Patch sur Blight du 07/03/2024 (Delta 316.9)
Un nouveau patch a été appliqué au serveur de test, Blight. Toujours plus d'ajustements par rapport à Back to The Battleifield. Entre autres, de nombreux bonus n'entrent plus en conflit les uns avec les autres et de nombreuses abilitiies n'ont plus leur timers liés.
Delta 316.9, a fixer delta for the Combat Overhaul, is currently on blight and available for testing. The included changes are listed below.
Changes & Fixes
- Fixed a terrain trap on the Island of Elnath.
- Removed useless requirement to the augmentation obtained when approaching a conduit in quest "Source of Power: Astronomical Observations". This constraint could prevent obtaining the augmentation and the quest couldn't progress properly.
- Gift of Armor now boosts armor values by 40 to 250 (up from 20 to 160)
- Gift of Health now boosts health values by 34 to 274 (up from 8 to 212) and improves out of combat rest rate.
- Gift of Toughness now boosts health by 22 to 182 (up from 4 to 106) and armor by 26 to 166 (up from 1 to 31)
- Massive Bronze Chest in the Inner Sanctum should no longer be taking vacations from its spot.
- Fixed a step visibility issue in Dragon Crafter 3: Learning the Ropes.
- Changed the icon for the dragon Resistance and Ward crystal formulas to reflect the icons of their respective crystals.
- Armor and Scale Tech Kit: Hardened Wing-Membrane no longer directly increases damage against beetles, but offers an active ability when equipped instead, giving the same bonus against beetles.
- Primal Strike, Primal Burst and Primal Chains have re-balanced hoard costs (some went up, some down).
- Primal Strike I has had its damage reset to its original value.
- Energy Bomb II has had its damage reset to its original value.
- Fixed a link in quest "Gerix's Quest: Visit the Grand Dragon Cities".
- Weapon and Claw Tech Kit: Tactician Spirit VI can now be applied to Tier V equipment.
- Only the highest tiers of Detoxify Self and Detoxify Other will now appear in your character window, like other tiered abilities.
- Nadia in Bristugo now has Skala Crab Shells for sale.
- Quest "Fall of Tazoon: Survivors in the Desert" was an addition of Back to The Battlefield content update to clarify the Imperial Army Camp questline. However, it couldn't be completed by players who had previously already finished the questline. It won't be available anymore to players who have completed quest "Fall of Tazoon: The Aftermath (Part 2)".
- Weapon Tech Kit: Calimir's Hide Grip has been renamed to Weapon Tech Kit (Range): Calimir's Hide Grip for clarification.
- Radiant Ethereal Crystals have been added to treasure tables.
- Marcus in Kion now sells Everlasting Essence.
- Frig Tallowgar has found a stock of Master Azulyte Crystal Decorative Statue formulas forgotten in a corner and has put them for sale.
- Updated quest feedback in quests "Scout's Quest: Spider Attack" and "Scout's Quest: Target Practice".
- Skalkaar Dragon Claw isn't marked as being usable by biped schools anymore.
- Skalkaar Hatchling Scale now has proper requirements.
- Iron Body now requires you to be active as a Monk
- Blessing of Istara now requires you to be active as a Knight of Creation
- Corrected dialogue in Efimia and Gwyrath's combat explanations to reflect changes since the overhaul.
- Stand Against Darkness and Aura of Light will no longer conflict with each other.
- Stand Against Darkness I is now masterable.
- True Grit will no longer conflict with other armor or health buffs, but will conflict with other versions of itself.
- Adjusted the spawns of Invae Pillagers so they respawn faster with a maximum total of five rather than three.
- Mimics will no longer ask any nearby monster for help.
- Brobbet's Burst is now usable based on craft or adventure level.
- Disarmed will now give a temporary stun resistance when its timer expires.
- Raise and Enhance spells now only conflict with themselves.
- Power Style will now only work with Special attacks, but now adds much more additional damage
- Fixed terrain above lair corner in Garnet Bay
- Pulverized now reduces Physical Resistance by -180 (was -40)
- Punctured I/II/III are now known as Moderately/Somewhat/Greatly Punctured and reduce Physical Resistance by -100/-200/-300 (was -20/-30/-40)
- Dalgan now has unique dialogue for bipeds that talk to him.
