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Patch sur Blight du 27/08/2014 (Delta 262) et Live du 02/09/2014

Une nouvelle vague de révisions des abilities des écoles de prestige a été réalisée dans ce nouveau patch sur le serveur de test. Les ajustements et correctifs habituels sont également de la partie:

Edit: le patch a été appliqué sur les Live shards le 02/09/2014

- Paladin
*"Stand Against Darkness" now works versus Undead, Constructs and Animates.
*"Aura of Light" now reduces incoming damage from the Undead to the Paladin
*"Interpose" now has a recycle rate of 30 seconds and a range of 20 meters
*Interpose's debuff is now known as "Distracted" and has a duration of 20 seconds.
*"Infusion" now has a 25% (up from 3%) of applying its double-damage versus undead.
*"Blessing of Life" now heals 5% of maximum health every 30 seconds.
- Shaman
*Corrosive Rain's debuff is now known as "Corroded"
*Decay's debuff is now known as "Decayed"
*Curse of Enfeeblement's debuff is now known as Enfeebled
*Steal Dexterity's group bonus is now known as "Enhanced Finesse", has a duration of 30 seconds (down from 120), but is now stackable so multiple buffs of the same type can be applied simultaneously.
*Steal Dexterity's debuff is now known as "Weakened Finesse", has a duration of 60 seconds (down from 120), but is now stackable so multiple debuffs of the same type can be applied simultaneously.
*Ruin's debuff is now known as "Ruined", has a duration of 45 seconds (down from 63), but has increased damage to compensate.
*Blight's Favor buff is now known as "Blighted Favor", lowers Nature skill by 50% (down from 75%), and has a 45 second duration.
*"Blight's Favor" is now an exclusive ability for the Shaman school.
*Shaman now receives a new ability, Blight's Blessing, at level 90. It gives a buff named Blighted Blessing when used that gives a 225% bonus to the Blight skill, with a corresponding 75% reduction in the Nature skill.
*Shaman's Chant debuff is now known as "Befuddled" and now also affects Ranged attacks.
*"Shaman's Chant" now has a duration of 90 seconds (down from 120).
- Guardian
*Morning Dew's buff is now known as "Refreshed"
*"Morning Dew" has a recycle of 5 seconds (down from 60).
*"Skin Like Thornwood" now has a 5% chance of causing damage to the attacker when the Guardian is hit by a melee attack.
*Nature's Adjudication debuff is now known as "Adjudicated", lasts for 90 seconds (down from 150), and lowers Nature Resistance by 20-50% (instead of a set value).
*"Nature's Adjudication" now has a damage boost (instead of damage reduction), but shares a timer with the power melee category.
*"Quake Attack" now recycles every 60 seconds (up from 30), shares a timer with other multi-attack melee abilities, does 150% nature damage, and has a chance to stun the targets.
*Wrack's debuff is now known as "Wracked"
- Title: Storm Master now has the proper constraints on the emblem and ability so it can't be used by those who haven't completed the quest.
- Berserker
*Howl of the Northlands now has a recycle of 180 seconds (down from 300)
*Mangle's debuff is now known as "Mangled"
- Quest "Town Marshall: Drawing A Blank" is now only repeatable as a daily quest.
- Quest "Town Marshall: Not My Kind of Pig Roast" will now properly track Ravenous Bloodsnouts.
- Removed the item_exists for vault item checks on quest Loyalty Vault quests that might cause them to fail mid-quest
- Anarie's dialogue in the "Loyalty: Vault Upgrade I" quest now properly mentions "six" tokens instead of "eight".
- Quest "Town Marshall: Trimming Their Claws" will now properly track Icy Dire Wolves
- Quest "Town Marshall: Gloom and Doom" now contains feedback when you finish killing the Gloomwolves (was just "You")
- Blight Hounds no longer get a 250% boost to damage, now have an Aura of Blight surrounding them, no longer receive Lightning Claws or Stunning Blow. Instead, they get Stunning Strike, which is a slower version of Stunning Blow.
- Blighted Armor (of all tiers) can now be dyed.
- Title: The Angler now gives a +50 boost to Fishing.
- Resistant Fyakki are now known as Azg'azak Fyakki.
- Hardened Fyakki are now known as Azg'ulzit Fyakki.
- Enduring Fyakki are now known as Azg'engak Fyakki.
- Torn Wounds now lasts 35 seconds (down from 105), but the DoT ticks every 5 seconds (down from 15). It also causes a Delay modification of 5-20%.
- Adjusted the spawn rate of Blight Hounds near the Staging Grounds
- Adjusted the spawn rate of monsters within the Tomb of Vandus and Helian's Tomb
- Void Horrors in the Barrier Vale should now follow the Palmyran Voidmages that summon them, rather than spawning at random.
- Tavernkeeper Hiring Permit is no longer sold by the vendor in the Pax Istaria event in exchange for Festival Tickets (this was a bug). It is available on regular pawnbrokers across Istaria for coin instead.
- Adjusted spawn rates in Dralnok's Doom and the Autumn Forest.

