set Volcanic Eruption and Spiritual Bomb to be on a 20% shared cooldown timer, lowered Volcanic Eruption's cooldown to 150 seconds down from 180
- Five new unique dragon markings have been added. (Ten total markings counting opaque and translucent variations) Thank you Ghuran!
- A whole bunch of new dragon eyes have been added - 11 in total! 3 of which were submitted (numbers 5-7/15) - thank you Fiedlerite!
- Skull Head Scale Tech Kit now properly applies the appearance of the Skull Head Scale and not that of the 2008 Fall Festival Skull Head Scale.
- New title quests for most Greater and Lesser Epics are now available at the Eastern Outpost, Imperial Outpost, Delgarath, as well as from Morran Gizmogrinder in New Rachival, and Dantor the Scout.
- Titles earned from crafting now give bonuses.
- Dragon wards spells Arcane Refusal and Ignore Mysticism have be changed to be resists. Countercheck primal is now both a resist and a ward.
- Ambrosia of the Gods now provides an automatic superior res upon death for 4 hours after being eaten.  It also grants this blessing to those around you at the moment you eat it. If you die and get ressurected, a 1 minute evasion buff helps you get back in the fight.
- All ghost NPCs with exemption of the NPCs in New Brommel's Fall Festival now have a design and a spectral look similar to the Rift Spirit Form, differentiating them from mobs. The costumed NPCs remains as as they are wearing the ghost costume, which still makes you into a mob-like ghost as intended.
- "Spirit ofDralnok"'s name now properly reads as "Spirit of Dralnok".
- All fashion formulas have received an update to their requirements, required materials and xp.


Client:

Features:

- Khutit performs Breath animations
- Auto-teleport, and custom teleport window feedback messages for single destination locations

Fixes:

- Update to correct position of relative z resources (like underground, or offset in a building)
- Popup warning when overwriting techniques
- Tint is not applied to augmentations
- NPCEdit is now updated to have all the recent dragon creation screen options in Delta 302.
- Jakke no longer appears invisible and the Winter Wolf Cargo Pet and Shepherd Dog Cargo Pet should no longer howl every time you stop moving.

 

Live patch du 19/12/2017: Skaalkar Reborn

Les delta 301 et 301.1 ont été appliquées aux serveurs réguliers. Les grandes nouveautés sont la refonte de l'île turotiel Dragon Skaalkar, aussi bien du point de vue graphique que du contenu, le donjon Tier I au design très réussi The Caves of Wind et la refonte partielle des premiers niveaux des écoles de base.

 

Istaria: Chronicles of the Gifted

 

 

Content Summary

- Skalkaar, the Dragon Tutorial, has been reborn.
- The Cave of Winds, a Tier 1 mini-dungeon
- Clerical Order Ranks and Daily Quests
- Basic School Ability Adjustments (Levels 10 to 20)


Skalkaar

- An overhaul of the Dragon tutorial island of Skalkaar has been completed.  This includes a beautification of the island to be more visually appealing, a revamp of the quests and NPC dialog, new NPCs (Creena, Malimer, Droegan, Raghael, Viseria, Daeneyr), new idle actions, and improved appearances (Drouk and Karkath).  Thanks for Pastle and others for this overhaul.


The Cave of Winds


- The Sslanis Militia is looking for assistance with a growing threat to the jungle and island!  The Bloodletters, a fierce clan of Fyakki, have overrun the Island of the Drowned and are threatening the western coast of Lesser Aradoth.


Clerical Order Ranks

- The Clerical Order has opened its ranks to Gifted players who are interested in climbing the ranks of the Order.  Visit Abbin the Registrar at the Tower of Healing.  Clerical Tokens are earned for completing quests from members of the Order around the Tower.