- Allocate Health no longer gives Diminished Health to the caster on use, but instead damages the caster once and has a 2.0 casting delay (rather than a post delay).
- Allocated Health (buff) now has an updated description, boosts health by 215 to 1015 (up from 76 to 716), boosts the out of combat healing rate by *1% and cannot be dispelled.
- Melee Flurry will no longer penalize damage.
- Ruin (ability) now does direct damage when it hits.
- Ruined (debuff) now reduces arcane resistance by an increased amount (-25 to -100 instead of -5 to -20), now ticks for damage every 5s (down from every 9s) resulting in an 80% increase in damage output, and also no longer conflicts with other DoTs (only other versions of Ruined).
- Concentrate Blood now has a post-delay of 4.0 (down from 8.0)
- Aura of Health 2 now heals 4% (down from 4.5%)
- Aura of Health 3 now heals 5% (down from 6%)
- Group Ethereal Blade (buff) is now known as Ethereal Blade
- Debilitating Dart I (ability) is now masterable while 2 through 4 have increased damage output.
- Debilitating Dart (debuff) is now known as Slightly/Moderately/Greatly/Extremely Debilitated, lasts for 45s (up from 15s), reduces speed by 30/45/60/75% and will not conflict with other speed debuffs (only with other debilitating darts)
- All extra damages now have a name in combat logs.
- Armor and Scale Defense Tech Kits can now be applied to Leggings, Greaves and Skilts.
- Adjusted the tooltip of range modifiers, heal modifiers, and spell modifiers to specify an increase or decrease of a statistic and removed redundant negative signs.
- Adjusted the coin cost of Master Ward Crystals formula to be in line with other Master Crystal formulas.
- Ethereal Leech I (debuff) is now back to its original damage of 1-2 (instead of 25-30)
- Corrected description of blighted items to say "magics" instead of "magiks"
- Hamstrung (debuff) is now known as Slightly Hamstrung
- Crippled Shot I now gives Moderately Hamstrung (debuff)
- Crippled Shot II now gives Greatly Hamstrung (debuff)
- Blighted Weapon Kicker/Self-Kicker Dispirit techniques will now give tiered versions of the Dispirited debuffs.
- Daunting Mist (debuff) is now known as Soporific Mist.
- Ki Strike now gives different tiers of Slowed.
- Venomous Bite IV (monster ability) won't deal tremendous damage anymore.
- Crystals of Exhaustion now give tiered versions of the Winded debuff and have a consistent 25% chance.
- Headbutt now has a 100% chance to give a 5s stun (up from 3s)
- Headbutt I is now masterable
- Corrosive Rain now does damage up front to the target
- Corroded (debuff) now reduces physical resistance by significantly more than before.
- Vitae Channel now lasts 30s (was 60s) and does significantly more damage per tick.
- Fire Storm will now do greater damage, will give the Burned debuff when it hits its target, and will do additional damage if the target is already Burned.
- Added Clap of Thunder II to Storm Disciple at level 96
- Increased the base damage of Clap of Thunder I
- Gummy Maggot now requires a rating (craft or adventure) of 80 to use
- Removed the max level limitation on The Wolf's Blessing
- Removed the guidance to Karkath from Spitfyre's dialogue before you pick up her first quest.
- All attack modifiers, recycle modifiers, and damage shields now have a far more descriptive tooltip. For instance, instead of "Ranged only Attacks only", it will now read "Ranged Martial Attacks"
*NOTE: Certain constraints that were previously not visible now are. For instance, items that had a melee specific-requirement were previously indistinguishable from one that allowed both ranged and melee attacks; this may result in items appearing to have been changed, but no changes have been made that were not listed in these patch notes.
- Summer Festival Maze quests have been partially revamped:
*The timer will start when entering the maze in quest "The Running of the Maze" instead of when finding the first location. It is is now 20 minutes for quest "Seeking in the Maze" (up from 10 minutes).
*Players won't be allowed to fly anymore once entering the maze during the quests and have an unfair advantage: they will need to complete the challenge or fail the quest to fly again.
*Quests will now be completed immediately after speaking to the Maze Manager. No more wait time.
*Quests can now be repeated every 30 minutes, but you can only take one at a time.