 

Live patch du 19/08/2014

Les Delta 259 à 261 du serveur de test Blight ont été appliqués aux serveurs réguliers. Au programme, l'apparition de quêtes journalières permettant de récupérer des exemplaires supplémentaires de récompenses de quêtes déjà accomplies, des modifications sur les abilities des écoles de combat (et notamment des raccourcissements bienvenus de cooldown) et l'apparition de nouvelles catégories de vault supportant plus d'objets différents (une demande de longue date des joueurs, les vaults se remplissant vraiment vite) à acquérir avec des jetons de loyauté.

Summary

- Town Marshalls across Istaria now offer a series of quests that can be completed Daily. Rewards from these quests can be used to "re-purchased" quested items such as Tech Kits and Emblems. Additional items, such as those long vanished from the face of Aradoth, will be coming at a later date.
- Ability changes for Dragons and some Biped schools to improve combat interactivity and enjoyment.
- Loyalty Vaults, a series of vaults available beyond Vault X and costing Loyalty Tokens, are now available for purchase.

 
Adventure Schools

- Cherub's Song debuff is now known as "Soothed".
- Cherub's Song ability now recycles every 3 minutes (down from 5), does life damage instead of crush, effects all monsters within 8 meters and has a 25% chance (up from 5).
- Defend Other will be received at level 11 instead of 3.
- Protectorate will be received at level 3 instead of 7.
- Cleric's will have access to Power Strike starting at level 7 (and then every 20 levels there-after).
- Cleric's will receive Multistrike II at level 78.
- Berserk Rage buff is now known as Enraged and has an updated description.
- Berserk Fatigue is now known as Fatigued and has an updated description.
- Blessing of Istara buffs are now known as Minor, Major and Superior Blessings.
- Blessings of Istara no longer conflict with other armor and health buffs and lasts for 60 seconds.
- Knight of Creation Blessing of Istaria now recycles every 90 seconds (up from 5) and has a pre-delay instead of post-delay time.
- Ulaven's Experimental Fire Shield now recycles every 180 seconds (down from 600).
- Burning Fist I is now known as Burning Fist, recycles every 120 seconds (down from 600), has a 2.5 (25) post-delay, and does 25% greater damage on the initial hit.
- Paladin's Life Strike ability now uses the Life skill.
- Group Instant Heal now recycles every 180 seconds (down from 300).
- Group Instant Transfer now recycles every 180 seconds (down from 300).
- Superior Heal now recycles every 180 seconds (down from 300).
- Barbed Bolt no longer requires a stance.
- Fortify buff is now known as Fortified.


Adventure

- Metal Reaping II potion will now consume itself on use.
- Cedar Round Cross Shield and Maple Reinforced Round Shield will now give +7 block instead of +5.
- Amulet and Scale tech kits of the Grand Magus now have a proper description and name modifier ("of the Magus").
- Guardian Golem Chip now has the correct icon.
- Fireworks will once again consume themselves when used.
- Date Bars now have a 30 second recycle.
- Updated the coin values of Tier 6 tech comps so that they were higher than T5 comps.
- Re-valued Tier 4 obsolete tech comps so that their coin value was no higher than the highest T4 comp.
- Re-valued Tier 6 obsolete tech comps so that their coin value matches that of existing Tier 6 comps (this includes Ghost Vapors who had a 0 coin value and could not be traded at all).
- Snowballs and Packed Snowballs will now consume themselves properly when used.
- Weapon Tech Kit: Virulent Venom technique can now be properly applied to weapons and scales.
- Blight Poison debuff no longer will no longer conflict with other dot_blight effects, but will instead conflict with other poisons (using the poison keyword).
- Blighted Armor, Dragon Scales, Jewelry, and Weapons no longer have any limitation on how the number of times an individual piece of equipment can be recharged. Blighted Equipment is now set to "Attune on Equip".
- Demon Blood Battle Axe, Demonskin Staff, Demon Flurry have had a facelift. They now use unique models.
- Demon Flurry now uses the proper sounds and animations.
- Abilities which did not have descriptions on them now will show as having descriptions.
- Exterminator has been changed from a title to an honorific.
- Title: Kion Militia Emblem will now read Private [insert character name here] of the Kion Militia