Basic School Ability Adjustments

Adjustments to abilities for five schools (Warrior, Mage, Cleric, Scout and Dragon Adventurer) have been completed for levels 10 to 20.
- Warrior:
*Green Stance is received at level 6
*Blue Stance is received at level 12
*Shield Stance is received at level 15
*Power Strike 2 is received at level 11, damage bonus increased from +10 to +16 and red stance now increases damage further by 10%
*Negate Attack 2 is now known as Heroic Shout II
*Distract 1 is received at level 15 and now has a recycle of 60s (down from 300s) and reduces incoming melee/ranged damage to the user by 25% for 45s 63755
*Coordinated Strike 2 now has a recycle of 60s (down from 90s)
- Scout:
*Red Stance is received at level 6
*Green Stance is received at level 12
*Blinding Shot 2 is received at level 15
*Power Shot 2 is received at level 11, the damage bonus increased from +14 to +20 and red stance now increases damage further by 10%
*Coordinated Shot 2 now has a recycle of 60s (down from 90s)
*Long Shot 2 is received at level 13 and now has a recycle of 30s (down from 60s) and the damage bonus increased from +10 to +14
- Mage:
*Group Ice Defense I received at level 14
*Red Stance received at level 12
*Green Stance received at level 6
*Group Flame Defense I is received at level 11 and now boosts flame resistance by +52
*Multicast I now has a recycle of 180s (down from 300s)
*Safety 2 is now known as Magic Shell and boosts Ethereal Armor in addition to regular Armor
*Coordinated Flame Bolt 2 now has a recycle of 60s (down from 180s)
*Enhanced Flame Bolt 2 is now known as Fireball 2, does 10% more damage while in red stance, and can burn a target increasing the damage of Tier 1 flame spells.
- Cleric:
*Instant Heal 2 now has a recycle of 30s (down from 45s) and heals 10% more while in Green Stance
*Smash 2 is received at level 11, the damage bonus increased from +8 to +10 and has a 50% chance of giving a 15s debuff that reduces the target's crush resistance by 50
*Defend Other 1 is received at level 15 and now has a recycle of 5s (down from 60s)
*Red Stance is received at level 6
*Shield Stance is received at level 13\
*Protectorate is received at level 13 and now has a recycle of 30s (down from 45s) and reduces incoming damage by 25% while in Shield Stance
*Smash 1 and 2 now have a post-delay of 2.0 (removed the pre-delay)
- Dragon Adventurer
*Menacing Presence will now reduce incoming damage by 25% while in Blue Stance
*Claw Strike 2 does 10% more damage in red stance (instead of +10) and bonus damage of +16 instead of +10
*Bite 2 does 10% additional damage in Red Stance
*Allowance of Power 1 now has a recycle of 60s (down from 90s)


Adventurer

- Shield Stance now counts as Stance "E"
- Modified the Spell: Fortify technique to add a flat 20 armor per tier instead of the 10% of base armor. This change allows all races to benefit from Fortify, and increases the benefit.
- Weapon Tech Kit: Sigil of Toval can be applied to Dragon Claws now
- Obsolete spells xGenerate Health I-VI now share recycle timers at 100% against all versions of the spell.
- Symbol of the Rift and Relic of the Rift will drop more when the loot is obtained
- Fixed Talisman of Revelry and Scale of Revelry to have the same keyword damage type conversion as Stone of Revelry.
- Replica Chest Scale of the Prime and Replica Tempered Chest Scale requirements have been lowered from level 30 to 25.
- Cursed Health Potion will properly consume itself upon use.
- Ambrosia Revamp: Epic ambrosia is now available!  The epic ambrosia will remove up to 10 deathpoints, and is crafted using Empyrean Essence that is harvested from Greater Epics using an essence siphon or essence harvesting ability. Vargas sells the formula, he does charge a lot for it.
- New spell and ability effects for: Dragon Heals, Arcane Refusal, Countercheck Primal, Ignore Mysticism, Gold Rage, Silver Strike, and Ravage
- There are now 3 new Wooden Training Posts (Wooden Training Post (elemental), Wooden Training Post (animal) and Wooden Training Post (Undead). These new posts will simulate attacking an animal, elemental or undead target. This will let you test techs/augmentations that only apply to a certain type.
- Prime Bolt and Improved Prime Bolt have an arcing flight path.
- New Cloudy Crystals of Parry and Block can be found on the loot tables
- New Defense tech kits of Evasion, Magic Evasion and Dodge can be found on the loot tables.
- Effect Encouraged and Fear (from Inspired crystalshaper Abilities) will now properly modify delay and recycle
- All Trinket Baubles can be manually right clicked, removed by players.
- Dispirit's delay adjustment now properly only affects melee abilities and attacks.