*Quests aren't qualified as adventure quests anymore, but as daily quests as they are repeatable.
- The quested versions of the following Tech Kits are now available at Town Marshalls for Tokens of Gratitude:
*Weapon and Claw Tech Kit: Fyakki Slayer and Weapon and Claw Tech Kit: Blood Drainer have been added to Soren in Sslanis.
*Weapon Tech Kit (Range): Calimir's Hide Grip, Weapon and Claw Tech Kit: Andorr's Ironwood Shaft have been added to Daggle Ironshaper in Aughundell.
- Millie's Apple Pie changes:
*Millie's Apple Pie is now a Tier VI dessert.
*Daggle Ironshaper in Aughundell sells this delicious pie for Tokens of Gratitude.
*Quest "Flowers for Millie's Table" must have been completed if you want to savour this pie.
- Guild of the Artifact Hunters items. Fixed bugs from 316.8:
*Defensive Claw Crystal of Greater Shielding and Defensive Claw Crystal of Superior Shielding don't have their bonuses doubled anymore.
*Tome Crystal of Superior Blast really has its area of effect this time.
*Clarified Defensive Claw Crystals of Resilience descriptions
- Parry and Block bonuses changes:
*Cloud Parry Crystals and Cloud Block Crystals have got their values raised by 50%.
*Defense: Parry and Defense: Block techniques can now be applied to Bracelets.
*Blighted Bracelets and Blighted Rings can now receive a Block or a Parry bonus.
*Blighted Weapons now have a chance to receive 2 Parry bonus techniques. Parry bonus from techniques can be up to double from normal (if you are lucky enough).
*Blighted Shields now have a chance to receive 2 Block bonus techniques. Block bonus from techniques can be up to double from normal (if you are lucky enough).
- Reviewed melee weapon skill bonuses for Blighted Armors:
*Shields now have a chance to receive One Hand Slash, One Hand Crush or One Hand Pierce bonuses.
*Shields will no longer have a chance to receive a Two Hand Crush bonus.
*Ringmail and Chainmail armors will now longer have a chance to receive a Two Hand Slash bonus: schools using these armor types at best can't use two-handed blades.
- Gift of Harvest/Primal Harvest changes:
*Requirements are now based on the current trade school.
*There is no skill requirement anymore.
- Heather issues:
*Fixed terrain above north west corner of north lair
*By extension, neighboring plots to north had terrain raised as well. If you have any issues with sunken structures, please clear your world cache
*Moved Community Lair entrance more to east so it doesn't occupy the bounds of the nearby lair. Some corridors had to be rearranged or new added as a result - a few new corridors to build
- The following abilities have had their recycle times adjusted
*Multistrike now recycles every 30/45/60/75 by tier (down from 120s)
*Multicast 2 to 220 seconds (down from 300).
*Multicast 3 to 260 seconds (down from 300).
*Primal Cast from 300s to 180s.
*Smash to 15s (down from 30s)
*Burning Fist to 30s (down from 120s)
*Carving Strike to 30s (down from 40s)
*Chaos Strike to 30s (down from 40s)
*Coordinated Strike to 30s (down from 60s)
*Life Strike to 30s (down from 40s)
*Shatter to 60s (down from 120s)
*Tactical Strike to 30s (down from 40s)
*Headshot to 45s (down from 75s)
*Crippling Shot to 60s (down from 120s)
*Power Shot to 15s (down from 20s)
*Thorn Shot to 30s (down from 40s)
*Fiery Judge to 60s (down from 90s)
*Pillage Spirit to 60s (down from 180s)
*Wrack to 60s (down from 120s)
*Pulverize to 45s (down from 120s)
*Coordinated Shot to 30s (down from 60s)
*Envenomed Arrow to 60s (down from 90s)
*Mangle to 60s (down from 120s)
*Energy Sabre to 60s (down from 120s)
*Envenomed Spear to 60s (down from 180s)
*Soul Sacrificium to 60s (down from 75s)
*Evisceration of Life to 60s (down from 120s)
*Ferocious Roar to 60s (down from 75s)
*Fungal Regeneration to 60s (down from 180s)
*Group Instant Transfer to 60s (down from 180s)
*Howl of the Northlands to 120s (down from 180s)
*Ignore Pain to 120s (down from 180s)
*Allocate Health to 30s (down from 120s)
*Concentrate Blood to 60s (down from 300s)
*Group Ethereal Blade to 60s (down from 300s)
*Debilitating Dart to 15s (down from 45s)
*Headbutt to 30s (down from 40s)
*Channel Vitae to 45s (down from 120s)
*Fire Storm to 60s (down from 120s)
*Refreshing Breeze to 45s
*Headshot to 30s (down from 45s)
- Quest "Scholar: Advanced Techniques" changes:
*The Quest now requires a minimal Spellcraft skill of 40 to be obtained.
