Patch sur Blight du 08/09/2024 (Delta 317.2)

Ce qui devrait être la dernière Delta avant l'application sur les serveur régulier a été apportée au serveur de test, Blight... après bien des difficultés d'ailleurs. Ce type de patch ne contient en général pas de nouveau contenu mais juste des correctifs et des ajustements, et celui-ci n'échappe pas à la règle.

Adventure

- Allocate Health abilities now damage the caster and not the target.
- Title Award Bonus: Health II now correctly gives +100 health (down from +150, the value of Health III).
- Nature's Wrath's "Emboldened by Nature" now properly applies to all damage types. Previously, it did not work with any.
- Numbing Haze will now give a temporary immunity to mezzes when the timer expires and has better weighting across tiers (so that higher tiers will now properly overwrite lower tiers).
- Ceremonial Cape has received some fixes and adjustments
*No longer allows blocking nor increases block bonus, instead increasing evasion by +100.
*Properly sounds like cloth when being moved in your inventory.
*Has its own unique icon.
- Hero's Resolve's effect has been split in two; the damage and accuracy increase once again affect special attacks, but the bonus attacks do not. This matches its current live functionality as, due to a technical issue, extra hits did not process on special attacks.
- Attack modifiers now properly show modifiers for increased or decreased arcane penetration, mystic penetration, and penetration.
- The "Does not affect special attacks" note on attack modifiers has been moved to the header bar, so that abilities may now read, as an example, "All Non-Special Attacks".
- Desiccated Skin debuffs now fade when hit with special attacks.
- Nature's Fury and Nature's Wrath
*Emboldened by Nature now requires nature skill, not nature damage, to function.
*Nature's Fury and Nature's Wrath are now both tiered and received at levels 11, 31, 51, 71 and 91 of Druid and Guardian.
*Nature's Fury and Nature's Wrath are now masterable
*Nature's Fury and Nature's Wrath (buffs) will now stack with one another.
*Nature's Fury/Wrath buffs are now tiered and add damage directly (15, 35, 60, 90, and 125 by tier) instead of a flat 1% of the target's health.
- Nature's Adjudication now recycles every 20s (down from 30s) and does 25/50/75/100 damage per tick instead of 2% of the target's maximum health.
- Headbutt will no longer overwrite its moderate stun, causing targets to be stun-locked.
- Temporary Root Resistance will now last 25s (up from 12s).
- Knit Bones will once again show a preview.
- Updated Absent-Minded augmentation description (from Ada Fruthak's Memento) to mention its damage ignores defenses.
- Blight Bolt and Improved Blight Bolt spells aren't restricted to arcane schools anymore.
- Blight Bolt V now properly uses Blight skill instead of Mind.
- Regular and Improved Blight Bolt and its associated formulas now have an icon.
- Mind Bolt and Improved Mind Bolt spells aren't restricted to Sorcerer school anymore.