Trade

- Gift spells now have the "buff" keyword, which will allow Fortify and Cleanse to be applied to them.
- Epic resources (Annisil Cord, Dense Leather Band, Ithilium Bar, Taravist Crystal, and Velanthis Wood Strip) now all have their own unique icons rather than borrowing from other resources.
- Added player plot decoration Tree, autumn swampy
- Blighted Sandstone and Glass Nodules no longer spawn near the Great Battle
- Replaced Weakened Dim Wisp with Dim Wisp and Enriched Dim Wisp on Genevia Island spawns
- Adjusted the spawn quantity/rate of Wisps on Lesser Aradoth
- Introduced the chance for an Enriched Dim Wisp to spawn on New Trismus
- Replaced Weakened Dim Wisps with Enriched Dim Wisps in the Sslanis Basin
- All player vendor structures now use hiring permits when their structure is being constructed
- Updated the names of some of the Dragon machines:
*Scholar's Desk is now Spell Forge
*Gem Cutting Bench is now Gem Shaper
*Stoneworking Pedestal is now Stone Shaper


Monsters

- The Guards around Machine of Inhibition are now known as Inhibition Guards and can properly be damaged with Revelry
- Azg'ulzit Fyakki are now known as Az'gulzit Fyakki
- Azg'engak Fyakki are now known as Az'genak Fyakki
- Azg'azak Fyakki are now known as Az'gazak Fyakki
- Resized and adjusted the quantity of Risen Skeletons that spawn outside the Kion South Gate.  There are now more than before, but closer to the gate only spawn 1 at a time.
- Adjusted the spawn rate and quantity of Shadow Tarantulas and Bloodflies within the WEstern Deadlands including splitting the linked Tarantula spawn into two.
- Added Bloodflies to the Shadow Spider spawns in the Western Deadlands
- Adjusted the spawn rate and quantity of Shadow Spiders in the Western Deadlands
- Lowered the maximum spawn quantity of Az'gulzit Fyakki within the Western Deadlands (from 12 to 7 each)
- Frozen Horrors now have their own school, are no longer immune to regular damage types, and no longer drop Fiery Rift loot.
- Flesh VIndicators are now Saris Mummies instead of Human
- Emir Bar'Akath is now scaled to 1.5x


Quests

- Minor typo/grammar Fixes in
*(Daily) Ruxus Ruckies.
*Abigail's Outstanding Order
*Accurate Breath II: Focusing your breath weapon
*Adeshine's Envenomed Spear
*Antolathes' Revenge
*Becoming an Adult Dragon: Choosing your Path
*Bristugo Elm Treant Troubles
*Central Valley: Forest Skulk Menace
*(Daily) Behind on my Quota
*(Daily) Fish Fillets for Market Day
*Abigail's Missing Mining Pick
*Abigail's Oustanding Order
*Alis' Squirrel Stew
*Anthas Root Tea: a Deeper Knowledge
*Attunement to Drakul
*Abigail's Oustanding Order
*Accurate Breath II: Focusing your breath weapon
*Accurate Breath III: Practice, Practice, Practice
*Anthas' Root
*Anthas Root Tea
*(Daily) Delivery to Bristugo
*Become a Primal Adept
*Become Adept with Teeth and Claws
*Attunement to Serenity - Collecting Bones
*Becoming an Adult Dragon: Choosing your Path
*Thurid: Wraith Cores (Part 3) will now properly give XP and Coin
*Central Valley: Forest Skulk Menace
*Central Valley: Shamanic Rites
*Central Valley: Shamanic Rites
*Cleaning the Coruption II
*Gold Rage II: Wintheria's Quest
*Delivery for Felessi
- (Daily) quests has been verified for consistency. All quests that give experience or coin rewards will now award the full amounts on every quest.
- The Withered Bane now once more requires the player to loot the Blighted Bone after killing the Grand Magus, to fit better with the dialogue present in the quest.
- Fixed quest "Loyalty Title - The Mature" because it says today is "your 100th day", but it could be anything greater than 100. Now says, "your 100 days of service to the empire"
- Lore Quest "Ganesh's Journal" added to Quintin in Feladan
- Added daily quests to Dekhail the Scout: "Carapace Hunt", "Sapphire Hide Hunt" and "Flaming Tongue Hunt"