*Erelald now asks to craft a techniqued Sear I instead of a Flame Bolt I. Dialogues and feedback have been updated.
*Erelald gives Beginner Spell: Sear formula during his dialogues if player doesn't already have it.
- Adjusted the alacrity bonus/penalty on the following buffs and debuffs. Largely, bonuses on lower-level gear were decreased to match their impact on your delay modifier pre-overhaul at the level of acquisition. Some underperforming items, like Gummy Maggot, were improved.
*Hamstrung
*Gift of Alacrity (tiers 2 through 4)
*Slowed (from Nazderon)
*Dispirited
*Enraged (from Berserk Rage)
*Fatigued (from Berserk Rage)
*Rapid Fire Posture
*Soporific Mist
*Debased
*Slowed
*Staggered
*Shocked
*Ambience of Inhibition
*Emanation of Inhibition
*Banner of the Tempest effect
*Crippled
*Spirit of the Darkness
*Hastened
*Alyssa's Touch
*Demon's Alacrity
*Gummy Power
*Frosty Fingers
*Barmaid Sting
*Terrorized
*Shadowy Empowerment
*Primalist's Power
*Combat Stance: Alerted
*Fractures
*Winded
*Galderos' Flurry
*Fangs of Fury
*Primal Rage
*Wolf's Blessing
*Helian/Lunus Head Scale of the Ancients
*Defensive Dragon Claw
*Encouraged
- Following abilities are no longer linked using a shared timer:
*Power Strike
*Render Armor
*Invigorating Shout
*Charge
*Heroic Shout
*Critical Strike
*Distract
*Multistrike
*Whirlwind
*Cripple
*Cleave
*Smash
*Power Style
*Blazing Strike
*Burning Fist
*Carving Strike
*Chaos Strike
*Cherub's Touch
*Coordinated Strike
*Bite
*Claw Strike
*Drain Strike
*Nature's Adjudication
*Headbutt
*Life Strike
*Nerve Strike
*Shatter
*Tactical Strike
*Wild Swing
*Elemental Arrow
*Headshot
*Heart Seeker
*Crippling Shot
*Point Blank Shot
*Power Shot
*Ravage
*Tail Whip
*Quick Shot
*Thorn Shot
*Fiery Judge
*Vokkai's Crush
*Long Shot
*Pillage Spirit
*Wrack
*Pulverize
*Puncture
*Coordinated Shot
*Multishot
*Pinion
*Envenomed Arrow
*Spray Arrows
*Staple Shot
*Mangle
*Energy Sabre
*Envenomed Spear
*Stunning Blow
*Blinding Shot
*Interpose
*Hamstring
*Satyr's Charge
*Shield Breaker
*Soul Sacrificium
*Staggering Howl
*Banish Armor
*Reflect Attack
*Cherub's Song
*Fireball
*Galewind
*Icy Shards
*Evisceration of Life
*Ki Strike
*Ferocious Roar
*Quake Attack
*Menacing Presence
*Snarl
*Fungal Regeneration
*Group Instant Transfer
*Growth
*Quick Heal
*Superior Heal
*Combat Triage
*Heroism
*Howl of the Northlands
*Ignore Pain
*Tearing Blades
*Refreshing Breeze
Typos/grammar fixes- Tactical Mastery description in character window (tooltip).
- Quest "Revion's Quest: An Ancient Curse (Part 1)".
- Quest "Kill Red Tusk".
- Quest "New Trismus 9: Disarming the Dead".
- Quest "Fall of Tazoon: Elsa Baltos".
- Tura's Universal Blighted Dye Kits quests.
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