Crafting

- Fixed a typo in the description of formula "Expert Tech Kit: Undead Slayer"
- Tulip Bulbs can now be applied to the Row of Tulips using the Istarian Army Knife as well as the Ingenuity Ability.
- Stone Brick formulas no longer allow deconstruction of Bricks.
- Master Metal Construction Sheeting and Jointing now have the proper requirements to scribe the formulas.
- All spring plot objects (pots, plants and trellis walls) now have a 3:1 resource requirement ratio for minimum skill and 2:1 for optimal skill on standard resources.
- Single Black and Pink Tulips now require a Tulip Bulb to construct.
- Racial Murals now have a 3:1 resource requirement ratio for minimum skill and a 2:1 for optimal skill on standard resources.
- Blasta Heyga's Date Bar Recipe formula is no longer tradeable.
- Ahala Bruttien now sells Crystal Vial formulas for the correct pricing - 50s, 100s, and 200s.
- Elvish Delight listed Millie's Apple Pie as a required component to consume, which was incorrect and has been removed.
- Player built houses, shops, and storage structures are all now marked as "medium" in size so that they will not be able to be built on the Memorial Island plots. This should not cause any change to regular plots, which should all be classified as medium or larger in size.
- Corrected the minimum skill rating for Dim Essence Construction Source and Sandstone Construction Keystones on the Grand Guild House.
- Journeyman Armor Dye Kit is now sold on the Feladan Alchemist trainer.
- Journeyman Round Shield now has the proper requirements for scribing.
- Craft: Miner's Blessing now requires 33 bars.
- Ponds T3 and T4 will no longer be buildable on "small" size plots.
- Floor tiles that are 30X30 will no longer be buildable on "small" size plots.


Dragon

- Dragon Adventurer school now receives the Allowance of Power ability at levels 18, 38, 58, 78, and 98.
- Allowance of Power augmentation is now known as "Allowed Power" and has an improved description.
- Allowance of Power ability now recycles every 90 seconds (down from 180).
- Dragon ability, Bite, is no longer considered a "magic" ability.
- Dragon Fear ability is now known as Ferocious Roar and has a 90 second recycle (down from 180)
- Ravage now recycles every 90 seconds (down from 120), but has an associated hoard cost (60, 120 and 240 per use).
- Refreshing Breeze buff now only lasts 45 seconds, but heals 2x as much.
- Refreshing Breeze ability now recycles every 180 seconds (down from 300), but has an associated hoard cost (25, 50, 75, 100, 125).
- Allowed Power buffs will now stack with other Power boosts.
- Title: Expert Crystalshaper ability now properly points at the Crystalshaper school, not the NPC version of the school.
- Dragon's Gift buff now remains active on players even after logging out and back (like other Gift buffs).
- Dragon's Determination buff is now known as Determined


Game Client Updates

- Fixed the renderer to use multi-threaded code paths in shaders
- Updated the UI to have the new quest last completed date
- Add feedback to item customize window when item can not be inscribed
- Fix to allow free-form lair building, and then validate connectivity at end of process
- Fixed an issue for items with more than 5 techniques cause crash
- Increased the number of possible rendered particles on screen
- Adjusted inventory icon quantity to read 10k, 11k, etc.
- Fixed Chat Tabs that did not flash when opacity was at 100%
- Updated the skydome to give the game a Gorgeous night and less transparent day sky
- Fix for character window not showing plot link


Game Client Map Fixes

NOTE: Special thanks to Cegaiel for all the map updates

- Fixed the Dragon Scale Forge map element
- Cleaned up map files / regenerated map files
- Fixed the Sawhorse icon
- Fix for truncation of mini-map buttons
- Add memorial island map to map list
- Minor map updates New Koraelia, New Brommel, Istaria, Sslanis, Serenity, Drowned, and IsleOfBattle
- Make map window drop down wider to accommodate map names


Loyalty Vaults

- Anarie the Loyalty Vendor now offers four quests which players can acquire to upgrade their vaults beyond level X. These upgrade quests charge Loyalty Tokens instead of coin, but offer significant increases in both stack and bulk beyond the highest vault level. Each Vault costs 6 tokens.
*Loyalty Vault I - 320 Stacks, 168000 bulk
*Loyalty Vault II - 340 Stacks, 187000 bulk
*Loyalty Vault III - 360 Stacks, 207000 bulk
*Loyalty Vault IV - 380 Stacks, 228000 bulk


Monsters

- Fixed Gheniem the Peridot Golem's spawn so he'll once again appear on Saritova.
- Added spawns of Brownback Stalkers to the region at the southern end of the Dalimond Peninsula.
- Adjusted the spawn rate of Indestructible Fyakki in the Eastern Deadlands.
- Surtheim the Fire Elemental is now greatly increased in power and deadliness.
- Skeletal Warlords will now have stats at all levels in which they spawn.
- Indestructible Fyakki are now known as Ul'zilgat Flayers or Defilers.
- Split the two large spawn regions of Fyakki in the Eastern Deadlands into four (thereby increasing the quantity of spawns). They should no longer spawn inside walls or trees.
- Brittle Fyakki are now known as Bloodletter Savages.
- Cenotaph Guardians now have combat abilities, no spells, improved stats and resistances, and carry a weapon.
- Elite Bone Vindicator now fight as Rangers.
- Storm's Shadow now fights as an Undead Dragon.
- Guardian of Faces now fights as a Lava Golem.
- Fiery Dire Wolves are now known as Crimson Shredders and Ravagers.
- Adjusted the Zal'kuk spawns in the Fortress of Fire.
- A Tier 4 Chest will now properly spawn in the Fortress of Fire (instead of more Adepts).
- Adjusted the Fire Beetle spawns in Char.
- Forest Skulk Hunt-Master no longer gets a damage boost.