World

- The knock-off "Presnet" mimic pets now look different to their original counterparts from the Hours of Frost event, now boasting ripped wrapping paper, torn ribbons, and overall dirtiness.
- Pleasant Canyon's port is now properly listed as Settlement: Pleasant Canyon
- Updated Skull Head Scale Tech Kit to consume itself upon applying.
- Updated Epic Travel Scroll Box 2's description to refer to the Tower of Bonds instead of the Council Chamber
- Updated Harlequin Shirt to be able to make Tech Kits properly.
- Gnomekindle wear can now be used to create tech kits of their respective appearance, including the treant shoulder pets! Other shoulder pets to follow soon.
- Almighty Cauldron now has a stat cap trigger to never allow it to reach above 39999 health and never gain more than 0 speed.
- New target window icons for numerous monsters and NPCs
- Sun Moon Head Scale Tech Kit will now properly consume itself and apply upon using
- Ryson no longer refers to the time since the detonation of the artifact and his death in specific years, but merely says "more than twenty years"


Server

- Add rest rate and hoard breath as modifiable stats
- Correct some buff timers resetting after login
- Players on Free Access sometimes can't open crates and get the rewards.
- Overhaul resource spawn / gathering calculations and data - skill will more properly apply to min / max quantities gathered
- Enhanced keyword support for attack mods. If keyword doesn't match / does match, then can apply base without mod, or apply attack with mod
- Support for create item keyword (future content)
- Dragon's Shield of Gold vs Multicast will show real damage deducted instead of incorrect damage
- FEATURE: Create "Create Keyword" action like gather keyword for quests (future content)
- Memory optimizations for inventory storage


Client

- Quest Color Coding
- Saving/Loading UI layouts - text commands /saveLayout, /loadLayout, /deleteLayout, /renameLayout
- Custom teleport triggers (new content)
- Quest Color Coding
- Elm Treant leaves no longer get stuck midair and stretch during animations such as death.
- Show obsolete in item popup
- Resource target Icon name
- UI Fixes to improve handling of item batches / item creation
- Crash fix for teleporter missing from waypoint list
- Resource target Icon names: Fix for mother load resources
- Quest Color Coding: Save 'All' button state
- Additions to encyclopedia window
- Truncated Owner Name - Community Surveyor and Property Details Windows
- Increase Floating Name Distance
- Adjust default playing music to Gordon's guitar playing
- DPS on tooltip repeats when the weapon is equip/unequipped
- Target Window Images for Blighted Resource nodes
- Client crashes when adding 'Open Window' on Hotkey Editor

 

Live patch du 17/10/2017: Reklar's Reclamation

Avec ce nouveau patch sur les serveurs réguliers, les nouveautés des Delta 299.3 à 300.1 sont disponibles au plus grand nombre. Au programme, le festival Fall Harvest fait son retour, le General Reklar attend de cracher sa Breath of Plague sur les aventuriers dans sa nouvelle forteresse et l'école Knight of Creation a bénéficié d'un bon lifting. On peut également citer les nouveaux sorts pour Dragons qui font confortablement renforcer les spellcasters ou l'apparition de certain pets épiques très rares.

Rebirth of Fall

Content Summary

- Reklar's Fortress (Rebuilt)
- Knight of Creation Upgrade
- Return of the Fall Festival

Excerpt from a report by the Imperial Scouting Corp, 33 A.R.
... Devouring Plague, led by General Reklar Plaguebearer, has greatly expanded and fortified the plateau upon which the General resides... now heavily fortified with battlements protecting what appeared to be an inner courtyard... Unknown how many guards were present, but it also appears that there are far more than previously encountered... Caution is advised if venturing deep into the deadlands...


Knight of Creation

This adventure school has undergone a sizable overhaul including the replacement of abilities and a change in the school's purpose.  The school is now focused on being a "Tank" that draws the attention of monsters to itself and attempts to hold it, protecting other party members in the process.  It does this through a series of new abilities and summoned items including reactive shield abilities such as Shield Slam and taunts such as Brandish and Battle Shout.  A series of quests are also available from Honored Demonte Seviris in Dalimond.