Craft

- Outfit related changes:
*Several Outfit and Suit formulae have had their icon set to the right helmet/tunic counterpart.
*All Cargo Suits now contain their respective Invisible Cargo Cap product.
*Kenaf Cargo Cap in Kenaf Cargo Suit now uses the proper values for Iron Tinkering Hinges.
*Iron Scalemail Suit & Iron Ringmail Suit products have had their required skill, amount of resources, and xp granted for each product fixed to match the regular formulas.
*Tanned Hide Outfit has had the skill values fixed on Hide Strips for the Mask, Invisible Mask, and Belt to match the respective regular formulas.
*Steel Scalemail Suit & Steel Ringmail Suit:
.Scribe skill lowered to 400 (was 500).
.Products have had their required skill, amount of resources, and xp granted for each product fixed to match the regular formulas.
*Hardened Hide Outfit now requires the correct skill values for Hide Strips on Hardened Hide Shoulderpad to match the regular formula.
*Cobalt Chainmail Suit & Cobalt Platemail Suit now have the proper optimal for their respective Chestguards (from 955 to 965).
*Cobalt Ringmail Suit & Cobalt Scalemail Suit:
.Scribe skill lowered to 600 (was 700).
.Products have had their required skill, amount of resources, and xp granted for each product fixed to match the regular formulas.
*Mithril Chainmail Suit & Mithril Platemail Suit now have the proper optimal for their respective Chestguards (from 1180 to 1190).
*Mithril Ringmail Suit & Mithril Scalemail Suit:
.Scribe Skill lowered to 800 (was 900).
.Products have had their required skill, amount of resources, and xp granted for each product fixed to match the regular formulas.
- Cobalt & Mithril Scalemail Greaves in Expert Scalemail Greaves, and Cobalt Scalemail Greaves in Journeyman Scalemail Greaves now follow the same amount of bars as the other greaves (From 24-12 to 22-11 based on skill).
- All Ringmail and Scalemail Skilts have been adjusted to require the same amount of resources as the greaves (22-11 based on skill) as they provide the same armor value.
- Ironsilk Invisible Cargo Cap has had its optimal skill values in Expert Invisible Cargo cap corrected to 1100 (was 1075).
- Mithril Chainmail & Platemail Chestguard have had their optimal value corrected (from 1180 to 1190).
- Cobalt Chainmail & Platemail Chestguard have had their optimal value corrected (from 955 to 965).
- Formulas "Maggot Hide Processing" and "Special Fabric Spool" will now sort properly into Beginner category.
- Vilitis Plant Processing and Frozen Carapace DUST now use Alchemy skill instead of Foraging. They also require 810 Alchemy instead of 840 Foraging to be scribed.


Epic Content

- Reklar's capes have been renamed to reflect a unique icon and no longer sound like a shield for sound effect.
- Epic Armor: Demon's Aegis formula now properly requires 3 components and 1 essence.
- Earn Title: Memory of Elial - Insane & Earn Title: Memory of Elial - Timekeeper now only counts Memory of Elial kills.
- Demons' Menace now properly awards "Bonus: Epic Award V"
- Holy Zeal, a buff gained from Divine Restoration on Ambrosia of the Gods, now boosts Mystical Resistance instead of Magic Defense.
- Demon's Aegis, Reklar's Tower Shield, Reklar's Sash of Fury, Ceremonial Cape, and Ceremonial Shield now require adventure rating instead of current level.


Monsters

- All Monster versions of Gold Rage are now known as Feral Rage.
- Any dragon enemies that used Refreshing Breeze now use Tranquil Breeze, a monster variant of the ability that has half the duration of the player one.
- Vikinos Trudgers will spawn fewer followers than before.
- Fiend monsters will now use a more reasonable version of Fiendish Channeling than the one players receive.
- Dwarven monsters will now use a more reasonable version of Dwarven Toughness than the one players receive.
- Diminished Surtheim is now slightly weaker.
- Lost Elders are now 50% less evasive
- Following Blight monsters now count as undead:
*Drowned Spirit
*Flame Guard
*Mighty Fire Blight
*Mighty Flame Blight
*Storm Adept
*Veteran Lightning Blight
*Veteran Storm Blight
*Veteran Storm Blight Sergeant


Quests

- Severant now properly refers to wolves instead of pustules in the quest for Drain Strike VI.
- Updated directions in the "Ancient Clothing" quest to better direct the player.
- Burris will now offer "Go Bag 5 Greater Fire Elemental Materia" again after turning in five trophies.
- Added extra steps in quest "Wrapped in Despair (Part 1)" to find the spot to destroy the Essence of Nazderon easier.
- Final step of quest "The Perfect Rose Quartz Shard" will now remind you to speak with Gangaf.
- In quest "Biggletorque: Chests in the Deep", the Odd-Shaped Key doesn't require to consume Open Chest augmentation anymore, but will only work if player stands within 3m from the chest.
- In quest "Biggletorque: The Frozen Tower", the Strange-Looking Key will now only work next to the chest in the Frozen Tower.


World

- Fixed terrain traps near Istaria's Union.
- Fixed terrain trap near Dalimond Ridge.
- Signs in Chiconis and Dralk training isles should no longer be missing text.