Quests

- An Ornate Chest (opened with a standard key) now spawns in the Lesser Aradoth Deadlands. Players can loot a "ragged book" from it which (when used) begins the "Effigy of Merrasat" quest series with the quest "An Ancient Journal". This quest series was originally written and submitted YEARS ago by Galem Thawn (Seriously, back in 2006). It was adapted two years ago, but placed on hold for the Tier 3 Revamp since the bulk of the series takes place in Tier 3 lands. Note: Only this one quest in the series is in place at this moment.
- Added a new quest "Infected Thorns" to Quartermaster Niiketz at the Eastern Outpost. This quest is available for players who have previously completed the "Deadly Thorns" quests and rewards a new weapon/claw tech kit (Virulent Venom).
- Daily quests from the Island of Ice were missing their secondary experience and coin rewards and so would only give the reward once. This has been fixed so that players will be rewarded for repeating the quest.
- Updated quest "Essence Harvesting Mastery IV: Collect 100 Tainted Pale Essence" to track the gathering of tainted essence.
- Quest "Attunement to Island of Ice Expedition Camp" now properly attunes players to the correct pad.
- The quest "Disgruntled Gnomes" will no longer automatically complete immediately after it started.
- Changed the quest "Rare Foods: Snap Dragon" so that it requires unprocessed Mandrake.
- Quest "Expanding The Date Farm" now points you west instead of north.
- Quest "Rare Foods: Dinner? Impossible!" now requires you to be a level 95 Confectioner to begin it.
- Quest "Kerian's Quest: Learn how to socket a chest scale!" now properly refers to Ectoplasm, not Vapor.
- Quest for the Master Builder now uses "or" constraints so players may have the new Title ability or the old emblem and will be offered the quest.
- Drain Bolt I: Primal Secrets, Fiendish Pride now will give players a copy of the basic Tempest 1 spell.


Server Updates

- Stackable items can now be deconstructed
- Dead Monsters that function as resource nodes will now properly respect varying quantities (this allows Rich and Motherlode versions of dead monster nodes).
- Removed the name and description of items from network messages to optimize network bandwidth.
- Maximum overburdening speed reduction is now 75%
- Improved the feedback message for browse timeout (says trade expired N seconds, instead of browse time)


Town Marshalls

- Town Marshalls in New Trismus, Kion, Sslanis, Dalimond, Chiconis, New Rachival, Mahagra, Kirasanct, Dralk and Aughundell once again have quests that can be repeated once per 24 hour period.
- These quests are offered starting at level 6 and new ones are available every 5 levels there after.
- Quests have no level cap on them and so theoretically can be completed at any level after they're obtained. (NOTE: This is experimental to see how effective that feels. We may cap the levels they're available at some point based on player feedback and testing results.)
- Quests provide special tokens instead of coin as a reward. These tokens can be exchanged with the Town Marshalls for a variety of items. At this time, those items on each Town Marshall is limited, but plans to expand this system are in the works. They also give experience as a reward. (Presently these tokens are called "Tokens of Gratitude". This may just be a placeholder name, but it is what they are called for now.)
- Quests should all require you to kill 20 of a particular mob. Anything less than 20 is a bug and should be reported.
- Steward Pratt in New Trismus has an introductory quest available to anyone who is at least lvl 6 that explains briefly how the quests work.


Town Marshall Rewards

- Replacement Emblems for most current titles are available from the Town Marshall vendors in exchange for Tokens of Gratitude. Emblems are divided by tier, so only T1 emblems are available on the T1 Town Marshalls, for example. Further, you must have completed the quest connected to the particular emblem before it can be used.
- Technique Kits that were quest rewards are also available from the appropriate tier's Town Marshalls. These kits will still require that you have completed the appropriate quest before they can be used.


Tutorials

Many of the Tutorial files have been updated with this patch. A new "Biped Information Center" exists on Spirit Island now. This information center has information unique to biped characters. The "Dragon Information Center" on Skalkaar has been updated to include information unique to Dragons. The Encyclopedia on Floating Island once again works. It includes different information than either the Spirit Island or Skalkaar Information Centers. Many of the Tutorial files can be found by opening the Tutorial window from the "blue gem" Launch Button in game. Skalkaar Island has been updated so that the quests are now part of the various NPC's "Quest Book". This means that the NPC's will show the "I have a quest for you" indicator rather than making players have to wonder. All dragons now begin life right from the start as a level 1 Dragon Adventurer and level 1 Dragon Crafter. Please take note that many of these changes are "works in progress" and will be updated further in future updates. Suggestions for other topics, reports of issues with the files, mistakes in information, etc, can be reported in a special thread on the forums.