Feature - The Fall Festival

- The Fall Festival grounds have received some decorational upgrades.
- Spawns in the Fall Festival Haunting Ground have been revamped to be less linked and more diverse.
- Several truly terrifying creatures have been spotted in the deepest reaches.
- All fall festival masks, as well as the fall festival shirt, can now be used to create a tech kit to put on your fighting gear, though this requires some candy each time! Stacks with all types of armor.
- A new dragon head scale and biped mask - Regal Head Scale and Regal Mask - are now available for purchase from Jacques.
- New Dragon masks and one new Biped mask are available for purchase from Jacques as well as per the results of the fall festival contest!
*2017 Fall Festival Blighted Masque Head Scale by NegraLuna Star (Winner)
*2017 Fall Festival Worn Head Scale by Fiedlerite (Winner)
*2017 Fall Festival Monster Head Scale by PurpleShadow (Winner)
*2017 Fall Festival Skin Head Scale by Azramael Akharosh (Runner-Up)
*2017 Fall Festival Skinwraith Mask by Shaadravari (Runner-Up)
- New stories have been added to the world as per the results of the fall festival contest!
*"The Lurker in the Depths" by Machaeon Endrad (Winner)
*"Borban Bagglecogs, the Butcher" by Theeda Novelia (Winner)
*"The Mindlasher's Trail" by Saso (Runner-Up)
- New murals have been added to lairs as per the results of the fall festival contest!
*"Skeleton Mural" by Azramael Akharosh (Winner)
*"Fall Friends" by Theeda Novelia (Winner)
*"Burnbones Mural" by Theeda Novelia (Runner-Up)
- A new banner has been added to plots as per the results of the fall festival contest!
- "Lurker in the Depths" by Hetanko Grumpmaster (Winner)
- The follow icons have received some quality assurance adjustments: Celestial Head Scale, Alien Head Scale, Killer Head Scale, Paperbag Head Scale, Pumpkin Head Scale, Skull Head Scale, Skunk Head Scale, Saris Head Scale, and Sun & Moon Head Scale
- Spider Head Scale, Madame Butterfly Head Scale, Triclopse Head Scale, and Nyrevin's Apology Head Scale now all have custom icons corresponding to their actual look.
- Fall Harvest Mask now has its own custom icon.
- Removed tinting on some head scales: Clown, Cow, Gruok, Skull, Ruxus
- Removed tinting on some masks: Ruxus, Skull, Mika, Undead Mika, Pumpkin, Maggot, Gruok and Demon
- Jacques' guild tag has been updated to reflect his status as a Mask Vendor, not a Costume Vendor
- A Dead Spider can once again be looted from fall festival creatures.


Adventure

- DoT damage from Plague, Swamp Leech and Burning has been increased to 75-90
- Stone Smash and Desert Whirlwind now deal slightly less damage but have become an AoE abilities
- Disoriented and Bewildered debuffs are now removed after more hits taken
- Gift of Algontoth now increases health by 416
- Gift of Ebbe'it now heals for 46-52 and has a chance to give Lethal Poison Immunity
- Poisoned Arrow now has 20% chance to apply Lethal Poison
- Expiration damage from Lethal Poison has been reduced to 10,000
- Different types of arrow enhancements (Flame/Ice/Spirit/Lightning) of the same tier will now overwrite each other
- Different types of attack enhancements (Flame/Ice/Energy/Primal) of the same tier will now overwrite each other
- Wolf's Bane Aura will now properly apply from ranged attacks as well
- Fixed typo in Cursed Misty Health Potion effect.
- Platemail Chestguards that have Armor Tech Kit: Champion applied, will properly show the graphics from the tech kit.
- Group Instant Heal and Superior Heal no longer have a shared cooldown
- Antidotes sold by Imperial Menders will no longer provide one hour poison immunity, crafted ones remain unchanged
- Rift Spirit Form now adds +15 to speed while equipped to compensate for loss of gliding in the Rift.
- Smashed debuff no longer has a level requirement.
- Unlinked Improved Mystic Blaze from Mystic Blaze (all tiers)
- Group Instant Heal is no longer linked to Superior Heal
- Life Giver bonuses increased by 40%
- Illustrious Stand now boosts the incoming healing amounts on players by 10%.  It also applies a percentage penalty to the monster's to-hit instead of a flat value.
- Boosted the Aura of Health buff percentage and duration. It now lasts 25 seconds (up from 15) and heals 3% (up from 2%). II now lasts 35 seconds (up from 30) and heals 4.5% (up from 3.5). III now heals 6% (up from 5%)
- Inspired Freedom now gives guaranteed chance for Slivers of Freedom to drop
- Priceless weapons now give +144 skill bonus instead of +36
- Misty Aura no longer conflicts with other auras
- Misty Aura Effect now gives 100-150 instead of 100-100 health
- Cursed Health Potion now heals for 2500 health
- Dragon's Primal Rebirth post delay has been reduced.
- Dragons now have unique effects for several spells instead of placeholders: Prime Bolt, Improved Prime Bolt, Gust, Blast, Barrage, Tempest