Miscellaneous Changes & Fixes

- Edited and recolored multiple icons and icon sets:
*Looted hoard including urns, crowns, bells, coffers, scepters, orbs, and mirrors. These have been given new custom colors to reflect their tier more clearly.
*All junk loot items have been updated to a new collection of tiered tints that are more intense and clearly distinguishable, separate from other in-game colors.
*Trophies have been adjusted to use the new tiered colors; this should not be a dramatic change in hue.
*Dragon cargo disks are now colored by material per tier separately between Nielenoss' Flyers and regular Dragon Cargo Disks. Lunus and Helian variants can additionally be distinguished by the color of crystals on the icon. Currently, the actual item will not reflect these colors.
*The Quest items Massive Emerald, Lost Precious Gem, Emerald of Dahmamun, and Flawless Diamond are slightly adjusted.
*Nature's Vanguard has been given a new color.
*Priscilla the Shoulder Parrot's various forms (alive, dead, revived) no longer use a tint and instead show the icon's true colors.
*Hiring Permits have been given a unique icon depending on the purpose.
*Urn Hammers have been given a unique custom icon, as have their respective formula.
*The Old Wooden Bucket now looks wooden instead of metal.
*Decorative Orbs - a crafted hoard item - now use their proper icon instead of an in-development one.
*Hand Wraps now properly tint per tier. In the future, they might receive some adjusted icons to distinguish different types of hand wraps.
*Presents from the Gnomekindle festival use new colors and a slightly changed icon.
*Removed a tint from the Myloc Gatherer Skull icon.
- Several dragon trainers now refer to themselves as "Dragon Trainer" and "Dragon Artisan Trainer" to reflect the school name update.-
- Jewelry and Scale Tech Kit: Kaasha's Sigil technique now requires completion of the quest "Sslanis Militia: Outrage in the Jungle" which is the quest which awards it.
- Improved visuals for Essence Residues so they no longer obscure the decal texture underneath.
- Added "Spell: Rupture IV", "Defense: Ethereal Resistance IV" and "Defense: Ethereal Ward IV" in the description of Hephas Trudger Thorax.
- Renamed trophy "Wary Coastal Ruxus Skull" to "Watchful Coastal Ruxus Skull".
- Crate of Gems plot items are no longer considered Trees, and instead Garden Accessories.
- Removed "Lair Sign - Helian copy 1" from list of available lair items.
- Removed "Lair Mural - Keeper copy 1" from list of available lair items.
- New Trismus Shrine will now properly produce a message that you were bound, as well as display name in Character Sheet.
- Changed the icon for Tactician's Spirit.
- Fixed issue where certain crystal clusters can trap players. Requires clearing world cache.
- Fixed double "Hello" when greeting Karios the Trophy Hunter.
- Travel scrolls now recycle every 15 minutes (down from 30).
- Blight Cores can now be stored in Warehouses.
- Opal Golem Chip will no longer refer to obsolete techniques.
- Amulet of Scorpus now properly has an armor crystal icon instead of a tool one.
- Ezzar's Folly, Blood-Thirsty, and Bite of the Sun have had their icons corrected.


Typos & Grammar Fixes

- Cotton Cloth Outfit
- Cotton Padded Outfit
- Ice Disciple trainer Kortannai
- Fall of Tazoon: Survivors in the Desert
- Delgarath Militia Unsung Heroes: Help Jatell
- Dragon's Gift IV: Kill the Topaz King
- Blacksmith: Order 102, Harvest Knives
- Blacksmith: Outlasting the Long Swords!
- Blacksmith: Picks for the Miner
- Lore Quest: The Invae
- The Fate of Silvane
- The Curse of Silvane (Part 1)
- The Relic of Silvane
- Saris Female Emote ‘lick'.
- Elemental Archer Trainer Tomas' typo to "challenge" you is corrected.
- Fusion Burn
- Xipilli when asking about Jeweler school
- Fishing Line for Bammas
- Town Marshall: Good Weavers, Bad Weavers
- Town Marshall: When Ogres Attack
- Story: A Disturbance of Spirit (Part 1)
- Unsung Heroes: Help Jatell
- Monk: The Apprentice's Trial
- Ranger: Envenomed Arrow I
- Accurate Breath VII: On the Battlefield
- Defense of Sslanis: Giant Loricatus Beetle Stomp
- Rykhar's greeting to bipeds

Source : https://community.istaria.com/news/?id=1083

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