World

- Flattened plots in Guild: Aura. Glaciers and Central Valley.
- The Empire has assigned Abby Bibbletonk as a new banker to Delgarath.
- Miss Kattina has acquired some furniture for the Tavern in Delgarath.
- Deleted two extra pads that were near the Expedition Camp on the Island of Ice.
- Fixed the building icon and added a ceiling light-source to the Expedition Outpost Shack.
- The Empire constructed an outgoing teleporter in the guild community of Yumi.
- Gambling in Istaria has been outlawed in Istaria. Players will no longer be allowed to build gambling dens on their plots. (Existing structures will remain unchanged.)
- The "Spring Festival Tent" has been renamed "Tavern tent" and is available during the summer festival also for this year to match the newly created lair chamber.
- The Food Merchant for the Summer Festival now sells the Tavernkeeper Hiring Permit needed for both the tent and tavern lair chamber.
- The spring event has ended and the NPC's have been moved on again, but the summer event has returned.
- Resized and/or removed small plots from the following communities: Sandstone Bluffs, Guild: Amon, Guild: Immons, Guild: Sem, Guild: South Balzar. With the exception of three plots which are currently owned, this should remove the last of the plots which are under 1600 in size.
- Pets now have descriptions which should aid players in determining which pet is best for their needs.
- Drugan and Fohadon are now properly listed as "Pawnbroker" and will sell their wares.
- Fall Festival NPC's have been placed on New Brommel. (Note the Summer Event NPC's are still on New Korelia. For this year we're going to run both events at the same time due to the overlap in timing of when this Content Update reaches the live shards.)
- Lowered the cost of the Tavernkeeper Hiring Permit.
- Tried to (again) delete the shrine from Memorial Island.
- Ted is no longer sinking underwater.
- Music in Old Rachival will now properly play.

 

Patch sur Blight du 15/08/2014 (Delta 261)

Ce patch sur le serveur de test n'apporte aucun nouveau contenu et uniquement quelques correctifs. C'est souvent le signe que les serveurs réguliers vont bientôt être patchés à leur tour.

- Drugan and Fohadon are now properly listed as "Pawnbroker" and will sell their wares.
- Ponds T3 and T4 will no longer be buildable on "small" size plots.
- Floor tiles that are 30X30 will no longer be buildable on "small" size plots.
- Town Marshalls should now give the correct "Greet" dialog for players of all levels.
- Fall Festival NPC's have been placed on New Brommel. (Note the Summer Event NPC's are still on New Korelia. For this year we're going to run both events at the same time due to the overlap in timing of when this Content Update reaches the live shards.)
- Lowered the cost of the Tavernkeeper Hiring Permit.
- Tried to (again) delete the shrine from Memorial Island.
- For the quest An Ancient Journal, the "a ragged book" will no longer delete itself on use. The book is now deleted as part of the quest instead.
- Ted is no longer sinking underwater.
- Lair Tavern footprint should be correct shape.
- Loyalty vault quests have had their dialog fixed so it matches the cost of the vaults themselves.
- Music in Old Rachival will now properly play.

 

Patch sur Blight du 24/07/2014 (Delta 260)

Un nouveau patch vient d'atteindre le serveur de test. Il ne se focalise sur aucun point précis mais offre une variété d'ajustements et de correctifs:

Adventure

- Allowed Power buffs will now stack with other Power boosts.
- Weapon Tech Kit: Virulent Venom technique can now be properly applied to weapons and scales.
- Blight Poison debuff no longer will no longer conflict with other dot_blight effects, but will instead conflict with other poisons (using the poison keyword).
- Group Instant Heal now recycles every 180 seconds (down from 300).
- Group Instant Transfer now recycles every 180 seconds (down from 300).
- Superior Heal now recycles every 180 seconds (down from 300).
- Blighted Armor, Dragon Scales, Jewelry, and Weapons no longer have any limitation on how the number of times an individual piece of equipment can be recharged. Blighted Equipment is now set to "Attune on Equip".
- Dragon's Gift buff now remains active on players even after logging out and back (like other Gift buffs).
- Barbed Bolt no longer requires a stance.
- Dragon's Determination buff is now known as Determined
- Fortify buff is now known as Fortified.
- Demon Blood Battle Axe, Demonskin Staff, Demon Flurry have had a facelift. They now use unique models.

 
Crafting

- Corrected the minimum skill rating for Dim Essence Construction Source and Sandstone Construction Keystones on the Grand Guild House.
- Journeyman Armor Dye Kit is now sold on the Feladan Alchemist trainer.
- Craft: Miner's Blessing now requires 33 bars.


Quests

- Corrected the descriptions for some Town Marshall quests.
- Quest "Rare Foods: Dinner? Impossible!" now requires you to be a level 95 Confectioner to begin it.
- Title: Expert Crystalshaper ability now properly points at the Crystalshaper school, not the NPC version of the school.
- Fixed a bug with quest The Town Marshalls of Istaria where it would automatically completed.
- Earn Title: Expert Crystalshaper quest is no longer repeatable.
- Town Marhsall: Haunted Ruins quest now tracks all the higher level mobs in the western deadlands, not just Kwellen, Shadow Tarantulas and Wraiths.
- Quest "Kerian's Quest: Learn how to socket a chest scale!" now properly refers to Ectoplasm, not Vapor.