Crafting

- Master Antidote no longer requires different resources from the other tiers of Antidote formulas to create the same potions.
- Formula: Master Cargo Boots requires 1120 Tinkering (incorrectly set at 1020)
- Master Formula: Cargo Boots -- Steelsilk Cargo Boots - Minimum/Optimal level of resources fixed to correctly show 1120/1345 instead of 1020/1245
- Formula: Adult Dragon Statue will properly engage with Stoneworking Pedestal instead of Stone Cutter machine.
- A new item called "Armor Cleaning Kit" - sold by Geoff - has been added as a way to remove graphical effects from things such the Champion or Hours of Frost 2017 tech kits on head scales, masks, etc.
- Formula: Dragon Journal Collection and Dwarven Relic Collection now require Intuition skill instead of Ingenuity
- Formula: Purified Essence Powder once again uses Intuition skill for the resource. It was inadvertently changed to Alchemy skill in June.
- All icy plot structures now use Ice Construction materials instead of Sandstone
- Adjusted resources quantities for Ice Wall Pillar, Ice Wall Archway, Ice Wall 5m, Ice Wall 10m, Ice Wall 20m


Monsters

- Surtheim Fragment Ally's Aura of Flame effect will no longer dispell from mob when Breath of Lightning is cast.
- Werewolves in the Dusk Forest can transmit a weak lycanthropy on bite.
- Crabs of all types are now less evasive
- Falgut the Slaver is now less healthy but deals more damage
- Machine of Inhibition will now properly spawn Palmyran Defenders around itself and fight back
- Gruk and Fafnir now have new appearances
- Epic bosses (with the exception of Surtheim/Daknor/ProjectX) now all have a very, very rare chance to drop pet versions of themselves
- Fallen Plague Dragons and Warriors can now be damaged while Primal Boon is active


Quests

- Quest items related to the Dusk Forest now properly stack.
- Speaking to Fillet while on quest: Mementos for Fillet would not progress quest.
- Quest "Earn Title: Expert Crystalshaper" now checks if you have completed the quest, not if you have the title or not.
- Tame the Cyclone quest requires level 95 and 950 Nature skill
- Town Marshall: Dancing Through the Fire quest will now also count Zal'kuk Adept that are killed.
- Town Marshall: Bludgeoner Bother quest will no longer count Zal'kuk Scout, Zal'kuk Shaman, Zal'kuk Adept that are killed
- Anarie the Loyalty Vendor will now be offering small quests for cosmetic titles to players with 100, 365, 500, 1000, 2000, 3000, 4000, and 5000 days since creation.
- T1 - T5 Dragon Crafting Mastery Quests (that collect resources) now award a small amount of experience (instead of no experience). Previously only Crafting Mastery quests that you crafted an item would award experience.
- Valkoth the Ancient now offers attunement quests to Pyrakis and Nu'delak to all dragons.


Other

- All capes now properly tint to the material they are constructed from.
- The Snowdragon Head Scale has received a unique texture so that it no longer is a copy of the Phantom Head Scale
- Renamed Spider Head Scale (obsolete) to Spiderwebs Head Scale
- Put Killer and Spiderwebs Head Scale back in Jacques Allantyrn's Inventory
- Hours of Frost biped Mask tech kit can now be applied to all mask types
- Updated mobile resource node gather distances.
- Typos fixed in the Hours of Frost tech kit descriptions.
- The Hours of Frost dragon scale and biped masks have had a facelift done to their icons as well as their respective tech kits.
- Four new Dragon spells have been added and their formulas are now obtainable as regular loot from various monsters and chests: Primal Burst, Primal Strike, Primal Chains, and Primal Spark