Monsters

- Skeletal Warlords will now have stats at all levels in which they spawn.
- Indestructible Fyakki are now known as Ul'zilgat Flayers or Defilers.
- Split the two large spawn regions of Fyakki in the Eastern Deadlands into four (thereby increasing the quantity of spawns). They should no longer spawn inside walls or trees.
- Brittle Fyakki are now known as Bloodletter Savages.
- Cenotaph Guardians now have combat abilities, no spells, improved stats and resistances, and carry a weapon.
- Elite Bone Vindicator now fight as Rangers.
- Storm's Shadow now fights as an Undead Dragon.
- Guardian of Faces now fights as a Lava Golem.
- Ornate Chest in the Lesser Aradoth Deadlands now properly gives the "Strange Aura" effect. This Aura also has a description and is no longer dispellable.
- Fiery Dire Wolves are now known as Crimson Shredders and Ravagers.
- Adjusted the Zal'kuk spawns in the Fortress of Fire.
- A Tier 4 Chest will now properly spawn in the Fortress of Fire (instead of more Adepts).
- Adjusted the Fire Beetle spawns in Char.
- Forest Skulk Hunt-Master no longer gets a damage boost.


Other

- Loyalty Vaults now cost 6 Tokens each instead of 8 and up.
- The "Spring Festival Tent" has been renamed "Tavern tent" and is available during the summer festival also for this year to match the newly created lair chamber.
- The Food Merchant for the Summer Festival now sells the Tavernkeeper Hiring Permit needed for both the tent and tavern lair chamber.
- The spring event has ended and the NPC's have been moved on again, but the summer event has returned.
- Player built houses, shops, and storage structures are all now marked as "medium" in size so that they will not be able to be built on the Memorial Island plots. This should not cause any change to regular plots, which should all be classified as medium or larger in size.
- Resized and/or removed small plots from the following communities: Sandstone Bluffs, Guild: Amon, Guild: Immons, Guild: Sem, Guild: South Balzar. With the exception of three plots which are currently owned, this should remove the last of the plots which are under 1600 in size.
- Pets now have descriptions which should aid players in determining which pet is best for their needs.


Tutorials

- Many of the Tutorial files have been updated with this patch.
- A new "Biped Information Center" exists on Spirit Island now. This information center has information unique to biped characters.
- The "Dragon Information Center" on Skalkaar has been updated to include information unique to Dragons.
- The Encyclopedia on Floating Island once again works. It includes different information than either the Spirit Island or Skalkaar Information Centers.
- Many of the Tutorial files can be found by opening the Tutorial window from the "blue gem" Launch Button in game.
- Skalkaar Island has been updated so that the quests are now part of the various NPC's "Quest Book". This means that the NPC's will show the "I have a quest for you" indicator rather than making players have to wonder.
- All dragons now begin life right from the start as a level 1 Dragon Adventurer and level 1 Dragon Crafter.

Please take note that many of these changes are "works in progress" and will be updated further in future updates. Suggestions for other topics, reports of issues with the files, mistakes in information, etc, can be reported in a special thread on the forums.


Other Changes

- Abilities which did not have descriptions on them now will show as having descriptions.
- Quest for the Master Builder now uses "or" constraints so players may have the new Title ability or the old emblem and will be offered the quest.
- Exterminator has been changed from a title to an honorific.
- Drain Bolt I: Primal Secrets, Fiendish Pride now will give players a copy of the basic Tempest 1 spell.
- Title: Kion Militia Emblem will now read Private [insert character name here] of the Kion Militia
- Journeyman Round Shield now has the proper requirements for scribing.


Server Updates

- Stackable items can now be deconstructed
- Dead monsters that are also resource nodes (e.g. Golems, Wisps, etc) now properly respect assigned resource quantities. This means that different sizes of monster will be treated as different sizes of nodes.
- Improved network message optimization by removing name and description of objects (instead using local lookup file).
- Limit max overburden speed reduction to 75%
- Allow new characters to automatically join a school (per design spec)
- Feedback messages more clear for trading error conditions


Game Client

- Fixed problems with stackable items that are techniqued.
- Fix to allow the 3D renderer to use multi-threaded code paths in shaders.
- Fix to allow stackable items to be deconstructed during construction.
- Fixed the Dragon Scale Forge map element so that it properly shows up.
- Consolidated start up parameters so that ClientPrefs_Launch.def is only used
- Updated the game client UI to have the new quest last completed date
- Added feedback to item customize window when item can not be inscribed.
- Fix for possible conditions leading to orphaned lair chambers
- Allow free form lair building, and then validate connectivity at end of process
- Fix for items with more than 5 techniques cause crash
- Increase number of possible rendered particles on screen
- Adjust inventory icon quantity to read 10k, 11k, etc.
- Merge legacy systems for item load distance. Now use near, normal and always (depending on object)
- Cleanup map files / regenerate map files
- Optimizations for item loading
- Chat Tabs do not flash if opacity is at 100%
- Sawhorse icon
- Gorgeous night and less transparent day sky

 

Patch sur Blight du 19/05/2014 (Delta 259)

Avec ce nouveau patch sur Blight, Virtrium introduit plusieurs éléments intéressants: des quêtes quotidiennes auprès des Town Marshalls pour récupérer des récompenses d'autres quêtes à usage unique, une légère refonte des abilities de certaines écoles d'aventure (dont les Dragons) et la possibilité d'agrandir son vault grâce au Tokens of Loyalty en bulk mais surtout en stacks les vaults ayant tendances à saturer rapidement à ce niveau:

Summary

- Town Marshalls across Istaria now offer a series of quests that can be completed Daily. Rewards from these quests can be used to "re-purchased" quested items such as Tech Kits and Emblems. Additional items, such as those long vanished from the face of Aradoth, will be coming at a later date.
- Ability changes for Dragons and some Biped schools to improve combat interactivity and enjoyment.
- Loyalty Vaults, a series of vaults available beyond Vault X and costing Loyalty Tokens, are now available for purchase.


Adventure Schools

- Cherub's Song debuff is now known as "Soothed".
- Cherub's Song ability now recycles every 3 minutes (down from 5), does life damage instead of crush, effects all monsters within 8 meters and has a 25% chance (up from 5).
- Defend Other will be received at level 11 instead of 3.
- Protectorate will be received at level 3 instead of 7.
- Cleric's will have access to Power Strike starting at level 7 (and then every 20 levels there-after).
- Cleric's will receive Multistrike II at level 78.
- Berserk Rage buff is now known as Enraged and has an updated description.
- Berserk Fatigue is now known as Fatigued and has an updated description.
- Blessing of Istara buffs are now known as Minor, Major and Superior Blessings.
- Blessings of Istara no longer conflict with other armor and health buffs and lasts for 60 seconds.
- Knight of Creation Blessing of Istaria now recycles every 90 seconds (up from 5) and has a pre-delay instead of post-delay time.
- Ulaven's Experimental Fire Shield now recycles every 180 seconds (down from 600).
- Burning Fist I is now known as Burning Fist, recycles every 120 seconds (down from 600), has a 2.5 (25) post-delay, and does 25% greater damage on the initial hit.
- Paladin's Life Strike ability now uses the Life skill.


Dragon

- Dragon Adventurer school now receives the Allowance of Power ability at levels 18, 38, 58, 78, and 98.
- Allowance of Power augmentation is now known as "Allowed Power" and has an improved description.
- Allowance of Power ability now recycles every 90 seconds (down from 180).
- Dragon ability, Bite, is no longer considered a "magic" ability.
- Dragon Fear ability is now known as Ferocious Roar and has a 90 second recycle (down from 180)
- Ravage now recycles every 90 seconds (down from 120), but has an associated hoard cost (60, 120 and 240 per use).
- Refreshing Breeze buff now only lasts 45 seconds, but heals 2x as much.
- Refreshing Breeze ability now recycles every 180 seconds (down from 300), but has an associated hoard cost (25, 50, 75, 100, 125).


Town Marshalls

- Town Marshalls in New Trismus, Kion, Sslanis, Dalimond, Chiconis, New Rachival, Mahagra, Kirasanct, Dralk and Aughundell once again have quests that can be repeated once per 24 hour period.
- These quests are offered starting at level 6 and new ones are available every 5 levels there after.
- Quests have no level cap on them and so theoretically can be completed at any level after they're obtained. (NOTE: This is experimental to see how effective that feels. We may cap the levels they're available at some point based on player feedback and testing results.)
- Quests provide special tokens instead of coin as a reward. These tokens can be exchanged with the Town Marshalls for a variety of items. At this time, those items on each Town Marshall is limited, but plans to expand this system are in the works. They also give experience as a reward. (Presently these tokens are called "Tokens of Gratitude". This may just be a placeholder name, but it is what they are called for now.)
- Quests should all require you to kill 20 of a particular mob. Anything less than 20 is a bug and should be reported.
- Steward Pratt in New Trismus has an introductory quest available to anyone who is at least lvl 6 that explains briefly how the quests work.


Town Marshall Rewards

- Replacement Emblems for most current titles are available from the Town Marshall vendors in exchange for Tokens of Gratitude. Emblems are divided by tier, so only T1 emblems are available on the T1 Town Marshalls, for example. Further, you must have completed the quest connected to the particular emblem before it can be used.
- Technique Kits that were quest rewards are also available from the appropriate tier's Town Marshalls. These kits will still require that you have completed the appropriate quest before they can be used.