World

- Resized Drakul lairs: Ar'akis, Chirdelak, Incignat, Sylrak, Myrkjira, Pyrakis, Liakis, Soklifak, Aklet.
- Arena Gatekeeper is now known as Akalivar and has a regular appearance and clothing.  Master Akalivar now offers attunement to the Isles of Battle through a quest instead of his regular dialog.
- The Imperial Commission on Gambling has authorized the re-introduction of the Large Gambling Den for construction on player lands. The new structure is greatly improved with enhanced furnishings and as a result is significantly more costly to construct; it requires Tier 6 resources as well as the purchase of a Gambling Permit from the Empire.
- Ssaulios no longer sells Tavern Hiring Permit; Pawnbrokers continue to sell this permit in addition to a new Gambling Permit for 1g.
- T1 Community Lair at NW corner of Lesser Aradoth Deadlands 198/232 now has Storage Tier 1 Community Shop storage (2 slots/80,000 bulk). Great for nearby Viridian Azulyte and Dim Wisps.
- South Gate and Harton Valley have been decorated.
- Increased limit for Slayer of the Myloc Queen banner and mural to unlimited
- Fishing distance raised from 30m to 40m
- Demonte Seviris is now known as Most Honored and has updated dialog.
- Galean Adair the KnoC Trainer is now known as Honored Galean Adair and has updated dialog.  He has relocated to Aughundell.


Client Changes

Features:

- Dragons now play a unique animation when entering and exiting sleep. (Bipeds to come!)
- Allow state change to specify an animation macro
- Increase Chat Tabs from 8 to 20
- Dragons perform bow_respectful emote after a trade
- Gnome, dwarf, and half-giant males now have sleeping animations as well as khutit dragons and both genders of dryads.
- Visual Timer for Buffs / Debuffs
- Updated Map Tiles for Drakul Map
- Dragons will now play a unique animation when taking off from a run.
- The dragon sleep animation has been given slight adjustments to feel more natural.


Fixes:

- Noncas' Bi-Directional Scanner's icon no longer looks unfinished.
- Typos and misgendering in Khutit Emotes
- Fix for when an ability caps the fly height, permanently clips wings.
- Crash fix for renaming hot key setup
- Crash fix for emblem check at startup
- Print error message to console if terrain lines are enabled (makes client unstable)
- Hours of Frost scale and mask technique kits no longer appear as a question mark.
- Plot Windmill doesn't activate machine
- Akkinelos cultist robe should now display a texture.
- Hatchlings no longer make the happy dance emote sound effect while dying.
- Attempt to detect broken chat UI (incompatible mod) and print feedback message
- Myloc Birthing Sacs can't be selected
- Review dragon flying from run
- If structures are restricted from plot, don't fill in blank rows
- Potential crash fix in window hide UI
- Toy attachment for Holcomb house
- Background textures loading for unloaded windows
- Remove dev debug messages for flight
- Attune on Equip Messages
- Stuck in running animation when transitioning to Khutit form or Dragon form while running
- Environment Effects Persist (sometimes)
- Provide feedback if unable to update java launcher
- Ulmus Beetles (green) appear red on certain graphic cards
- Floating black spot behind the fins on dragons using head style 2
- Mobile resource nodes will perform proper distance to gather check
- When a dragon dies in the air, death to ground animation is shown to everyone surrounding (no longer stuck in the air)
- Special effect locators for bows fixed (for playing special effects with bow weapons) #4546
- Add time to casting bar
- The take-off from run animation has had some slight adjustments to speed and transitioning.
- Timer window crash
- Animation fix for entering sleep state
- The movement (primarily running) animations of elves, fiends, half-giants, humans, khutit, saris, satyr, and sslik have been adjusted to be a more appropriate speed compared to real movement speed.
- Fafnir no longer plays Boss music. Gruk now plays Boss Music.
- Mesh clothing does not adjust to body
- Mouse can click/hover/highlight/interact with hotkeys/UI while cursor invisible (free look, etc.)


Server Changes

Feature:

- Health check constraints (future content)


Fixes:

- Fix for Parry, Block and Dodge feedback
- Attuned Item disappears when swapped to a container that is for sale
- If applying novians, can only apply to plot owned by player (so that players can't apply novians to empire projects)
- Remove skipping school feedback message
- Only send the death point timer info when reducing death points (was sending bind location, etc. which was confusing in feedback)
- Allow monsters to spawn other monsters (future content)