Changes, Fixes and Additions

- Anarie the Loyalty Vendor now offers four quests which players can acquire to upgrade their vaults beyond level X. These upgrade quests charge Loyalty Tokens instead of coin, but offer significant increases in both stack and bulk beyond the highest vault level.
*Loyalty Vault I - 320 Stacks, 168000 bulk, costs 8 Tokens
*Loyalty Vault II - 340 Stacks, 187000 bulk, costs 12 Tokens
*Loyalty Vault III - 360 Stacks, 207000 bulk, costs 18 Tokens
*Loyalty Vault IV - 380 Stacks, 228000 bulk, costs 24 Tokens
- An Ornate Chest (opened with a standard key) now spawns in the Lesser Aradoth Deadlands. Players can loot a "ragged book" from it which (when used) begins the "Effigy of Merrasat" quest series with the quest "An Ancient Journal". This quest series was originally written and submitted YEARS ago by Galem Thawn (Seriously, back in 2006). It was adapted two years ago, but placed on hold for the Tier 3 Revamp since the bulk of the series takes place in Tier 3 lands. Note: Only this one quest in the series is in place at this moment.
- Added a new quest "Infected Thorns" to Quartermaster Niiketz at the Eastern Outpost. This quest is available for players who have previously completed the "Deadly Thorns" quests and rewards a new weapon/claw tech kit (Virulent Venom).
- Metal Reaping II potion will now consume itself on use.
- Cedar Round Cross Shield and Maple Reinforced Round Shield will now give +7 block instead of +5.
- Amulet and Scale tech kits of the Grand Magus now have a proper description and name modifier ("of the Magus").
- Fixed a typo in the description of formula "Expert Tech Kit: Undead Slayer"
- Flattened plots in Guild: Aura. Glaciers and Central Valley.
- Daily quests from the Island of Ice were missing their secondary experience and coin rewards and so would only give the reward once. This has been fixed so that players will be rewarded for repeating the quest.
- Updated quest "Essence Harvesting Mastery IV: Collect 100 Tainted Pale Essence" to track the gathering of tainted essence.
- The Empire has assigned Abby Bibbletonk as a new banker to Delgarath.
- Miss Kattina has acquired some furniture for the Tavern in Delgarath.
- Quest "Attunement to Island of Ice Expedition Camp" now properly attunes players to the correct pad.
- Deleted two extra pads that were near the Expedition Camp on the Island of Ice.
- Tulip Bulbs can now be applied to the Row of Tulips using the Istarian Army Knife as well as the Ingenuity Ability.
- Guardian Golem Chip now has the correct icon.
- Fixed the building icon and added a ceiling light-source to the Expedition Outpost Shack.
- Fixed Gheniem the Peridot Golem's spawn so he'll once again appear on Saritova.
- Stone Brick formulas no longer allow deconstruction of Bricks.
- Added spawns of Brownback Stalkers to the region at the southern end of the Dalimond Peninsula.
- The Empire constructed an outgoing teleporter in the guild community of Yumi.
- The quest "Disgruntled Gnomes" will no longer automatically complete immediately after it started.
- Master Metal Construction Sheeting and Jointing now have the proper requirements to scribe the formulas.
- Changed the quest "Rare Foods: Snap Dragon" so that it requires unprocessed Mandrake.
- Gambling in Istaria has been outlawed in Istaria. Players will no longer be allowed to build gambling dens on their plots. (Existing structures will remain unchanged.)
- All spring plot objects (pots, plants and trellis walls) now have a 3:1 resource requirement ratio for minimum skill and 2:1 for optimal skill on standard resources.
- Single Black and Pink Tulips now require a Tulip Bulb to construct.
- Racial Murals now have a 3:1 resource requirement ratio for minimum skill and a 2:1 for optimal skill on standard resources.
- Fireworks will once again consume themselves when used.
- Quest "Expanding The Date Farm" now points you west instead of north.
- Blasta Heyga's Date Bar Recipe formula is no longer tradeable.
- Date Bars now have a 30 second recycle.
- Updated the coin values of Tier 6 tech comps so that they were higher than T5 comps.
- Re-valued Tier 4 obsolete tech comps so that their coin value was no higher than the highest T4 comp.
- Re-valued Tier 6 obsolete tech comps so that their coin value matches that of existing Tier 6 comps (this includes Ghost Vapors who had a 0 coin value and could not be traded at all).
- Ahala Bruttien now sells Crystal Vial formulas for the correct pricing - 50s, 100s, and 200s.
- Elvish Delight listed Millie's Apple Pie as a required component to consume, which was incorrect and has been removed.
- Adjusted the spawn rate of Indestructible Fyakki in the Eastern Deadlands.
- Surtheim the Fire Elemental is now greatly increased in power and deadliness.
- Snowballs and Packed Snowballs will now consume themselves properly when used.


Special Notes

- Rewards for the repeatable Town Marshall quests are still being added. A partial list has been added for testing purposes and are subject to change as time goes by.